Player Matchup

Thanatos
Thanatos
Dkaz98
Thanatos
Level 66
God Stats
5W - 1L
1,987 SR
Queue Stats
46W - 35L
1,622 Elo+
Party 2
Terra
Terra
StoneyStark
Terra
Level 86
God Stats
12W - 5L
1,750 SR
Queue Stats
48W - 34L
1,638 Elo+
Party 2
Chang'e
Chang'e
TheOdessey
Chang'e
Level 60
God Stats
8W - 2L
1,940 SR
Queue Stats
17W - 14L
1,607 Elo+
Party 2
Team Averages
Level 71
1,892 SR
1,622 Elo+

VS

Team Averages
Level 139
1,552 SR
1,504 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSeymourBlur
Baron Samedi
Level 158
God Stats
7W - 14L
1,473 SR
Queue Stats
34W - 35L
1,444 Elo+
Solo
Hou Yi
Hou Yi
filosofix_Pambo
Hou Yi
Level 109
God Stats
48W - 26L
1,682 SR
Queue Stats
570W - 441L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dkaz98
Thanatos
13
3 / 7 / 3
8,890
635
9,223
15,995
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 6
9,160
654
10,433
16,707
15,368
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
TheOdessey
Chang'e
14
5 / 6 / 2
9,795
700
10,540
16,115
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 9
11,080
791
14,359
14,548
15,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
KingSeymourBlur
Baron Samedi
14
1 / 3 / 13
10,086
720
10,692
12,615
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 4 / 4
11,661
833
17,225
14,083
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
15
15
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
9
10.5
L
Thanatos
Dkaz98
Thanatos
3
7
3
0.64
W
Baron Samedi
KingSeymourBlur
Baron Samedi
1
3
13
2.5
L
0
2
6
1.5
L
Chang'e
TheOdessey
Chang'e
5
6
2
1
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
42,276
48,817
Taken
41,246
32,115
Mitigated
28,810
18,376
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,359
1,761
0
5,311
14,548
15,880
1,042
5,226
9,322
0
33,345
L
Thanatos
Dkaz98
Thanatos
9,223
2,112
0
5,466
15,995
9,360
0
3,557
12,438
0
23,202
W
Baron Samedi
KingSeymourBlur
Baron Samedi
10,692
2,077
898
5,421
12,615
6,581
526
7,859
4,756
35,882
0
L
10,433
1,127
3,938
3,268
16,707
15,368
0
4,582
12,125
21,494
0
L
Chang'e
TheOdessey
Chang'e
10,540
1,028
2,390
3,314
16,115
7,387
0
3,445
12,670
34,067
0
W
17,225
8,039
0
1,602
14,083
6,349
656
8,329
5,754
0
53,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
32,827
118
Minions Killed
170
4
Camps Cleared
8
768,577
Distance Traveled
752,270
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,080
791
42
3
1
299,653
1
L
Thanatos
8,890
635
30
2
1
244,384
2
W
Baron Samedi
10,086
720
47
3
3
214,589
1
L
Terra
9,160
654
21
2
0
290,991
4
L
Chang'e
9,795
700
67
5
3
233,202
0
W
Hou Yi
11,661
833
81
6
4
238,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role