Player Matchup

Hou Yi
Hou Yi
Gold I
ElderlyFawn
Hou Yi
Gold I
Level 126
God Stats
12W - 3L
1,932 SR
Queue Stats
61W - 40L
1,955 MMR
Party 1
Bacchus
Bacchus
Gold I
Kikiirina
Bacchus
Gold I
Level 145
God Stats
14W - 6L
1,710 SR
Queue Stats
61W - 40L
1,955 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
McJoeJoeJoe
The Morrigan
Diamond V
Level 154
God Stats
25W - 20L
1,623 SR
Queue Stats
126W - 113L
2,151 MMR
Solo
Yu Huang
Yu Huang
Platinum II
RCsSM
Yu Huang
Platinum II
Level 144
God Stats
27W - 36L
1,532 SR
Queue Stats
323W - 321L
1,935 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
the peg boys
Erlang Shen
Platinum I
Level 160
God Stats
15W - 22L
1,490 SR
Queue Stats
404W - 393L
2,138 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,657 SR
2,027 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,677 SR
2,024 MMR
Amaterasu
Amaterasu
Platinum I
Mo4ra
Amaterasu
Platinum I
Level 57
God Stats
6W - 3L
1,778 SR
Queue Stats
60W - 54L
1,910 MMR
Solo
Cernunnos
Cernunnos
Platinum I
MrTyrsday
Cernunnos
Platinum I
Level 129
God Stats
56W - 43L
1,669 SR
Queue Stats
179W - 175L
2,008 MMR
Solo
Nemesis
Nemesis
Platinum II
Tyreke_Evans_
Nemesis
Platinum II
Level 148
God Stats
9W - 7L
1,684 SR
Queue Stats
146W - 134L
2,048 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Vindicated9
Cthulhu
Platinum I
Level 126
God Stats
17W - 24L
1,597 SR
Queue Stats
644W - 652L
1,976 MMR
Solo
Agni
Agni
Diamond V
tea-rex-XG
Agni
Diamond V
Level 159
God Stats
12W - 11L
1,658 SR
Queue Stats
165W - 152L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
1 / 3 / 2
10,615
505
8,707
11,680
5,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Kikiirina
Bacchus
16
2 / 0 / 4
10,397
495
7,915
12,853
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
McJoeJoeJoe
The Morrigan
18
6 / 2 / 2
11,380
542
13,806
12,790
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
RCsSM
Yu Huang
18
3 / 1 / 4
11,349
540
12,720
11,402
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
the peg boys
Erlang Shen
18
0 / 5 / 4
11,779
561
9,464
25,917
26,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
HadesKing ArthurLancelotAtlas

VS

Bans
KaliSusanoDa JiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mo4ra
Amaterasu
13
2 / 0 / 4
9,390
447
3,543
11,731
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MrTyrsday
Cernunnos
18
1 / 2 / 3
10,710
510
8,531
12,703
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
2 / 2 / 2
9,257
441
6,657
19,873
10,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Vindicated9
Cthulhu
17
2 / 3 / 4
10,760
512
12,038
18,496
20,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 1
10,669
508
12,513
19,060
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
12
Kills
11
11
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
3
2
0.67
W
Bacchus
Kikiirina
Bacchus
2
0
4
4
W
The Morrigan
McJoeJoeJoe
The Morrigan
6
2
2
3.5
L
Amaterasu
Mo4ra
Amaterasu
2
0
4
4
L
Cernunnos
MrTyrsday
Cernunnos
1
2
3
1.25
W
Yu Huang
RCsSM
Yu Huang
3
1
4
5
L
Nemesis
2
2
2
1.5
L
Cthulhu
Vindicated9
Cthulhu
2
3
4
1.33
L
4
5
1
0.9
W
Erlang Shen
the peg boys
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
43,282
74,642
Taken
81,863
62,623
Mitigated
57,435
23,092
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,707
3,901
0
2,952
11,680
5,093
1,577
2,001
9,679
0
94,065
W
Bacchus
Kikiirina
Bacchus
7,915
1,460
0
3,093
12,853
18,451
0
2,381
10,419
36,873
0
W
The Morrigan
McJoeJoeJoe
The Morrigan
13,806
3,362
511
3,081
12,790
7,032
309
2,528
10,162
94,465
16,127
L
Amaterasu
Mo4ra
Amaterasu
3,543
1,497
2,359
5,181
11,731
12,042
0
4,422
7,293
0
34,170
L
Cernunnos
MrTyrsday
Cernunnos
8,531
3,777
0
5,164
12,703
6,082
280
3,022
9,681
0
123,235
W
Yu Huang
RCsSM
Yu Huang
12,720
1,042
0
3,689
11,402
5,590
894
5,246
6,075
104,520
1,250
L
Nemesis
6,657
1,983
0
3,725
19,873
10,170
0
7,196
12,677
21
73,214
L
Cthulhu
Vindicated9
Cthulhu
12,038
1,600
279
3,222
18,496
20,034
0
6,542
11,934
83,864
0
L
12,513
906
184
3,717
19,060
9,107
0
11,497
7,553
95,667
0
W
Erlang Shen
the peg boys
Erlang Shen
9,464
5,342
0
9,766
25,917
26,457
281
11,903
13,150
110
105,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,520
Gold Earned
50,786
715
Minions Killed
669
0
Camps Cleared
0
2,011,893
Distance Traveled
2,027,447
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,615
505
160
8
0
386,716
7
W
Bacchus
10,397
495
38
2
0
439,582
5
W
The Morrigan
11,380
542
154
7
0
415,128
2
L
Amaterasu
9,390
447
66
3
0
348,287
0
L
Cernunnos
10,710
510
190
9
0
413,870
8
W
Yu Huang
11,349
540
164
8
0
398,207
4
L
Nemesis
9,257
441
102
5
0
455,596
0
L
Cthulhu
10,760
512
155
7
0
400,763
9
L
Agni
10,669
508
156
7
0
408,931
8
W
Erlang Shen
11,779
561
199
9
0
372,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role