Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KobeReapZz
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 79L
1,459 Elo+
Solo
Ah Puch
Ah Puch
MrTosty67
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,443 Elo+
Solo
Bacchus
Bacchus
PaxHamburgana
Bacchus
Level 67
God Stats
4W - 1L
1,685 SR
Queue Stats
298W - 234L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
SirLongDk
Cernunnos
Level 29
God Stats
5W - 2L
1,712 SR
Queue Stats
200W - 134L
1,598 Elo+
Party 2
Team Averages
Level 65
1,579 SR
1,514 Elo+

VS

Team Averages
Level 55
1,531 SR
1,452 Elo+
Set
Set
PapayaSpark
Set
Level 66
God Stats
0W - 2L
1,313 SR
Queue Stats
269W - 293L
1,408 Elo+
Solo
Bakasura
Bakasura
iMerps
Bakasura
Level 148
God Stats
4W - 1L
1,844 SR
Queue Stats
351W - 315L
1,583 Elo+
Party 1
Hera
Hera
soulja6ussy
Hera
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 196L
1,304 Elo+
Solo
Hachiman
Hachiman
xl lilTunchi lx
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,455 Elo+
Party 1
Mercury
Mercury
空木莲华
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 8
6,662
1,332
2,315
7,016
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KobeReapZz
Izanami
12
3 / 0 / 7
6,853
1,371
2,292
4,086
1,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
MrTosty67
Ah Puch
12
4 / 0 / 7
6,985
1,397
4,940
3,054
1,388
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
10
1 / 2 / 7
6,253
1,251
1,614
6,721
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SirLongDk
Cernunnos
10
2 / 1 / 7
6,115
1,223
3,952
3,903
1,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 1
1,365
273
0
0
0
Bakasura
iMerps
Bakasura
9
2 / 3 / 0
5,431
1,086
2,801
5,289
3,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
5,103
1,021
5,141
3,567
1,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
7
0 / 2 / 2
4,548
910
600
2,565
1,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
空木莲华
Mercury
10
1 / 4 / 2
5,110
1,022
1,436
5,324
2,490
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
11
Kills
3
4
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
Izanami
KobeReapZz
Izanami
3
0
7
6.5
W
Ah Puch
MrTosty67
Ah Puch
4
0
7
7.5
L
0
0
1
0.5
W
Bacchus
1
2
7
2.25
W
Cernunnos
SirLongDk
Cernunnos
2
1
7
5.5
L
Bakasura
iMerps
Bakasura
2
3
0
0.67
L
0
2
3
0.75
L
Hachiman
0
2
2
0.5
L
Mercury
空木莲华
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
9,978
24,780
Taken
16,745
23,622
Mitigated
8,822
9,766
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,315
704
1,203
2,126
7,016
10,527
194
1,122
5,750
6,392
0
W
Izanami
KobeReapZz
Izanami
2,292
1,789
824
1,262
4,086
1,717
3,888
792
3,004
0
13,158
W
Ah Puch
MrTosty67
Ah Puch
4,940
192
663
875
3,054
1,388
1,056
1,197
1,857
10,289
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
1,614
208
756
1,017
6,721
8,332
224
809
5,727
3,114
0
W
Cernunnos
SirLongDk
Cernunnos
3,952
1,356
444
596
3,903
1,658
1,961
1,221
2,662
0
10,094
L
Bakasura
iMerps
Bakasura
2,801
1,826
153
1,086
5,289
3,732
0
1,904
3,385
0
3,067
L
5,141
823
159
1,010
3,567
1,558
0
2,080
1,487
11,746
0
L
Hachiman
600
93
0
162
2,565
1,042
0
1,298
1,267
0
2,280
L
Mercury
空木莲华
Mercury
1,436
246
0
242
5,324
2,490
0
3,587
1,737
0
3,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
21,557
66
Minions Killed
35
0
Camps Cleared
0
520,864
Distance Traveled
334,963
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,662
1,332
5
1
0
114,215
0
W
Izanami
6,853
1,371
36
7
0
104,264
0
W
Ah Puch
6,985
1,397
15
3
0
110,849
0
L
Set
1,365
273
0
0
0
0
0
W
Bacchus
6,253
1,251
4
1
0
102,184
1
W
Cernunnos
6,115
1,223
6
1
0
89,352
0
L
Bakasura
5,431
1,086
9
2
0
83,053
0
L
Hera
5,103
1,021
15
3
0
88,437
0
L
Hachiman
4,548
910
5
1
0
35,224
0
L
Mercury
5,110
1,022
6
1
0
128,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role