Player Matchup

King Arthur
King Arthur
Awbii
King Arthur
Level 104
God Stats
4W - 3L
1,473 SR
Queue Stats
52W - 40L
1,507 Elo+
Party 1
Camazotz
Camazotz
Conyerkillss
Camazotz
Level 89
God Stats
2W - 5L
1,375 SR
Queue Stats
145W - 156L
1,479 Elo+
Party 1
Scylla
Scylla
RegularJerry
Scylla
Level 108
God Stats
8W - 10L
1,568 SR
Queue Stats
182W - 170L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
S0ULLS
Danzaburou
Level 44
God Stats
18W - 20L
1,404 SR
Queue Stats
89W - 113L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
sbuyce1
Cthulhu
Level 69
God Stats
5W - 1L
1,835 SR
Queue Stats
6W - 3L
1,524 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,454 Elo+

VS

Team Averages
Level 55
1,367 SR
1,329 Elo+
Ymir
Ymir
Babyshmeatgang
Ymir
Level 76
God Stats
32W - 27L
1,444 SR
Queue Stats
528W - 620L
1,361 Elo+
Party 2
Baba Yaga
Baba Yaga
ColeHeartd
Baba Yaga
Level 37
God Stats
4W - 4L
1,283 SR
Queue Stats
152W - 200L
1,296 Elo+
Party 2
Horus
Horus
XannyST
Horus
Level 85
God Stats
0W - 3L
1,283 SR
Queue Stats
562W - 639L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
that_dude_0911
Cernunnos
Level 27
God Stats
4W - 8L
1,486 SR
Queue Stats
179W - 239L
1,268 Elo+
Party 2
Bellona
Bellona
thatboygabe_
Bellona
Level 48
God Stats
18W - 32L
1,337 SR
Queue Stats
323W - 397L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awbii
King Arthur
20
6 / 1 / 4
13,083
569
21,137
21,255
24,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Conyerkillss
Camazotz
19
7 / 2 / 5
12,533
545
13,533
22,699
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
18
5 / 3 / 2
11,532
501
9,228
10,435
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
S0ULLS
Danzaburou
17
2 / 5 / 1
11,035
480
8,152
14,813
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sbuyce1
Cthulhu
16
2 / 0 / 7
10,781
469
11,840
16,989
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 1
11,137
484
8,022
20,907
15,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
ColeHeartd
Baba Yaga
18
2 / 2 / 3
10,970
477
13,656
12,832
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
XannyST
Horus
15
4 / 8 / 3
9,779
425
10,925
23,284
8,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
that_dude_0911
Cernunnos
17
1 / 4 / 3
10,059
437
6,803
13,878
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
thatboygabe_
Bellona
15
4 / 2 / 2
9,134
397
10,004
18,613
15,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
22
Kills
11
11
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Awbii
King Arthur
6
1
4
8
L
0
6
1
0.08
L
Baba Yaga
ColeHeartd
Baba Yaga
2
2
3
1.75
W
Camazotz
Conyerkillss
Camazotz
7
2
5
4.75
W
Scylla
5
3
2
2
W
Danzaburou
S0ULLS
Danzaburou
2
5
1
0.5
L
Horus
XannyST
Horus
4
8
3
0.69
W
Cthulhu
sbuyce1
Cthulhu
2
0
7
5.5
L
Cernunnos
that_dude_0911
Cernunnos
1
4
3
0.63
L
Bellona
thatboygabe_
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,890
Damage
49,410
86,191
Taken
89,514
64,510
Mitigated
52,144
28,802
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Awbii
King Arthur
21,137
2,603
0
5,397
21,255
24,590
0
5,932
14,961
240
115,910
L
8,022
1,556
0
3,920
20,907
15,049
0
1,291
19,616
91,642
0
L
Baba Yaga
ColeHeartd
Baba Yaga
13,656
1,115
0
3,408
12,832
6,704
0
4,466
8,366
95,199
0
W
Camazotz
Conyerkillss
Camazotz
13,533
4,097
0
14,313
22,699
10,338
161
5,197
17,458
0
105,016
W
Scylla
9,228
1,191
224
2,245
10,435
4,034
1,364
3,662
6,773
95,471
0
W
Danzaburou
S0ULLS
Danzaburou
8,152
3,419
0
3,771
14,813
5,303
1,240
1,090
13,723
0
77,614
L
Horus
XannyST
Horus
10,925
6,520
543
3,022
23,284
8,622
0
7,132
16,152
0
73,375
W
Cthulhu
sbuyce1
Cthulhu
11,840
1,443
392
2,460
16,989
20,245
0
5,294
11,598
55,791
3,618
L
Cernunnos
that_dude_0911
Cernunnos
6,803
4,082
0
5,112
13,878
6,411
0
3,265
10,613
0
67,243
L
Bellona
thatboygabe_
Bellona
10,004
2,857
0
6,735
18,613
15,358
0
4,958
13,655
0
57,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,964
Gold Earned
51,079
705
Minions Killed
651
0
Camps Cleared
0
2,228,106
Distance Traveled
1,924,962
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,083
569
197
9
0
449,550
2
L
Ymir
11,137
484
207
9
0
257,883
3
L
Baba Yaga
10,970
477
137
6
0
443,789
3
W
Camazotz
12,533
545
139
6
0
486,342
7
W
Scylla
11,532
501
156
7
0
430,516
3
W
Danzaburou
11,035
480
131
6
0
402,591
2
L
Horus
9,779
425
91
4
0
417,385
0
W
Cthulhu
10,781
469
82
4
0
459,107
3
L
Cernunnos
10,059
437
139
6
0
355,417
2
L
Bellona
9,134
397
77
3
0
450,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role