Player Matchup

Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Eenyo
Kuzenbo
Level 46
God Stats
30W - 17L
1,714 SR
Queue Stats
229W - 134L
1,709 Elo+
Party 2
Neith
Neith
JustTito-
Neith
Level 129
God Stats
8W - 11L
1,602 SR
Queue Stats
105W - 118L
1,553 Elo+
Party 3
Merlin
Merlin
NathanDePaulo
Merlin
Level 160
God Stats
2W - 4L
1,532 SR
Queue Stats
515W - 476L
1,685 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,589 Elo+

VS

Team Averages
Level 46
1,648 SR
1,714 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DontHitAutos
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 41L
1,934 Elo+
Party 1
Sol
Sol
Robingaming4
Sol
Level 69
God Stats
6W - 4L
1,589 SR
Queue Stats
89W - 66L
1,576 Elo+
Party 1
Thor
Thor
Trenatical
Thor
Level 42
God Stats
2W - 0L
1,675 SR
Queue Stats
49W - 27L
1,635 Elo+
Party 1
Horus
Horus
UnstableDiabetic
Horus
Level 26
God Stats
6W - 0L
1,975 SR
Queue Stats
178W - 32L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 1
5,680
437
2,305
8,862
2,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
8
0 / 1 / 1
5,472
421
4,237
12,275
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Eenyo
Kuzenbo
10
1 / 1 / 1
6,028
464
4,802
9,699
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JustTito-
Neith
12
1 / 3 / 0
6,650
512
5,421
6,645
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,003
462
4,354
7,396
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 1 / 0
7,561
582
8,736
8,129
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
DontHitAutos
Ganesha
13
1 / 0 / 3
7,225
556
6,439
8,934
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 0 / 0
7,431
572
9,288
8,052
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 0
5,916
455
1,745
7,963
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 4
7,061
543
4,492
10,667
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
13
13
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
1
0.1
L
Athena
 
Athena
0
1
1
0.5
W
Set
 
Set
5
1
0
5
W
Ganesha
DontHitAutos
Ganesha
1
0
3
2.5
L
Kuzenbo
Eenyo
Kuzenbo
1
1
1
1.5
L
Neith
JustTito-
Neith
1
3
0
0.33
L
0
3
1
0.17
W
5
0
0
5
W
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
30,700
44,877
Taken
43,745
20,226
Mitigated
23,439
10,534
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,305
287
0
1,139
8,862
2,802
0
0
8,419
31,128
0
L
Athena
 
Athena
4,237
1,879
0
2,028
12,275
6,765
0
5,002
7,114
19,095
0
W
Set
 
Set
8,736
3,843
0
2,336
8,129
4,414
816
4,027
4,102
0
49,672
W
Ganesha
DontHitAutos
Ganesha
6,439
680
0
4,720
8,934
4,370
0
1,262
7,672
50,228
4,040
L
Kuzenbo
Eenyo
Kuzenbo
4,802
1,682
0
3,650
9,699
6,163
0
1,906
7,675
37,043
0
L
Neith
JustTito-
Neith
5,421
966
0
1,792
6,645
1,724
0
3,747
2,489
0
53,908
L
4,354
298
0
1,925
7,396
2,772
60
3,239
4,109
47,541
0
W
9,288
4,459
0
4,750
8,052
3,916
589
4,140
3,912
51,893
8,487
W
1,745
940
0
0
7,963
2,978
372
2,134
5,829
0
42,407
W
4,492
1,567
905
5,000
10,667
7,761
143
4,135
5,862
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
35,194
332
Minions Killed
397
0
Camps Cleared
0
1,133,063
Distance Traveled
1,235,883
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,680
437
56
4
0
221,448
2
L
Athena
5,472
421
29
2
0
231,883
6
W
Set
7,561
582
86
7
0
247,827
1
W
Ganesha
7,225
556
63
5
0
246,773
0
L
Kuzenbo
6,028
464
72
6
0
261,589
0
L
Neith
6,650
512
88
7
0
216,225
3
L
Merlin
6,003
462
87
7
0
201,918
5
W
Sol
7,431
572
104
8
0
217,596
3
W
Thor
5,916
455
81
6
0
279,270
2
W
Horus
7,061
543
63
5
0
244,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role