Player Matchup

Chiron
Chiron
PuercaSucia
Chiron
Level 37
God Stats
4W - 0L
1,653 SR
Queue Stats
61W - 29L
1,823 Elo+
Party 1
Vamana
Vamana
Puerkinodubrasil
Vamana
Level 28
God Stats
4W - 1L
1,824 SR
Queue Stats
58W - 17L
1,824 Elo+
Party 1
Zhong Kui
Zhong Kui
freddoc
Zhong Kui
Level 143
God Stats
10W - 2L
1,732 SR
Queue Stats
126W - 81L
1,749 Elo+
Party 1
Team Averages
Level 69
1,736 SR
1,799 Elo+

VS

Team Averages
Level 84
1,485 SR
1,528 Elo+
Geb
Geb
LigmaJohnson
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,449 Elo+
Party 2
Anhur
Anhur
LionheartLuso
Anhur
Level 88
God Stats
0W - 2L
1,349 SR
Queue Stats
134W - 125L
1,465 Elo+
Party 2
Ra
Ra
Mant1ss
Ra
Level 157
God Stats
10W - 16L
1,607 SR
Queue Stats
318W - 304L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 0 / 10
9,555
735
15,452
7,435
3,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 6
10,731
825
13,625
21,608
17,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
freddoc
Zhong Kui
14
6 / 3 / 6
9,775
752
12,273
15,065
10,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,824
679
7,542
20,950
21,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 10 / 0
7,804
600
6,124
14,257
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 2
9,073
698
11,479
11,595
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
4
4
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
10
0
0.1
L
2
1
2
3
W
Chiron
2
0
10
7
W
6
1
6
9
W
Zhong Kui
freddoc
Zhong Kui
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
25,145
44,108
Taken
46,802
30,940
Mitigated
33,281
22,824
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
825
0
3,630
20,950
21,595
0
5,810
15,140
18,662
0
L
6,124
1,597
0
218
14,257
6,484
0
3,164
11,093
0
20,885
L
11,479
621
1,425
2,324
11,595
5,202
0
3,743
7,852
51,454
0
W
Chiron
15,452
6,355
1,831
3,242
7,435
3,081
932
4,059
3,316
0
49,580
W
13,625
6,764
1,942
9,016
21,608
17,487
437
9,178
12,062
0
42,526
W
Zhong Kui
freddoc
Zhong Kui
12,273
2,073
0
6,793
15,065
10,372
1,647
6,595
8,316
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
25,701
143
Minions Killed
128
8
Camps Cleared
4
732,074
Distance Traveled
680,237
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,824
679
19
1
0
243,155
3
L
Anhur
7,804
600
26
2
2
181,628
1
L
Ra
9,073
698
83
6
2
255,454
4
W
Chiron
9,555
735
70
5
2
249,172
5
W
Vamana
10,731
825
36
3
2
255,862
0
W
Zhong Kui
9,775
752
37
3
4
227,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role