Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
El terror de al
Ah Muzen Cab
Level 109
God Stats
0W - 4L
1,288 SR
Queue Stats
237W - 379L
1,378 Elo+
Party 2
Susano
Susano
IgniteMX
Susano
Level 107
God Stats
1W - 3L
1,330 SR
Queue Stats
246W - 373L
1,400 Elo+
Party 2
Artio
Artio
RichyElYosho
Artio
Level 107
God Stats
4W - 11L
1,442 SR
Queue Stats
132W - 239L
1,317 Elo+
Party 2
Merlin
Merlin
Saulyto
Merlin
Level 89
God Stats
15W - 30L
1,419 SR
Queue Stats
247W - 385L
1,397 Elo+
Party 2
Team Averages
Level 95
1,396 SR
1,398 Elo+

VS

Team Averages
Level 123
1,496 SR
1,542 Elo+
Baron Samedi
Baron Samedi
AlexiosC
Baron Samedi
Level 61
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 18L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
Myctic
Ao Kuang
Level 149
God Stats
1W - 1L
1,413 SR
Queue Stats
190W - 164L
1,573 Elo+
Party 3
Tyr
Tyr
RootBrizzle
Tyr
Level 148
God Stats
36W - 32L
1,548 SR
Queue Stats
202W - 173L
1,587 Elo+
Party 3
Horus
Horus
SightOfLaser
Horus
Level 105
God Stats
6W - 5L
1,538 SR
Queue Stats
12W - 10L
1,640 Elo+
Party 1
Ullr
Ullr
SirUmbreon
Ullr
Level 151
God Stats
2W - 3L
1,587 SR
Queue Stats
23W - 22L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 2
7,719
429
10,507
17,959
13,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
El terror de al
Ah Muzen Cab
13
1 / 4 / 2
8,035
446
6,496
11,161
3,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
IgniteMX
Susano
12
2 / 4 / 3
8,343
464
6,003
14,593
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
7,795
433
3,436
17,589
17,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Saulyto
Merlin
15
1 / 3 / 2
8,772
487
6,676
9,623
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexiosC
Baron Samedi
17
3 / 1 / 2
10,512
584
10,147
10,348
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Myctic
Ao Kuang
19
8 / 1 / 2
11,785
655
18,404
19,654
16,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 8
9,515
529
6,983
18,798
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 8
9,336
519
6,500
11,688
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 2 / 6
10,570
587
12,792
12,685
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
18
18
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Baron Samedi
AlexiosC
Baron Samedi
3
1
2
4
L
Ah Muzen Cab
El terror de al
Ah Muzen Cab
1
4
2
0.5
L
Susano
IgniteMX
Susano
2
4
3
0.88
W
Ao Kuang
Myctic
Ao Kuang
8
1
2
9
L
2
4
3
0.88
W
2
1
8
6
L
Merlin
Saulyto
Merlin
1
3
2
0.67
W
2
1
8
6
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
54,826
70,925
Taken
73,173
44,951
Mitigated
47,216
19,332
Healing
32,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,507
1,560
0
7,231
17,959
13,453
0
11,602
6,357
39
55,895
W
Baron Samedi
AlexiosC
Baron Samedi
10,147
1,166
382
3,609
10,348
5,821
0
1,936
8,412
96,605
0
L
Ah Muzen Cab
El terror de al
Ah Muzen Cab
6,496
1,813
498
1,701
11,161
3,858
378
2,093
9,068
0
50,170
L
Susano
IgniteMX
Susano
6,003
1,131
0
5,098
14,593
5,979
0
4,130
10,463
31
52,655
W
Ao Kuang
Myctic
Ao Kuang
18,404
4,494
0
14,345
19,654
16,490
1,811
2,235
17,419
97,924
0
L
3,436
399
660
3,154
17,589
17,391
0
6,696
10,893
25,775
0
W
6,983
1,520
0
6,317
18,798
9,427
1,206
2,613
16,185
23
85,731
L
Merlin
Saulyto
Merlin
6,676
233
0
990
9,623
4,270
189
4,114
5,509
64,402
0
W
6,500
2,559
1,863
4,610
11,688
10,185
291
1,957
9,731
0
26,445
W
12,792
5,586
0
1,067
12,685
5,293
2,617
1,441
10,967
61
87,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
51,718
428
Minions Killed
639
0
Camps Cleared
0
1,806,544
Distance Traveled
1,831,610
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,719
429
91
5
0
381,733
8
W
Baron Samedi
10,512
584
156
9
0
322,440
8
L
Ah Muzen Cab
8,035
446
80
4
0
318,949
2
L
Susano
8,343
464
86
5
0
386,296
11
W
Ao Kuang
11,785
655
164
9
0
370,828
0
L
Artio
7,795
433
47
3
0
381,413
5
W
Tyr
9,515
529
130
7
0
394,434
6
L
Merlin
8,772
487
124
7
0
338,153
6
W
Horus
9,336
519
47
3
0
395,621
5
W
Ullr
10,570
587
142
8
0
348,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role