Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Aiiraam
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,588 Elo+
Party 1
Mulan
Mulan
ReKe36
Mulan
Level 160
God Stats
5W - 2L
1,753 SR
Queue Stats
345W - 333L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
allhailLeelouch
Nu Wa
Level 128
God Stats
2W - 4L
1,643 SR
Queue Stats
25W - 24L
1,590 Elo+
Party 1
Team Averages
Level 139
1,579 SR
1,567 Elo+

VS

Team Averages
Level 130
1,664 SR
1,664 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Faze1234
Cupid
Level 67
God Stats
1W - 0L
1,779 SR
Queue Stats
9W - 4L
1,788 Elo+
Party 2
Serqet
Serqet
Kokushíbo
Serqet
Level 160
God Stats
9W - 7L
1,715 SR
Queue Stats
108W - 34L
1,688 Elo+
Party 2
Erlang Shen
Erlang Shen
THEDILLYWIGGLE
Erlang Shen
Level 136
God Stats
15W - 18L
1,576 SR
Queue Stats
426W - 426L
1,657 Elo+
Solo
Sylvanus
Sylvanus
bürp
Sylvanus
Level 125
God Stats
1W - 1L
1,751 SR
Queue Stats
159W - 73L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 1
8,106
507
8,745
8,238
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
10
0 / 3 / 3
7,024
439
6,944
13,616
12,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Aiiraam
Tsukuyomi
14
2 / 3 / 1
7,978
499
5,947
13,601
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ReKe36
Mulan
13
0 / 4 / 0
7,447
465
7,901
16,290
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 2
7,401
463
3,833
6,231
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 2
9,170
573
5,976
6,835
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Faze1234
Cupid
15
0 / 0 / 0
8,668
542
8,089
13,510
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Kokushíbo
Serqet
16
3 / 0 / 4
9,358
585
9,400
11,663
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
THEDILLYWIGGLE
Erlang Shen
17
5 / 1 / 3
10,934
683
14,964
18,164
12,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
bürp
Sylvanus
12
1 / 2 / 4
7,862
491
4,282
11,033
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
13
13
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
Tsukuyomi
Aiiraam
Tsukuyomi
2
3
1
0.83
W
Cupid
Faze1234
Cupid
0
0
0
0
W
Serqet
Kokushíbo
Serqet
3
0
4
5
L
Mulan
ReKe36
Mulan
0
4
0
0
W
Erlang Shen
THEDILLYWIGGLE
Erlang Shen
5
1
3
6.5
L
1
2
2
1
W
Sylvanus
bürp
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
42,711
57,976
Taken
61,205
34,078
Mitigated
37,223
22,766
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,745
2,608
0
3,167
8,238
3,626
0
1,469
6,226
0
74,682
L
Sylvanus
 
Sylvanus
6,944
2,259
2,525
4,495
13,616
12,170
0
3,722
9,360
25,485
2,734
W
Morgan Le Fay
 
Morgan Le Fay
5,976
374
0
1,686
6,835
3,071
96
1,632
5,203
89,397
860
L
Tsukuyomi
Aiiraam
Tsukuyomi
5,947
1,660
0
4,532
13,601
4,689
0
1,143
11,868
0
60,538
W
Cupid
Faze1234
Cupid
8,089
4,647
487
9,534
13,510
5,839
1,098
2,057
11,453
0
86,708
W
Serqet
Kokushíbo
Serqet
9,400
1,880
0
644
11,663
5,061
0
1,401
10,262
0
85,423
L
Mulan
ReKe36
Mulan
7,901
2,613
0
7,487
16,290
10,949
1,003
821
15,244
0
61,497
W
Erlang Shen
THEDILLYWIGGLE
Erlang Shen
14,964
8,855
0
12,082
18,164
12,214
60
1,680
15,756
0
105,014
L
3,833
1,548
0
560
6,231
2,644
0
3,083
3,064
56,581
0
W
Sylvanus
bürp
Sylvanus
4,282
1,441
1,498
3,760
11,033
11,038
0
3,495
7,538
22,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
45,992
486
Minions Killed
674
0
Camps Cleared
0
1,555,973
Distance Traveled
1,658,154
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,106
507
142
9
0
290,706
8
L
Sylvanus
7,024
439
49
3
0
291,703
7
W
Morgan Le Fay
9,170
573
154
10
0
330,262
2
L
Tsukuyomi
7,978
499
76
5
0
355,539
5
W
Cupid
8,668
542
150
9
0
289,831
2
W
Serqet
9,358
585
135
8
0
396,675
10
L
Mulan
7,447
465
108
7
0
306,502
6
W
Erlang Shen
10,934
683
196
12
0
334,512
7
L
Nu Wa
7,401
463
111
7
0
311,523
4
W
Sylvanus
7,862
491
39
2
0
306,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role