Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ARogueCole
Ishtar
Level 29
God Stats
4W - 2L
1,747 SR
Queue Stats
30W - 44L
1,230 Elo+
Party 3
Yemoja
Yemoja
PlastiK V10
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 192L
1,499 Elo+
Solo
Thor
Thor
Smack Yo Cheeze
Thor
Level 44
God Stats
0W - 5L
1,146 SR
Queue Stats
43W - 66L
1,360 Elo+
Party 3
Team Averages
Level 85
1,479 SR
1,418 Elo+

VS

Team Averages
Level 77
1,499 SR
1,436 Elo+
Ra
Ra
Abxndo
Ra
Level 100
God Stats
2W - 0L
1,761 SR
Queue Stats
104W - 97L
1,520 Elo+
Party 2
Ymir
Ymir
JustSimplyDylan
Ymir
Level 89
God Stats
6W - 5L
1,544 SR
Queue Stats
76W - 57L
1,524 Elo+
Party 2
Achilles
Achilles
Master45GT
Achilles
Level 60
God Stats
9W - 18L
1,233 SR
Queue Stats
148W - 192L
1,368 Elo+
Solo
Jing Wei
Jing Wei
Squamous
Jing Wei
Level 16
God Stats
16W - 11L
1,615 SR
Queue Stats
21W - 22L
1,410 Elo+
Party 2
Loki
Loki
gutbreaker
Loki
Level 122
God Stats
4W - 9L
1,343 SR
Queue Stats
170W - 174L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 1
8,106
507
4,459
9,071
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
11
1 / 6 / 4
6,754
422
6,343
14,893
4,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
ARogueCole
Ishtar
11
2 / 4 / 1
6,953
435
4,307
9,725
3,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
14
0 / 1 / 0
7,614
476
6,152
12,200
11,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 1
7,458
466
6,430
14,652
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 1 / 3
9,193
575
8,227
8,336
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 8
8,705
544
9,834
12,342
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Master45GT
Achilles
15
1 / 0 / 1
8,603
538
8,825
12,546
10,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Squamous
Jing Wei
13
2 / 2 / 5
8,099
506
6,222
6,215
2,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 3 / 0
8,690
543
7,298
12,432
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Chang'e
 
Chang'e
1
6
4
0.5
L
Ishtar
ARogueCole
Ishtar
2
4
1
0.63
W
Ra
2
1
3
3.5
W
4
1
8
8
W
Achilles
Master45GT
Achilles
1
0
1
1.5
L
Yemoja
0
1
0
0
L
3
3
1
1.17
W
Jing Wei
Squamous
Jing Wei
2
2
5
2.25
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
40,406
60,541
Taken
51,871
29,235
Mitigated
28,128
21,416
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,459
1,061
183
2,378
9,071
3,630
0
5,044
4,027
69,730
0
L
Chang'e
 
Chang'e
6,343
927
736
5,561
14,893
4,801
210
5,658
9,235
40,085
0
L
Ishtar
ARogueCole
Ishtar
4,307
3,597
0
1,855
9,725
3,565
0
3,487
6,238
0
37,046
W
Ra
8,227
687
417
4,020
8,336
4,106
938
4,308
4,028
88,558
0
W
9,834
2,157
346
3,585
12,342
7,152
0
3,497
8,845
46,329
4,293
W
Achilles
Master45GT
Achilles
8,825
2,595
0
5,596
12,546
10,239
784
5,906
6,640
0
63,556
L
Yemoja
6,152
1,172
122
5,801
12,200
11,068
293
1,395
10,805
57,635
0
L
6,430
1,704
0
4,780
14,652
6,171
29
1,897
12,755
0
50,078
W
Jing Wei
Squamous
Jing Wei
6,222
4,291
0
1,029
6,215
2,281
858
1,978
4,237
0
50,592
W
7,298
2,836
0
944
12,432
4,350
0
1,265
11,167
0
54,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
43,290
441
Minions Killed
460
0
Camps Cleared
0
1,390,758
Distance Traveled
1,538,574
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,106
507
125
8
0
295,499
5
L
Chang'e
6,754
422
71
4
0
275,075
1
L
Ishtar
6,953
435
62
4
0
273,958
4
W
Ra
9,193
575
145
9
0
298,616
4
W
Ymir
8,705
544
58
4
0
280,189
5
W
Achilles
8,603
538
104
7
0
305,590
3
L
Yemoja
7,614
476
96
6
0
248,955
2
L
Thor
7,458
466
87
5
0
297,271
10
W
Jing Wei
8,099
506
83
5
0
309,408
0
W
Loki
8,690
543
70
4
0
344,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role