Player Matchup

Chaac
Chaac
bballdunker4
Chaac
Level 44
God Stats
21W - 22L
1,336 SR
Queue Stats
159W - 193L
1,267 Elo+
Party 2
Sol
Sol
fourdan
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 2
Chiron
Chiron
mrBuzzyBuzz
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 31
1,445 SR
1,453 Elo+

VS

Team Averages
Level 89
1,351 SR
1,293 Elo+
Bakasura
Bakasura
HiggNasty
Bakasura
Level 121
God Stats
1W - 4L
1,236 SR
Queue Stats
284W - 427L
1,274 Elo+
Party 1
Bacchus
Bacchus
KitKatAttak
Bacchus
Level 113
God Stats
4W - 6L
1,409 SR
Queue Stats
29W - 54L
1,315 Elo+
Party 1
Chaac
Chaac
danman9982
Chaac
Level 32
God Stats
19W - 25L
1,407 SR
Queue Stats
52W - 65L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,617
687
13,552
14,101
12,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
14
1 / 0 / 7
9,304
665
10,714
4,361
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
5 / 2 / 2
10,225
730
11,763
9,856
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HiggNasty
Bakasura
14
3 / 2 / 0
9,578
684
8,159
13,514
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
KitKatAttak
Bacchus
13
0 / 4 / 2
8,160
583
7,742
13,636
18,976
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
0 / 3 / 3
8,867
633
6,593
18,186
11,731

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HiggNasty
Bakasura
3
2
0
1.5
L
Bacchus
KitKatAttak
Bacchus
0
4
2
0.25
W
3
1
6
6
L
Chaac
0
3
3
0.5
W
Sol
1
0
7
4.5
W
Chiron
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
22,494
28,318
Taken
45,336
17,958
Mitigated
39,557
10,967
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HiggNasty
Bakasura
8,159
4,797
0
3,921
13,514
8,850
1,776
3,067
10,447
0
37,813
L
Bacchus
KitKatAttak
Bacchus
7,742
458
593
1,179
13,636
18,976
0
4,038
9,598
15,999
0
W
13,552
1,769
0
6,940
14,101
12,150
312
4,639
8,383
0
43,802
L
Chaac
6,593
962
0
4,354
18,186
11,731
0
3,198
14,988
0
37,014
W
Sol
10,714
3,243
0
1,046
4,361
1,874
1,048
1,064
3,104
32,070
3,597
W
Chiron
11,763
4,942
705
2,276
9,856
3,934
1,230
2,450
6,711
0
36,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
26,605
183
Minions Killed
145
4
Camps Cleared
9
801,614
Distance Traveled
783,214
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,578
684
67
5
8
283,655
4
L
Bacchus
8,160
583
26
2
0
251,066
4
W
Chaac
9,617
687
64
5
1
301,489
1
L
Chaac
8,867
633
52
4
1
248,493
0
W
Sol
9,304
665
51
4
2
247,226
5
W
Chiron
10,225
730
68
5
1
252,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role