Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BusPas307
Sylvanus
Level 146
God Stats
0W - 1L
1,828 SR
Queue Stats
9W - 6L
1,746 Elo+
Party 1
Heimdallr
Heimdallr
Djlion
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,553 Elo+
Solo
Osiris
Osiris
Kockalypse
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,477 Elo+
Solo
Hun Batz
Hun Batz
SlimThinn
Hun Batz
Level 119
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 8L
1,612 Elo+
Party 1
Team Averages
Level 131
1,607 SR
1,578 Elo+

VS

Team Averages
Level 118
1,430 SR
1,552 Elo+
King Arthur
King Arthur
Greenplasma
King Arthur
Level 153
God Stats
1W - 0L
1,197 SR
Queue Stats
28W - 25L
1,581 Elo+
Party 3
Geb
Geb
Slug
Geb
Level 145
God Stats
1W - 2L
1,261 SR
Queue Stats
32W - 34L
1,545 Elo+
Party 3
Vulcan
Vulcan
aswilca
Vulcan
Level 144
God Stats
4W - 3L
1,621 SR
Queue Stats
133W - 131L
1,554 Elo+
Party 2
Chang'e
Chang'e
dietoktc
Chang'e
Level 89
God Stats
2W - 0L
1,731 SR
Queue Stats
28W - 31L
1,523 Elo+
Party 2
Chernobog
Chernobog
liberalhater88
Chernobog
Level 61
God Stats
1W - 1L
1,340 SR
Queue Stats
35W - 32L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 7 / 4
9,871
617
12,831
16,908
9,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BusPas307
Sylvanus
18
2 / 3 / 11
10,865
679
8,171
22,071
30,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Djlion
Heimdallr
17
2 / 5 / 7
10,670
667
14,822
15,274
10,101
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Kockalypse
Osiris
17
2 / 5 / 9
11,052
691
9,151
22,898
24,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
SlimThinn
Hun Batz
17
4 / 7 / 5
10,694
668
18,546
18,261
11,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Greenplasma
King Arthur
19
5 / 3 / 18
11,513
720
17,522
18,727
25,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
Slug
Geb
17
1 / 4 / 21
11,283
705
13,755
22,554
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
aswilca
Vulcan
20
12 / 1 / 11
12,410
776
25,970
12,156
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
dietoktc
Chang'e
19
8 / 4 / 12
11,590
724
15,265
20,092
10,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
liberalhater88
Chernobog
17
1 / 2 / 16
10,544
659
12,293
11,855
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
12
Kills
27
27
Deaths
14
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
4
0.57
L
Sylvanus
BusPas307
Sylvanus
2
3
11
2.5
L
Heimdallr
Djlion
Heimdallr
2
5
7
1.1
W
King Arthur
Greenplasma
King Arthur
5
3
18
4.67
L
Osiris
Kockalypse
Osiris
2
5
9
1.3
L
Hun Batz
SlimThinn
Hun Batz
4
7
5
0.93
W
Geb
Slug
Geb
1
4
21
2.88
W
Vulcan
aswilca
Vulcan
12
1
11
17.5
W
Chang'e
dietoktc
Chang'e
8
4
12
3.5
W
Chernobog
liberalhater88
Chernobog
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,521
Damage
84,805
95,412
Taken
85,384
85,391
Mitigated
78,304
31,984
Healing
43,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,831
451
1,490
2,695
16,908
9,800
0
8,358
8,318
34,593
0
L
Sylvanus
BusPas307
Sylvanus
8,171
1,598
6,691
6,388
22,071
30,264
254
12,634
8,478
16,263
0
L
Heimdallr
Djlion
Heimdallr
14,822
5,664
2,951
1,588
15,274
10,101
763
8,682
6,527
0
36,662
W
King Arthur
Greenplasma
King Arthur
17,522
1,181
1,718
1,792
18,727
25,298
308
4,807
13,916
223
28,012
L
Osiris
Kockalypse
Osiris
9,151
2,381
4,135
4,357
22,898
24,181
901
13,185
9,639
149
23,110
L
Hun Batz
SlimThinn
Hun Batz
18,546
3,496
489
1,200
18,261
11,045
0
10,638
7,215
0
33,480
W
Geb
Slug
Geb
13,755
914
679
4,080
22,554
31,121
694
4,881
17,673
21,217
0
W
Vulcan
aswilca
Vulcan
25,970
9,381
4,526
4,447
12,156
6,951
3,025
3,464
8,692
52,174
0
W
Chang'e
dietoktc
Chang'e
15,265
852
14,340
9,166
20,092
10,009
1,251
5,968
14,124
31,580
0
W
Chernobog
liberalhater88
Chernobog
12,293
5,810
0
2,456
11,855
4,925
3,220
2,031
9,824
22
31,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
57,340
172
Minions Killed
161
0
Camps Cleared
0
1,386,982
Distance Traveled
1,655,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,871
617
51
3
0
264,490
2
L
Sylvanus
10,865
679
18
1
0
282,208
0
L
Heimdallr
10,670
667
58
4
0
256,709
2
W
King Arthur
11,513
720
20
1
0
368,528
0
L
Osiris
11,052
691
18
1
0
311,215
2
L
Hun Batz
10,694
668
27
2
0
272,360
2
W
Geb
11,283
705
15
1
0
304,446
1
W
Vulcan
12,410
776
46
3
0
363,243
5
W
Chang'e
11,590
724
37
2
0
306,446
1
W
Chernobog
10,544
659
43
3
0
313,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role