Player Matchup

Loki
Loki
ForrestFire17
Loki
Level 121
God Stats
3W - 0L
1,812 SR
Queue Stats
26W - 20L
1,494 Elo+
Party 1
Anhur
Anhur
Meh247
Anhur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,466 Elo+
Party 1
Thanatos
Thanatos
Myrandar
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 1
Yemoja
Yemoja
callmehcaptain
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,416 Elo+
Party 1
Hera
Hera
nevertheles
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,395 Elo+
Party 1
Team Averages
Level 54
1,562 SR
1,395 Elo+

VS

Team Averages
Level 108
1,512 SR
1,428 Elo+
Ganesha
Ganesha
CtOpC
Ganesha
Level 145
God Stats
3W - 3L
1,527 SR
Queue Stats
155W - 162L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
PeytonAllen
Ah Puch
Level 128
God Stats
3W - 3L
1,533 SR
Queue Stats
351W - 394L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TUSC King
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 157L
1,382 Elo+
Party 3
Yu Huang
Yu Huang
darksilence119
Yu Huang
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 104L
1,461 Elo+
Solo
Yemoja
Yemoja
i love jello15
Yemoja
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 188L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 8
10,720
766
17,704
11,192
4,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Meh247
Anhur
15
0 / 7 / 9
8,742
624
7,911
17,064
7,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Myrandar
Thanatos
18
6 / 2 / 8
9,861
704
12,836
17,315
8,825
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 1 / 11
8,530
609
3,065
11,897
5,970
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 7
9,121
652
6,139
14,035
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CtOpC
Ganesha
13
0 / 5 / 13
8,335
595
3,445
12,767
12,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
PeytonAllen
Ah Puch
20
10 / 1 / 6
11,463
819
28,402
8,065
4,129
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
TUSC King
Cu Chulainn
14
2 / 5 / 10
8,942
639
11,802
18,278
12,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
18
5 / 4 / 10
10,438
746
14,873
8,869
3,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 12
9,220
659
5,938
8,086
4,898
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
16
Kills
18
18
Deaths
16
43
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CtOpC
Ganesha
0
5
13
1.3
W
7
2
8
5.5
W
Anhur
Meh247
Anhur
0
7
9
0.64
W
Thanatos
Myrandar
Thanatos
6
2
8
5
L
Ah Puch
PeytonAllen
Ah Puch
10
1
6
13
L
Cu Chulainn
TUSC King
Cu Chulainn
2
5
10
1.4
W
1
1
11
6.5
L
Yu Huang
5
4
10
2.5
L
1
1
12
7
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,655
Damage
64,460
71,503
Taken
56,065
33,711
Mitigated
37,718
37,493
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CtOpC
Ganesha
3,445
0
686
1,246
12,767
12,776
0
2,711
10,056
7,148
0
W
17,704
2,174
1,657
1,343
11,192
4,958
0
8,023
2,988
0
41,499
W
Anhur
Meh247
Anhur
7,911
3,276
1,418
1,947
17,064
7,644
480
10,630
5,958
0
22,405
W
Thanatos
Myrandar
Thanatos
12,836
3,392
2,770
8,638
17,315
8,825
89
11,189
5,806
0
18,816
L
Ah Puch
PeytonAllen
Ah Puch
28,402
311
1,058
961
8,065
4,129
43
886
7,179
50,869
0
L
Cu Chulainn
TUSC King
Cu Chulainn
11,802
2,472
1,393
2,317
18,278
12,332
0
2,577
15,701
0
23,146
W
3,065
562
12,655
3,976
11,897
5,970
200
11,009
836
8,807
0
L
Yu Huang
14,873
1,275
700
405
8,869
3,583
318
1,771
7,098
33,133
0
L
5,938
1,061
7,488
2,224
8,086
4,898
156
1,259
6,827
15,322
0
W
6,139
2,449
1,094
1,995
14,035
6,314
52
11,727
2,203
15,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
48,398
130
Minions Killed
136
0
Camps Cleared
0
1,366,789
Distance Traveled
1,202,596
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,335
595
0
0
0
186,163
1
W
Loki
10,720
766
37
3
0
311,058
2
W
Anhur
8,742
624
47
3
0
257,161
1
W
Thanatos
9,861
704
15
1
0
297,356
1
L
Ah Puch
11,463
819
57
4
0
280,425
1
L
Cu Chulainn
8,942
639
31
2
0
245,325
0
W
Yemoja
8,530
609
16
1
0
264,593
0
L
Yu Huang
10,438
746
35
3
0
236,002
0
L
Yemoja
9,220
659
13
1
0
254,681
0
W
Hera
9,121
652
15
1
0
236,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role