Player Matchup

Janus
Janus
DrNiemann
Janus
Level 103
God Stats
2W - 3L
1,526 SR
Queue Stats
109W - 135L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MenInBeskar
Ah Muzen Cab
Level 77
God Stats
3W - 2L
1,688 SR
Queue Stats
58W - 61L
1,364 Elo+
Party 1
Mercury
Mercury
Mpainter1
Mercury
Level 158
God Stats
3W - 3L
1,442 SR
Queue Stats
640W - 753L
1,380 Elo+
Solo
Arachne
Arachne
crankerdas
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 122L
1,377 Elo+
Party 1
Ra
Ra
teaNteaGal
Ra
Level 68
God Stats
3W - 4L
1,359 SR
Queue Stats
126W - 151L
1,370 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,369 Elo+

VS

Team Averages
Level 116
1,622 SR
1,395 Elo+
Set
Set
AcerRubrum
Set
Level 68
God Stats
6W - 0L
1,931 SR
Queue Stats
151W - 192L
1,404 Elo+
Solo
Odin
Odin
Archin11
Odin
Level 126
God Stats
4W - 1L
1,711 SR
Queue Stats
189W - 206L
1,399 Elo+
Solo
Terra
Terra
GEMINIlovesIT
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,438 Elo+
Solo
Cthulhu
Cthulhu
SUGANIPS
Cthulhu
Level 103
God Stats
5W - 3L
1,660 SR
Queue Stats
210W - 216L
1,390 Elo+
Solo
Bellona
Bellona
YTASHIUSHIA
Bellona
Level 155
God Stats
1W - 2L
1,306 SR
Queue Stats
135W - 153L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrNiemann
Janus
20
6 / 5 / 9
12,148
607
26,104
19,680
11,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
MenInBeskar
Ah Muzen Cab
20
10 / 3 / 13
13,861
693
32,793
25,037
15,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Mpainter1
Mercury
20
5 / 8 / 12
12,704
635
16,033
21,213
11,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
crankerdas
Arachne
19
2 / 3 / 17
11,235
562
18,397
22,367
15,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 16
11,292
565
20,751
23,057
12,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 14
11,759
588
15,327
23,999
21,682
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
20
7 / 4 / 12
15,207
760
23,230
38,079
49,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 5 / 11
13,803
690
12,302
27,546
36,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
SUGANIPS
Cthulhu
20
5 / 4 / 13
14,807
740
26,581
24,692
37,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YTASHIUSHIA
Bellona
20
7 / 7 / 9
13,597
680
22,764
29,405
34,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
82
24
Kills
23
24
Deaths
25
67
Assists
59
Player
Kills
Deaths
Assists
KDA
W
0
5
14
1.4
W
Odin
7
4
12
3.25
L
Janus
DrNiemann
Janus
6
5
9
2.1
W
4
5
11
1.9
L
Ah Muzen Cab
MenInBeskar
Ah Muzen Cab
10
3
13
5.5
L
Mercury
Mpainter1
Mercury
5
8
12
1.38
W
Cthulhu
SUGANIPS
Cthulhu
5
4
13
2.88
W
Bellona
YTASHIUSHIA
Bellona
7
7
9
1.64
L
Arachne
crankerdas
Arachne
2
3
17
3.5
L
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,078
Damage
100,204
111,354
Taken
143,721
66,883
Mitigated
179,866
53,427
Healing
57,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,327
6,521
3,406
4,907
23,999
21,682
1,357
8,004
15,995
0
34,586
W
Odin
23,230
2,556
2,402
14,002
38,079
49,964
1,010
12,399
25,680
0
47,206
L
Janus
DrNiemann
Janus
26,104
1,847
3,252
3,088
19,680
11,676
567
6,237
13,443
43,081
0
W
12,302
2,235
5,299
6,861
27,546
36,981
1,262
5,701
21,845
27,066
0
L
Ah Muzen Cab
MenInBeskar
Ah Muzen Cab
32,793
12,307
2,305
7,741
25,037
15,091
791
9,302
15,735
0
59,900
L
Mercury
Mpainter1
Mercury
16,033
5,400
1,702
1,833
21,213
11,861
487
7,532
13,681
0
28,810
W
Cthulhu
SUGANIPS
Cthulhu
26,581
199
6,978
7,390
24,692
37,192
1,246
10,202
14,490
54,895
0
W
Bellona
YTASHIUSHIA
Bellona
22,764
5,178
2,641
3,995
29,405
34,047
2,402
10,549
18,856
277
47,486
L
Arachne
crankerdas
Arachne
18,397
10,057
2,636
6,128
22,367
15,801
0
7,878
14,489
0
19,395
L
20,751
1,705
15,500
9,242
23,057
12,454
410
8,098
14,959
50,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
69,173
191
Minions Killed
249
0
Camps Cleared
0
1,766,220
Distance Traveled
1,662,406
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,759
588
48
2
0
371,761
0
W
Odin
15,207
760
50
3
0
277,593
0
L
Janus
12,148
607
52
3
0
308,949
1
W
Terra
13,803
690
47
2
0
288,577
0
L
Ah Muzen Cab
13,861
693
57
3
0
332,997
0
L
Mercury
12,704
635
21
1
0
363,577
3
W
Cthulhu
14,807
740
52
3
0
376,970
0
W
Bellona
13,597
680
52
3
0
347,505
0
L
Arachne
11,235
562
5
0
0
426,154
0
L
Ra
11,292
565
56
3
0
334,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role