Player Matchup

Ganesha
Ganesha
Dark Maxus
Ganesha
Level 78
God Stats
12W - 10L
1,455 SR
Queue Stats
298W - 332L
1,339 Elo+
Party 1
Mulan
Mulan
Magnaguard
Mulan
Level 69
God Stats
2W - 1L
1,503 SR
Queue Stats
99W - 141L
1,328 Elo+
Party 1
Sol
Sol
Memori21
Sol
Level 43
God Stats
2W - 10L
1,149 SR
Queue Stats
36W - 52L
1,347 Elo+
Solo
Awilix
Awilix
Otis Grey
Awilix
Level 123
God Stats
1W - 3L
1,207 SR
Queue Stats
293W - 331L
1,320 Elo+
Party 1
Chernobog
Chernobog
Ty_street17
Chernobog
Level 88
God Stats
4W - 1L
1,732 SR
Queue Stats
156W - 151L
1,400 Elo+
Solo
Team Averages
Level 80
1,409 SR
1,347 Elo+

VS

Team Averages
Level 98
1,525 SR
1,358 Elo+
Cthulhu
Cthulhu
ACExKillerx90
Cthulhu
Level 142
God Stats
19W - 23L
1,478 SR
Queue Stats
255W - 281L
1,402 Elo+
Party 2
Nemesis
Nemesis
I00Deez
Nemesis
Level 39
God Stats
4W - 1L
1,737 SR
Queue Stats
58W - 73L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Rubendinho-
Jing Wei
Level 125
God Stats
17W - 22L
1,537 SR
Queue Stats
359W - 358L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Slide_On_Um
Baron Samedi
Level 42
God Stats
17W - 12L
1,411 SR
Queue Stats
53W - 75L
1,285 Elo+
Solo
Chaac
Chaac
darkmars12
Chaac
Level 143
God Stats
56W - 60L
1,460 SR
Queue Stats
347W - 363L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dark Maxus
Ganesha
10
2 / 0 / 9
6,672
556
3,744
8,186
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
11
0 / 3 / 1
6,343
529
6,143
14,635
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 2 / 3
6,412
534
3,903
8,033
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Otis Grey
Awilix
10
5 / 0 / 4
6,444
537
5,142
6,931
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Ty_street17
Chernobog
12
7 / 1 / 4
7,519
627
11,279
9,295
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 6 / 2
5,495
458
4,835
12,165
7,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
I00Deez
Nemesis
8
2 / 3 / 0
5,720
477
3,893
9,279
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Rubendinho-
Jing Wei
7
0 / 4 / 1
5,133
428
4,582
7,893
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Slide_On_Um
Baron Samedi
11
1 / 1 / 1
6,042
504
3,986
7,410
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
2 / 1 / 2
7,159
597
10,665
12,137
6,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
6
6
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
2
0.33
W
Ganesha
Dark Maxus
Ganesha
2
0
9
6.5
L
Nemesis
I00Deez
Nemesis
2
3
0
0.67
W
Mulan
0
3
1
0.17
W
1
2
3
1.25
W
Awilix
Otis Grey
Awilix
5
0
4
7
L
Jing Wei
Rubendinho-
Jing Wei
0
4
1
0.13
L
Baron Samedi
Slide_On_Um
Baron Samedi
1
1
1
1.5
W
Chernobog
Ty_street17
Chernobog
7
1
4
9
L
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
27,961
47,080
Taken
48,884
24,588
Mitigated
22,925
19,591
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,835
361
698
1,699
12,165
7,749
0
1,624
10,541
23,082
0
W
Ganesha
Dark Maxus
Ganesha
3,744
491
0
3,494
8,186
5,724
0
1,327
6,859
10,657
8,150
L
Nemesis
I00Deez
Nemesis
3,893
2,260
0
1,123
9,279
3,282
0
1,334
7,900
0
29,080
W
Mulan
6,143
2,077
0
8,635
14,635
9,624
0
1,097
13,538
0
46,980
W
3,903
1,134
0
3,301
8,033
3,330
978
3,537
4,496
35,786
6,028
W
Awilix
Otis Grey
Awilix
5,142
2,026
0
1,560
6,931
2,548
0
818
6,113
0
31,181
L
Jing Wei
Rubendinho-
Jing Wei
4,582
3,496
0
1,502
7,893
2,157
124
470
7,423
0
29,487
L
Baron Samedi
Slide_On_Um
Baron Samedi
3,986
71
321
2,198
7,410
3,408
68
2,142
5,268
34,133
0
W
Chernobog
Ty_street17
Chernobog
11,279
8,111
0
2,601
9,295
3,362
0
2,042
7,253
0
54,912
L
Chaac
10,665
1,912
0
5,150
12,137
6,329
0
934
10,364
0
55,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
29,549
332
Minions Killed
292
0
Camps Cleared
0
1,216,139
Distance Traveled
1,099,426
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,495
458
37
3
0
223,772
1
W
Ganesha
6,672
556
4
0
0
250,978
5
L
Nemesis
5,720
477
49
4
0
249,938
4
W
Mulan
6,343
529
90
8
0
201,124
4
W
Sol
6,412
534
84
7
0
230,177
4
W
Awilix
6,444
537
52
4
0
289,965
0
L
Jing Wei
5,133
428
53
4
0
157,193
1
L
Baron Samedi
6,042
504
57
5
0
221,284
2
W
Chernobog
7,519
627
102
9
0
243,895
7
L
Chaac
7,159
597
96
8
0
247,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role