Player Matchup

Odin
Odin
RoyalKush
Odin
Level 108
God Stats
18W - 20L
1,832 SR
Queue Stats
206W - 227L
1,627 Elo+
Solo
Cernunnos
Cernunnos
Uijz
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hel
Hel
thisnot ok
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 2
Team Averages
Level 61
1,611 SR
1,608 Elo+

VS

Team Averages
Level 105
1,496 SR
1,414 Elo+
Neith
Neith
KeymKONG
Neith
Level 48
God Stats
10W - 10L
1,424 SR
Queue Stats
52W - 98L
1,157 Elo+
Party 1
Horus
Horus
Shiftinguzi
Horus
Level 144
God Stats
47W - 37L
1,564 SR
Queue Stats
204W - 257L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfrt94
Ao Kuang
Level 122
God Stats
6W - 1L
1,500 SR
Queue Stats
738W - 542L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 3 / 2
6,951
695
7,156
8,070
4,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Uijz
Cernunnos
10
2 / 7 / 2
6,790
679
10,083
11,089
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 7 / 5
6,187
619
4,319
8,649
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KeymKONG
Neith
12
3 / 3 / 8
7,732
773
4,926
6,983
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 2 / 10
8,574
857
7,053
11,784
11,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Wolfrt94
Ao Kuang
14
8 / 0 / 9
9,264
926
9,763
13,225
9,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
KeymKONG
Neith
3
3
8
2.33
L
Odin
3
3
2
1.33
W
6
2
10
5.5
L
Cernunnos
Uijz
Cernunnos
2
7
2
0.43
W
Ao Kuang
Wolfrt94
Ao Kuang
8
0
9
12.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
21,742
27,808
Taken
31,992
11,504
Mitigated
24,357
2,641
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KeymKONG
Neith
4,926
1,732
0
875
6,983
2,816
672
942
6,041
0
25,363
L
Odin
7,156
2,428
0
0
8,070
4,590
0
2,718
5,352
0
14,096
W
7,053
3,652
2,702
5,998
11,784
11,814
452
2,490
9,294
0
17,814
L
Cernunnos
Uijz
Cernunnos
10,083
5,548
0
561
11,089
3,926
0
4,524
6,565
0
23,902
W
Ao Kuang
Wolfrt94
Ao Kuang
9,763
3,293
2,274
6,069
13,225
9,727
1,063
1,635
11,590
29,049
0
L
4,319
920
900
1,180
8,649
2,988
0
2,563
6,086
8,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
25,570
63
Minions Killed
93
0
Camps Cleared
9
434,268
Distance Traveled
527,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,732
773
41
4
2
174,236
0
L
Odin
6,951
695
14
1
0
177,670
2
W
Horus
8,574
857
21
2
1
178,082
0
L
Cernunnos
6,790
679
41
4
0
129,659
0
W
Ao Kuang
9,264
926
31
3
6
174,875
3
L
Hel
6,187
619
8
1
0
126,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role