Player Matchup

Sobek
Sobek
JoaoTV_07
Sobek
Level 23
God Stats
0W - 5L
1,124 SR
Queue Stats
8W - 17L
1,311 Elo+
Party 1
Set
Set
Minerva-Fighter
Set
Level 100
God Stats
94W - 97L
1,506 SR
Queue Stats
326W - 498L
1,391 Elo+
Party 3
Medusa
Medusa
Pumped_byIvo
Medusa
Level 61
God Stats
4W - 5L
1,657 SR
Queue Stats
330W - 342L
1,386 Elo+
Solo
Hades
Hades
Twitch_EdgarRaiz
Hades
Level 135
God Stats
8W - 12L
1,396 SR
Queue Stats
465W - 648L
1,366 Elo+
Party 3
Ra
Ra
dark-captain373
Ra
Level 62
God Stats
7W - 7L
1,697 SR
Queue Stats
179W - 239L
1,384 Elo+
Party 1
Team Averages
Level 76
1,476 SR
1,368 Elo+

VS

Team Averages
Level 98
1,576 SR
1,473 Elo+
Shiva
Shiva
Brodwing
Shiva
Level 116
God Stats
6W - 1L
1,736 SR
Queue Stats
409W - 430L
1,393 Elo+
Solo
Jormungandr
Jormungandr
LuksJung
Jormungandr
Level 145
God Stats
1W - 0L
1,359 SR
Queue Stats
202W - 238L
1,341 Elo+
Solo
Persephone
Persephone
Lyssu
Persephone
Level 160
God Stats
2W - 1L
1,844 SR
Queue Stats
76W - 21L
1,731 Elo+
Party 2
Thanatos
Thanatos
Lyssα
Thanatos
Level 32
God Stats
2W - 0L
1,797 SR
Queue Stats
29W - 13L
1,599 Elo+
Party 2
Ishtar
Ishtar
Vulgodx
Ishtar
Level 38
God Stats
12W - 15L
1,143 SR
Queue Stats
71W - 91L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JoaoTV_07
Sobek
11
2 / 3 / 3
6,871
458
3,489
12,640
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 0
7,476
498
2,688
11,327
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
11
1 / 4 / 2
6,731
449
6,289
9,648
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 1
7,276
485
3,193
9,062
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 2
6,353
424
946
8,518
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brodwing
Shiva
13
0 / 2 / 0
7,758
517
5,356
10,453
7,298
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LuksJung
Jormungandr
11
2 / 0 / 6
7,379
492
4,838
11,383
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Lyssu
Persephone
14
5 / 2 / 9
8,852
590
9,376
5,073
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lyssα
Thanatos
15
10 / 1 / 5
9,367
624
11,640
10,713
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Vulgodx
Ishtar
11
0 / 2 / 5
6,350
423
3,947
4,711
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
Brodwing
Shiva
0
2
0
0
L
Sobek
JoaoTV_07
Sobek
2
3
3
1.17
W
Jormungandr
LuksJung
Jormungandr
2
0
6
5
W
Persephone
Lyssu
Persephone
5
2
9
4.75
W
Thanatos
Lyssα
Thanatos
10
1
5
12.5
L
3
3
0
1
L
Medusa
1
4
2
0.5
L
0
0
1
0.5
W
Ishtar
Vulgodx
Ishtar
0
2
5
1.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
35,157
51,195
Taken
42,333
23,518
Mitigated
24,134
11,721
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Brodwing
Shiva
5,356
1,237
0
2,092
10,453
7,298
528
3,302
7,151
0
57,967
L
Sobek
JoaoTV_07
Sobek
3,489
285
347
2,757
12,640
9,498
0
5,029
7,611
17,431
0
W
Jormungandr
LuksJung
Jormungandr
4,838
1,276
0
3,629
11,383
7,946
252
1,553
9,830
33,016
3,994
W
Persephone
Lyssu
Persephone
9,376
682
0
1,326
5,073
1,924
438
1,336
3,735
58,362
1,058
W
Thanatos
Lyssα
Thanatos
11,640
4,282
0
15,149
10,713
5,564
0
658
10,055
0
77,440
L
2,688
1,375
0
1,085
11,327
3,543
0
1,022
10,305
0
51,785
L
Medusa
6,289
2,901
0
2,255
9,648
2,956
0
3,176
6,472
0
46,357
L
3,193
221
0
4,379
9,062
4,630
0
433
8,629
47,242
0
W
Ishtar
Vulgodx
Ishtar
3,947
1,932
0
1,227
4,711
1,402
1,931
843
3,868
0
25,972
L
946
50
161
737
8,518
2,891
135
4,144
4,374
39,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
39,706
366
Minions Killed
409
0
Camps Cleared
0
1,390,345
Distance Traveled
1,446,491
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,758
517
101
7
0
232,694
0
L
Sobek
6,871
458
26
2
0
290,136
1
W
Jormungandr
7,379
492
51
3
0
282,172
6
W
Persephone
8,852
590
92
6
0
310,068
4
W
Thanatos
9,367
624
112
7
0
346,966
2
L
Set
7,476
498
97
6
0
314,189
5
L
Medusa
6,731
449
76
5
0
235,698
2
L
Hades
7,276
485
100
7
0
267,873
1
W
Ishtar
6,350
423
53
4
0
274,591
1
L
Ra
6,353
424
67
4
0
282,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role