Player Matchup

Skadi
Skadi
Deathstroke7546
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,482 Elo+
Party 2
Pele
Pele
XxKingDomainxX
Pele
Level 107
God Stats
10W - 12L
1,366 SR
Queue Stats
386W - 409L
1,427 Elo+
Solo
Hel
Hel
billy15975
Hel
Level 56
God Stats
10W - 8L
1,308 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Janus
Janus
radamesin atu
Janus
Level 122
God Stats
1W - 2L
1,436 SR
Queue Stats
43W - 50L
1,445 Elo+
Solo
Chang'e
Chang'e
sleepyybaka
Chang'e
Level 126
God Stats
30W - 19L
1,645 SR
Queue Stats
209W - 206L
1,587 Elo+
Party 2
Team Averages
Level 103
1,451 SR
1,488 Elo+

VS

Team Averages
Level 90
1,478 SR
1,434 Elo+
Heimdallr
Heimdallr
BigSquig
Heimdallr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 342L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Crashcade98
Baron Samedi
Level 90
God Stats
3W - 1L
1,505 SR
Queue Stats
77W - 69L
1,487 Elo+
Solo
Chronos
Chronos
Dathomiraa
Chronos
Level 89
God Stats
4W - 3L
1,519 SR
Queue Stats
409W - 480L
1,402 Elo+
Party 1
Bellona
Bellona
Kongoou
Bellona
Level 103
God Stats
5W - 7L
1,458 SR
Queue Stats
453W - 521L
1,413 Elo+
Party 1
Pele
Pele
R3aperTrick2020
Pele
Level 78
God Stats
13W - 13L
1,409 SR
Queue Stats
272W - 312L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
10,158
462
16,134
14,637
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 7
10,615
483
14,946
26,271
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 4
9,336
424
6,337
13,364
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 4 / 3
10,578
481
16,597
19,764
9,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
sleepyybaka
Chang'e
15
2 / 5 / 2
10,111
460
9,535
16,132
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSquig
Heimdallr
18
5 / 2 / 2
11,110
505
10,748
15,034
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Crashcade98
Baron Samedi
17
1 / 3 / 8
11,193
509
11,013
26,655
31,746
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Dathomiraa
Chronos
18
3 / 3 / 3
11,358
516
14,098
16,466
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Kongoou
Bellona
18
5 / 5 / 3
11,839
538
16,396
21,666
26,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 4 / 7
11,474
522
11,404
18,966
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
17
Kills
17
17
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigSquig
Heimdallr
5
2
2
3
W
Baron Samedi
Crashcade98
Baron Samedi
1
3
8
1.67
W
Chronos
Dathomiraa
Chronos
3
3
3
1.5
L
5
2
3
3.25
W
Bellona
Kongoou
Bellona
5
5
3
1.3
W
3
4
7
1.63
L
4
4
7
1.88
L
3
2
4
2.5
L
3
4
3
1.13
L
Chang'e
sleepyybaka
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,549
Damage
63,659
90,168
Taken
98,787
40,635
Mitigated
80,818
28,540
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigSquig
Heimdallr
10,748
3,028
0
5,830
15,034
7,055
3,049
3,590
11,328
0
91,201
W
Baron Samedi
Crashcade98
Baron Samedi
11,013
1,394
1,555
9,203
26,655
31,746
682
7,216
19,221
50,884
1,988
W
Chronos
Dathomiraa
Chronos
14,098
3,658
0
5,678
16,466
7,601
2,884
6,377
9,795
96,697
0
L
16,134
6,438
0
2,853
14,637
6,654
183
5,760
8,877
0
82,658
W
Bellona
Kongoou
Bellona
16,396
3,060
0
3,621
21,666
26,162
970
10,162
11,352
0
83,306
W
11,404
3,652
0
2,254
18,966
8,254
0
4,304
14,622
0
100,182
L
14,946
2,860
0
5,024
26,271
12,011
168
5,931
20,340
0
72,249
L
6,337
263
4,849
6,541
13,364
5,979
682
4,858
8,506
44,896
0
L
16,597
748
245
3,053
19,764
9,675
0
8,185
11,579
96,603
0
L
Chang'e
sleepyybaka
Chang'e
9,535
297
225
5,750
16,132
6,316
0
116
16,016
70,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
56,974
558
Minions Killed
624
0
Camps Cleared
0
2,012,137
Distance Traveled
2,111,437
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,110
505
145
7
0
409,393
5
W
Baron Samedi
11,193
509
76
3
0
388,543
3
W
Chronos
11,358
516
140
6
0
423,328
7
L
Skadi
10,158
462
137
6
0
306,021
5
W
Bellona
11,839
538
135
6
0
418,546
1
W
Pele
11,474
522
128
6
0
471,627
8
L
Pele
10,615
483
95
4
0
538,113
4
L
Hel
9,336
424
57
3
0
463,092
5
L
Janus
10,578
481
139
6
0
410,059
3
L
Chang'e
10,111
460
130
6
0
294,852
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role