Player Matchup

Ra
Ra
LargestGraph585
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,651 Elo+
Solo
Persephone
Persephone
Loebster14
Persephone
Level 128
God Stats
7W - 10L
1,507 SR
Queue Stats
784W - 732L
1,606 Elo+
Solo
Skadi
Skadi
netsuun
Skadi
Level 109
God Stats
6W - 4L
1,642 SR
Queue Stats
279W - 304L
1,556 Elo+
Solo
Zeus
Zeus
vitorkanbara16
Zeus
Level 148
God Stats
6W - 2L
1,682 SR
Queue Stats
258W - 273L
1,547 Elo+
Solo
Serqet
Serqet
xNiGhTMaReZx---
Serqet
Level 123
God Stats
3W - 3L
1,614 SR
Queue Stats
473W - 504L
1,555 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,583 Elo+

VS

Team Averages
Level 149
1,532 SR
1,563 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlphaNerd
Ah Muzen Cab
Level 125
God Stats
4W - 2L
1,537 SR
Queue Stats
150W - 120L
1,545 Elo+
Party 1
Sol
Sol
JermainMWAlpha78
Sol
Level 155
God Stats
2W - 6L
1,476 SR
Queue Stats
192W - 191L
1,560 Elo+
Solo
Ishtar
Ishtar
Slicktwiggy
Ishtar
Level 156
God Stats
1W - 4L
1,649 SR
Queue Stats
280W - 242L
1,579 Elo+
Party 1
Terra
Terra
sockears
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
9,985
666
12,651
18,223
13,219
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Loebster14
Persephone
18
7 / 4 / 8
11,378
759
19,383
15,474
7,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
netsuun
Skadi
17
4 / 3 / 3
9,508
634
20,157
15,625
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 10
9,733
649
17,270
11,423
6,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 6
8,652
577
5,008
14,778
19,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 4 / 13
9,768
651
6,942
23,924
28,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
AlphaNerd
Ah Muzen Cab
18
5 / 4 / 10
11,142
743
21,732
16,438
8,430
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 2 / 10
10,776
718
13,647
17,083
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
17
5 / 5 / 9
10,935
729
19,061
16,330
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
sockears
Terra
17
2 / 3 / 14
10,914
728
10,588
20,638
24,209
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
18
Kills
17
17
Deaths
18
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
13
1.88
W
Ah Muzen Cab
AlphaNerd
Ah Muzen Cab
5
4
10
2.5
W
4
2
10
4.5
L
3
4
7
1.63
L
Persephone
Loebster14
Persephone
7
4
8
2.75
W
Ishtar
5
5
9
1.9
L
Skadi
netsuun
Skadi
4
3
3
1.83
W
Terra
sockears
Terra
2
3
14
3
L
3
3
10
2.67
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,469
Damage
71,970
75,523
Taken
94,413
55,213
Mitigated
77,002
35,945
Healing
46,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,942
746
2,316
5,852
23,924
28,667
43
9,681
14,021
15,440
0
W
Ah Muzen Cab
AlphaNerd
Ah Muzen Cab
21,732
4,036
1,169
2,923
16,438
8,430
1,526
9,781
6,478
0
52,083
W
13,647
2,105
633
7,663
17,083
7,827
3,421
11,574
5,446
32,752
0
L
12,651
900
12,218
8,640
18,223
13,219
35
6,155
12,068
33,843
0
L
Persephone
Loebster14
Persephone
19,383
825
1,675
3,335
15,474
7,737
0
7,385
8,085
33,748
0
W
Ishtar
19,061
8,265
1,951
2,889
16,330
7,869
1,957
9,880
5,894
0
39,064
L
Skadi
netsuun
Skadi
20,157
4,729
1,934
1,826
15,625
8,471
406
7,910
7,715
0
40,506
W
Terra
sockears
Terra
10,588
1,147
12,804
8,346
20,638
24,209
610
8,388
12,145
15,265
0
L
17,270
226
2,341
3,027
11,423
6,757
0
3,612
7,811
24,033
0
L
5,008
313
0
949
14,778
19,029
0
6,111
8,667
0
4,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
53,535
157
Minions Killed
165
0
Camps Cleared
0
1,285,590
Distance Traveled
1,457,955
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,768
651
12
1
0
286,033
0
W
Ah Muzen Cab
11,142
743
67
4
0
287,499
0
W
Sol
10,776
718
33
2
0
291,300
3
L
Ra
9,985
666
51
3
0
276,994
4
L
Persephone
11,378
759
33
2
0
247,759
4
W
Ishtar
10,935
729
40
3
0
266,405
2
L
Skadi
9,508
634
53
4
0
259,750
0
W
Terra
10,914
728
13
1
0
326,718
2
L
Zeus
9,733
649
17
1
0
253,088
4
L
Serqet
8,652
577
3
0
0
247,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role