Player Matchup

Hera
Hera
BonneyBoo
Hera
Level 46
God Stats
34W - 46L
1,434 SR
Queue Stats
99W - 157L
1,289 Elo+
Party 1
Cerberus
Cerberus
MidUmbra
Cerberus
Level 28
God Stats
36W - 43L
1,395 SR
Queue Stats
63W - 83L
1,303 Elo+
Party 1
Horus
Horus
NyraFox
Horus
Level 26
God Stats
6W - 10L
1,452 SR
Queue Stats
27W - 59L
1,208 Elo+
Party 1
Team Averages
Level 33
1,427 SR
1,267 Elo+

VS

Team Averages
Level 76
1,530 SR
1,364 Elo+
Bellona
Bellona
GuardUpImLee
Bellona
Level 66
God Stats
1W - 0L
1,591 SR
Queue Stats
22W - 37L
1,381 Elo+
Party 2
Nox
Nox
Headphonebear2
Nox
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 88L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PH-Basto
Ah Muzen Cab
Level 39
God Stats
20W - 12L
1,500 SR
Queue Stats
94W - 142L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 7 / 0
10,265
570
10,428
16,363
7,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MidUmbra
Cerberus
14
0 / 2 / 1
10,829
602
8,987
21,878
28,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
NyraFox
Horus
15
0 / 4 / 1
10,151
564
9,751
29,377
38,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GuardUpImLee
Bellona
17
2 / 0 / 11
13,219
734
18,896
20,404
18,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 0 / 7
12,646
703
17,965
9,546
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PH-Basto
Ah Muzen Cab
18
6 / 1 / 5
12,532
696
21,276
16,079
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
1
7
0
0.14
W
Bellona
GuardUpImLee
Bellona
2
0
11
7.5
W
5
0
7
8.5
L
Cerberus
MidUmbra
Cerberus
0
2
1
0.25
L
Horus
NyraFox
Horus
0
4
1
0.13
W
Ah Muzen Cab
PH-Basto
Ah Muzen Cab
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
58,137
67,618
Taken
46,029
75,017
Mitigated
30,663
22,480
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,428
2,428
0
1,445
16,363
7,809
46
3,843
12,520
51,151
0
W
Bellona
GuardUpImLee
Bellona
18,896
6,239
3,212
8,552
20,404
18,842
1,160
8,369
11,432
0
46,704
W
17,965
1,939
0
1,640
9,546
4,676
1,284
4,690
4,596
63,927
0
L
Cerberus
MidUmbra
Cerberus
8,987
489
951
4,507
21,878
28,401
0
5,503
16,375
28,893
0
L
Horus
NyraFox
Horus
9,751
4,786
5,442
10,135
29,377
38,807
0
9,273
20,104
0
29,249
W
Ah Muzen Cab
PH-Basto
Ah Muzen Cab
21,276
8,761
0
4,872
16,079
7,145
451
7,334
8,135
0
69,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
38,397
235
Minions Killed
218
4
Camps Cleared
11
935,388
Distance Traveled
1,076,759
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,265
570
97
5
2
275,582
2
W
Bellona
13,219
734
44
2
6
366,496
4
W
Nox
12,646
703
97
5
2
342,260
2
L
Cerberus
10,829
602
82
5
0
335,014
0
L
Horus
10,151
564
56
3
2
324,792
0
W
Ah Muzen Cab
12,532
696
77
4
3
368,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role