Player Matchup

Cupid
Cupid
Bmwelton27
Cupid
Level 15
God Stats
2W - 2L
1,460 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 1
Chang'e
Chang'e
Lockenuz
Chang'e
Level 26
God Stats
0W - 2L
1,241 SR
Queue Stats
24W - 30L
1,389 Elo+
Party 1
Odin
Odin
irisiri
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 97L
1,332 Elo+
Party 1
Team Averages
Level 35
1,400 SR
1,297 Elo+

VS

Team Averages
Level 84
1,377 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
GrandCBD
Tsukuyomi
Level 96
God Stats
1W - 5L
1,134 SR
Queue Stats
197W - 171L
1,668 Elo+
Solo
Shiva
Shiva
NoodleyMan
Shiva
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
jimp56
Baron Samedi
Level 100
God Stats
14W - 12L
1,498 SR
Queue Stats
57W - 66L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 7 / 3
12,686
604
12,855
18,462
8,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Lockenuz
Chang'e
17
4 / 6 / 4
12,835
611
11,982
22,628
12,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
irisiri
Odin
19
2 / 1 / 7
13,735
654
14,641
32,132
56,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrandCBD
Tsukuyomi
17
2 / 5 / 9
13,073
623
21,582
16,946
10,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
19
4 / 2 / 10
15,033
716
16,297
26,212
40,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jimp56
Baron Samedi
20
8 / 2 / 4
14,913
710
27,488
14,831
10,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
14
14
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
7
3
0.64
W
Tsukuyomi
GrandCBD
Tsukuyomi
2
5
9
1.3
L
Chang'e
Lockenuz
Chang'e
4
6
4
1
W
Shiva
4
2
10
4.5
L
Odin
irisiri
Odin
2
1
7
5.5
W
Baron Samedi
jimp56
Baron Samedi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
65,367
73,222
Taken
57,989
77,692
Mitigated
61,382
17,688
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
12,855
6,917
2,115
1,308
18,462
8,963
0
5,981
12,481
0
37,274
W
Tsukuyomi
GrandCBD
Tsukuyomi
21,582
5,219
0
3,814
16,946
10,239
0
3,403
13,543
0
70,772
L
Chang'e
Lockenuz
Chang'e
11,982
1,154
3,525
6,243
22,628
12,257
0
8,858
13,770
42,527
0
W
Shiva
16,297
1,562
176
3,684
26,212
40,244
855
6,584
19,628
205
38,353
L
Odin
irisiri
Odin
14,641
1,494
0
4,497
32,132
56,472
0
13,552
18,580
0
53,907
W
Baron Samedi
jimp56
Baron Samedi
27,488
972
3,087
7,153
14,831
10,899
1,392
2,591
12,240
79,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
43,019
168
Minions Killed
223
6
Camps Cleared
12
1,052,054
Distance Traveled
1,160,697
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,686
604
50
2
1
327,772
0
W
Tsukuyomi
13,073
623
73
3
9
374,522
16
L
Chang'e
12,835
611
61
3
1
334,635
4
W
Shiva
15,033
716
39
2
0
418,196
1
L
Odin
13,735
654
57
3
4
389,647
3
W
Baron Samedi
14,913
710
111
5
3
367,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role