Player Matchup

Thoth
Thoth
Gold I
GurrSkurrs
Thoth
Gold I
Level 149
God Stats
0W - 3L
1,450 SR
Queue Stats
38W - 34L
1,544 MMR
Party 1
Bellona
Bellona
Gold IV
Pika tR
Bellona
Gold IV
Level 158
God Stats
4W - 4L
1,642 SR
Queue Stats
41W - 37L
1,470 MMR
Party 1
Osiris
Osiris
Platinum IV
iAmatsu
Osiris
Platinum IV
Level 129
God Stats
0W - 1L
1,782 SR
Queue Stats
18W - 12L
1,743 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,625 SR
1,586 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,634 SR
1,585 MMR
Hun Batz
Hun Batz
Gold II
GeorgieB462
Hun Batz
Gold II
Level 120
God Stats
3W - 1L
1,745 SR
Queue Stats
150W - 162L
1,254 MMR
Party 2
Achilles
Achilles
Platinum IV
TH0UGHT S1AYER
Achilles
Platinum IV
Level 104
God Stats
7W - 4L
1,504 SR
Queue Stats
38W - 32L
1,840 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
TheWolff 74
Kukulkan
Platinum V
Level 69
God Stats
12W - 7L
1,654 SR
Queue Stats
187W - 169L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
0 / 4 / 5
17,352
620
21,223
20,891
7,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Pika tR
Bellona
20
7 / 7 / 2
18,050
645
33,293
40,765
38,914
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
iAmatsu
Osiris
18
2 / 9 / 2
15,304
547
17,083
31,197
32,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ah Muzen CabBaron SamediArtioAtlasKhepri

VS

Bans
Baba YagaCabrakanCu ChulainnLancelotHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GeorgieB462
Hun Batz
20
0 / 5 / 11
16,169
577
14,936
28,353
20,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
20
14 / 3 / 5
19,161
684
40,022
37,522
66,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
TheWolff 74
Kukulkan
20
6 / 2 / 10
18,618
665
25,094
20,532
11,479
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
20
20
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GeorgieB462
Hun Batz
0
5
11
1.1
L
Thoth
0
4
5
0.63
L
Bellona
Pika tR
Bellona
7
7
2
1.14
W
Achilles
14
3
5
5.5
W
Kukulkan
TheWolff 74
Kukulkan
6
2
10
5.5
L
Osiris
iAmatsu
Osiris
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
80,052
92,853
Taken
86,407
79,150
Mitigated
98,799
11,140
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GeorgieB462
Hun Batz
14,936
3,515
0
2,508
28,353
20,560
2,320
3,861
24,492
0
67,521
L
Thoth
21,223
2,529
0
2,592
20,891
7,837
487
4,683
15,091
129,931
0
L
Bellona
Pika tR
Bellona
33,293
14,309
0
5,338
40,765
38,914
757
14,216
24,791
735
62,899
W
Achilles
40,022
10,680
0
5,530
37,522
66,760
575
9,441
28,081
0
64,077
W
Kukulkan
TheWolff 74
Kukulkan
25,094
2,762
0
2,295
20,532
11,479
872
9,877
10,655
111,476
0
L
Osiris
iAmatsu
Osiris
17,083
6,550
0
3,210
31,197
32,399
534
6,483
23,452
0
48,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
53,948
281
Minions Killed
296
9
Camps Cleared
12
1,423,796
Distance Traveled
1,576,035
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,169
577
83
3
5
520,507
1
L
Thoth
17,352
620
191
7
5
463,851
1
L
Bellona
18,050
645
39
1
2
484,878
3
W
Achilles
19,161
684
44
2
0
531,220
2
W
Kukulkan
18,618
665
169
6
7
524,308
1
L
Osiris
15,304
547
51
2
2
475,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role