Player Matchup

Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dr Aerial
Neith
Level 123
God Stats
16W - 16L
1,559 SR
Queue Stats
179W - 152L
1,525 Elo+
Party 3
Susano
Susano
Pacs12
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 116L
1,726 Elo+
Party 1
Loki
Loki
danielito XD73
Loki
Level 125
God Stats
82W - 33L
1,857 SR
Queue Stats
203W - 100L
1,777 Elo+
Party 1
Ymir
Ymir
starwars1977909
Ymir
Level 121
God Stats
23W - 15L
1,591 SR
Queue Stats
411W - 452L
1,358 Elo+
Party 3
Team Averages
Level 106
1,601 SR
1,577 Elo+

VS

Team Averages
Level 60
1,448 SR
1,493 Elo+
Heimdallr
Heimdallr
ScaryFoal543627
Heimdallr
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 129L
1,257 Elo+
Solo
Camazotz
Camazotz
SmallMeatGamer
Camazotz
Level 31
God Stats
1W - 2L
1,271 SR
Queue Stats
146W - 93L
1,541 Elo+
Solo
Osiris
Osiris
TheVicVega
Osiris
Level 160
God Stats
0W - 1L
1,470 SR
Queue Stats
70W - 59L
1,505 Elo+
Party 2
Zeus
Zeus
Tilted Nun
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,498 Elo+
Party 2
Bacchus
Bacchus
ZanePlxyz_
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 5 / 8
8,833
552
11,761
13,832
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Dr Aerial
Neith
15
4 / 3 / 5
9,087
568
9,412
9,426
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Pacs12
Susano
15
7 / 3 / 3
9,163
573
8,152
12,743
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 4
10,000
625
15,653
12,467
8,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 3 / 2
7,460
466
6,730
13,355
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ScaryFoal543627
Heimdallr
12
2 / 7 / 4
7,447
465
3,428
13,788
5,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
12
0 / 5 / 2
7,501
469
4,988
17,616
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
TheVicVega
Osiris
15
7 / 3 / 3
9,083
568
8,699
15,067
12,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 5
8,427
527
10,732
11,679
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ZanePlxyz_
Bacchus
13
4 / 4 / 7
8,396
525
12,056
14,998
8,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
22
Kills
16
16
Deaths
22
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
5
8
1.2
W
Neith
Dr Aerial
Neith
4
3
5
2.17
W
Susano
Pacs12
Susano
7
3
3
2.83
L
Heimdallr
ScaryFoal543627
Heimdallr
2
7
4
0.57
L
Camazotz
0
5
2
0.2
L
Osiris
TheVicVega
Osiris
7
3
3
2.83
L
3
3
5
1.83
L
Bacchus
ZanePlxyz_
Bacchus
4
4
7
1.88
W
6
2
4
4
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
39,903
61,823
Taken
73,148
35,485
Mitigated
43,227
13,236
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,761
7,268
0
170
13,832
5,941
0
5,782
8,050
0
60,925
W
Neith
Dr Aerial
Neith
9,412
2,126
0
2,910
9,426
4,462
2,436
4,907
4,519
0
71,011
W
Susano
Pacs12
Susano
8,152
2,844
0
3,472
12,743
5,597
0
3,706
9,037
0
60,363
L
Heimdallr
ScaryFoal543627
Heimdallr
3,428
1,693
0
2,409
13,788
5,800
215
2,445
11,343
0
41,511
L
Camazotz
4,988
1,886
0
7,430
17,616
12,571
0
0
17,616
0
48,000
L
Osiris
TheVicVega
Osiris
8,699
3,138
0
4,651
15,067
12,061
0
1,287
13,780
0
67,017
L
10,732
1,845
0
1,647
11,679
4,181
82
622
11,057
69,501
0
L
Bacchus
ZanePlxyz_
Bacchus
12,056
3,032
0
2,461
14,998
8,614
0
1,837
13,161
40,781
0
W
15,653
5,967
0
2,969
12,467
8,090
0
3,435
9,032
0
69,830
W
6,730
1,796
391
3,324
13,355
11,395
0
4,958
8,397
23,658
3,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
40,854
463
Minions Killed
420
0
Camps Cleared
0
1,533,077
Distance Traveled
1,532,549
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,833
552
98
6
0
363,949
2
W
Neith
9,087
568
118
7
0
275,750
0
W
Susano
9,163
573
84
5
0
325,999
1
L
Heimdallr
7,447
465
61
4
0
259,168
1
L
Camazotz
7,501
469
82
5
0
315,218
1
L
Osiris
9,083
568
108
7
0
352,468
3
L
Zeus
8,427
527
117
7
0
288,565
4
L
Bacchus
8,396
525
52
3
0
317,130
5
W
Loki
10,000
625
130
8
0
314,004
1
W
Ymir
7,460
466
33
2
0
253,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role