Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
TheGipplife
Fenrir
Masters
Level 112
God Stats
11W - 0L
2,158 SR
Queue Stats
186W - 57L
2,829 MMR
Party 1
Raijin
Raijin
Diamond I
hοneydew
Raijin
Diamond I
Level 43
God Stats
1W - 0L
1,744 SR
Queue Stats
63W - 23L
2,434 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 95
1,801 SR
2,254 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,589 SR
1,859 MMR
Agni
Agni
Gold IV
Bluedevil2502
Agni
Gold IV
Level 137
God Stats
57W - 61L
1,591 SR
Queue Stats
195W - 211L
1,623 MMR
Party 2
Neith
Neith
Platinum I
REASON4URTEARS
Neith
Platinum I
Level 126
God Stats
86W - 112L
1,556 SR
Queue Stats
425W - 460L
1,907 MMR
Solo
Odin
Odin
Platinum II
redzone1125
Odin
Platinum II
Level 80
God Stats
12W - 12L
1,621 SR
Queue Stats
169W - 185L
2,048 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
9 / 2 / 9
10,034
836
18,600
11,983
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
13 / 0 / 7
11,395
950
19,343
16,065
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
hοneydew
Raijin
14
1 / 2 / 15
9,104
759
6,104
8,961
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabBaron SamediAtlasAchillesBaba Yaga

VS

Bans
ShivaAphroditeHeraPersephoneHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,594
633
6,304
13,036
4,493
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
7,995
666
6,775
14,625
5,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
8,476
706
7,389
22,018
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
2
4
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
9
6.75
L
1
10
2
0.2
L
0
6
4
0.33
W
Fenrir
13
0
7
16.5
W
Raijin
hοneydew
Raijin
1
2
15
4.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
20,468
37,009
Taken
49,679
26,036
Mitigated
28,506
12,474
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,600
11,808
0
2,839
11,983
5,319
2,191
1,041
10,942
0
44,386
L
6,304
656
81
1,398
13,036
4,493
0
1,051
11,634
25,773
0
L
6,775
1,572
0
1,155
14,625
5,652
0
1,725
12,442
0
27,987
W
Fenrir
19,343
5,129
0
8,429
16,065
17,051
332
4,658
11,407
0
38,449
W
Raijin
hοneydew
Raijin
6,104
664
0
1,206
8,961
3,666
296
1,174
7,787
36,165
0
L
7,389
2,486
0
1,937
22,018
18,361
0
3,123
18,138
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
24,065
158
Minions Killed
98
8
Camps Cleared
3
672,565
Distance Traveled
585,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,034
836
41
3
0
205,169
2
L
Agni
7,594
633
33
3
2
193,151
1
L
Neith
7,995
666
50
4
1
174,422
2
W
Fenrir
11,395
950
40
3
3
262,455
2
W
Raijin
9,104
759
77
6
5
204,941
0
L
Odin
8,476
706
15
1
0
217,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role