Player Matchup

Izanami
Izanami
Johnrpk
Izanami
Level 122
God Stats
1W - 1L
1,232 SR
Queue Stats
125W - 130L
1,524 Elo+
Party 1
Mulan
Mulan
TheGuillo359
Mulan
Level 145
God Stats
19W - 6L
1,600 SR
Queue Stats
173W - 163L
1,579 Elo+
Party 1
Ra
Ra
XxAlexXx666
Ra
Level 115
God Stats
5W - 6L
1,515 SR
Queue Stats
151W - 176L
1,496 Elo+
Party 1
Team Averages
Level 127
1,449 SR
1,533 Elo+

VS

Team Averages
Level 58
1,513 SR
1,580 Elo+
Thoth
Thoth
NobodysDignity
Thoth
Level 61
God Stats
0W - 1L
1,539 SR
Queue Stats
38W - 19L
1,709 Elo+
Party 2
Xbalanque
Xbalanque
RevocableFish
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,531 Elo+
Party 2
Ymir
Ymir
SpearlikeArc
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Johnrpk
Izanami
13
4 / 2 / 9
8,928
744
11,464
10,333
3,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 12
8,516
710
11,595
15,181
14,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
8 / 0 / 6
9,861
822
12,178
7,871
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
7,727
644
11,170
12,967
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RevocableFish
Xbalanque
11
0 / 6 / 3
7,120
593
8,335
15,466
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
7,410
618
4,240
13,831
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Johnrpk
Izanami
4
2
9
4.25
L
3
6
0
0.5
L
Xbalanque
RevocableFish
Xbalanque
0
6
3
0.25
L
0
2
1
0.25
W
2
1
12
8
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
23,745
33,385
Taken
42,264
21,673
Mitigated
23,475
12,422
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Johnrpk
Izanami
11,464
9,343
0
1,392
10,333
3,953
1,460
5,616
4,351
0
37,992
L
11,170
449
0
860
12,967
4,588
0
4,225
8,411
31,571
0
L
Xbalanque
RevocableFish
Xbalanque
8,335
4,427
547
1,838
15,466
7,078
0
3,084
11,922
0
26,323
L
4,240
1,260
0
1,411
13,831
11,809
0
5,302
8,287
13,253
0
W
11,595
1,719
0
6,371
15,181
14,518
335
5,036
9,899
0
23,889
W
12,178
1,960
1,873
2,786
7,871
3,202
810
4,171
3,414
43,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
22,257
144
Minions Killed
110
6
Camps Cleared
4
650,328
Distance Traveled
546,069
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,928
744
42
4
0
201,992
2
L
Thoth
7,727
644
55
5
2
190,833
4
L
Xbalanque
7,120
593
40
3
1
180,668
3
L
Ymir
7,410
618
15
1
1
174,568
0
W
Mulan
8,516
710
22
2
4
219,206
3
W
Ra
9,861
822
80
7
2
229,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role