Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrotherDior
Chaac
Level 68
God Stats
27W - 18L
1,588 SR
Queue Stats
116W - 114L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stonedmind7435
Tsukuyomi
Level 151
God Stats
1W - 3L
1,390 SR
Queue Stats
416W - 324L
1,550 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,510 Elo+

VS

Team Averages
Level 141
1,501 SR
1,410 Elo+
Sylvanus
Sylvanus
Geekycarnival
Sylvanus
Level 122
God Stats
6W - 9L
1,452 SR
Queue Stats
111W - 158L
1,422 Elo+
Party 1
Chaac
Chaac
KawaiiasHeckk
Chaac
Level 153
God Stats
4W - 4L
1,550 SR
Queue Stats
138W - 194L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
NF-LA_AMANSA
Xbalanque
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 6 / 6
10,176
599
9,411
19,421
15,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 7 / 6
11,695
688
20,280
27,843
18,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
stonedmind7435
Tsukuyomi
15
4 / 7 / 4
11,160
656
24,338
23,806
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geekycarnival
Sylvanus
16
3 / 4 / 12
12,823
754
12,766
26,040
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 10
13,491
794
25,136
27,258
41,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
NF-LA_AMANSA
Xbalanque
18
7 / 5 / 6
13,104
771
23,799
17,010
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
20
20
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
6
0.83
L
4
7
6
1
W
Sylvanus
Geekycarnival
Sylvanus
3
4
12
2.25
W
10
1
10
15
W
Xbalanque
NF-LA_AMANSA
Xbalanque
7
5
6
2
L
Tsukuyomi
stonedmind7435
Tsukuyomi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,029
Damage
61,701
71,070
Taken
70,308
47,993
Mitigated
68,128
30,189
Healing
38,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,411
1,730
8,570
10,210
19,421
15,261
0
5,200
14,221
20,967
0
L
20,280
5,919
0
6,974
27,843
18,053
0
5,003
22,840
0
50,112
W
Sylvanus
Geekycarnival
Sylvanus
12,766
4,404
9,215
13,053
26,040
17,103
525
3,628
21,675
26,962
0
W
25,136
5,937
832
13,988
27,258
41,864
276
5,025
21,419
1,845
46,069
W
Xbalanque
NF-LA_AMANSA
Xbalanque
23,799
7,464
0
924
17,010
9,161
1,700
1,502
15,028
53
75,469
L
Tsukuyomi
stonedmind7435
Tsukuyomi
24,338
7,613
0
4,435
23,806
14,679
0
3,453
20,353
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
39,418
160
Minions Killed
170
5
Camps Cleared
7
942,353
Distance Traveled
907,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,176
599
34
2
3
291,116
1
L
Chaac
11,695
688
75
4
0
318,678
0
W
Sylvanus
12,823
754
25
1
1
281,924
1
W
Chaac
13,491
794
33
2
1
320,318
0
W
Xbalanque
13,104
771
112
7
5
304,954
3
L
Tsukuyomi
11,160
656
51
3
2
332,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role