Player Matchup

King Arthur
King Arthur
AirBattle
King Arthur
Level 98
God Stats
69W - 22L
1,841 SR
Queue Stats
829W - 201L
1,963 Elo+
Party 2
Artemis
Artemis
AltaiKerias
Artemis
Level 89
God Stats
1W - 1L
1,218 SR
Queue Stats
66W - 63L
1,532 Elo+
Solo
Agni
Agni
DumpinDonuts
Agni
Level 98
God Stats
77W - 12L
1,883 SR
Queue Stats
876W - 232L
1,899 Elo+
Party 2
Freya
Freya
PerfectlyGeneric
Freya
Level 49
God Stats
11W - 4L
1,500 SR
Queue Stats
613W - 125L
1,957 Elo+
Party 2
Achilles
Achilles
mmmcrabs
Achilles
Level 29
God Stats
97W - 17L
1,956 SR
Queue Stats
384W - 62L
1,895 Elo+
Party 2
Team Averages
Level 73
1,680 SR
1,849 Elo+

VS

Team Averages
Level 68
1,667 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
King B0gan
Tsukuyomi
Level 13
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 3
Zhong Kui
Zhong Kui
Rickyrackzzz
Zhong Kui
Level 68
God Stats
0W - 1L
1,721 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 1
Anubis
Anubis
Snakewsaa
Anubis
Level 8
God Stats
9W - 2L
1,609 SR
Queue Stats
21W - 12L
1,614 Elo+
Party 1
King Arthur
King Arthur
Spicewood
King Arthur
Level 157
God Stats
2W - 2L
1,558 SR
Queue Stats
29W - 15L
1,646 Elo+
Party 3
Jing Wei
Jing Wei
Talloss64
Jing Wei
Level 94
God Stats
3W - 2L
1,651 SR
Queue Stats
8W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AirBattle
King Arthur
20
8 / 4 / 24
13,431
1,119
24,510
25,950
35,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
AltaiKerias
Artemis
20
10 / 8 / 21
13,701
1,142
26,536
22,363
11,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 29
14,791
1,233
29,425
10,436
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 23
13,459
1,122
13,570
12,593
6,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
mmmcrabs
Achilles
20
7 / 2 / 26
13,979
1,165
28,423
21,757
26,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

173

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
King B0gan
Tsukuyomi
18
0 / 11 / 12
11,340
945
10,232
24,215
9,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Rickyrackzzz
Zhong Kui
18
3 / 8 / 13
12,536
1,045
20,438
26,025
32,706
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Snakewsaa
Anubis
18
9 / 7 / 6
14,249
1,187
16,491
20,813
10,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Spicewood
King Arthur
18
4 / 8 / 11
12,563
1,047
20,888
33,046
40,384
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Talloss64
Jing Wei
18
1 / 8 / 11
11,921
993
18,659
22,711
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
70
42
Kills
17
17
Deaths
42
123
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AirBattle
King Arthur
8
4
24
5
W
Artemis
AltaiKerias
Artemis
10
8
21
2.56
W
10
1
29
24.5
L
Tsukuyomi
King B0gan
Tsukuyomi
0
11
12
0.55
W
7
2
23
9.25
L
Zhong Kui
Rickyrackzzz
Zhong Kui
3
8
13
1.19
L
Anubis
Snakewsaa
Anubis
9
7
6
1.71
L
King Arthur
Spicewood
King Arthur
4
8
11
1.19
L
Jing Wei
Talloss64
Jing Wei
1
8
11
0.81
W
Achilles
mmmcrabs
Achilles
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,464
Damage
86,708
93,099
Taken
126,810
85,754
Mitigated
101,599
19,229
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AirBattle
King Arthur
24,510
4,922
0
6,128
25,950
35,527
0
11,100
14,850
0
47,850
W
Artemis
AltaiKerias
Artemis
26,536
18,132
0
5,805
22,363
11,871
0
9,034
13,329
0
45,462
W
29,425
1,647
0
707
10,436
5,127
0
4,005
6,431
54,500
0
L
Tsukuyomi
King B0gan
Tsukuyomi
10,232
3,452
0
564
24,215
9,938
0
6,266
17,949
1,142
17,953
W
13,570
4,752
0
4,333
12,593
6,455
0
4,663
7,930
26,741
0
L
Zhong Kui
Rickyrackzzz
Zhong Kui
20,438
888
0
3,736
26,025
32,706
0
11,131
14,894
35,639
0
L
Anubis
Snakewsaa
Anubis
16,491
1,528
771
4,522
20,813
10,080
0
6,048
14,765
47,930
0
L
King Arthur
Spicewood
King Arthur
20,888
1,641
0
60
33,046
40,384
0
12,068
20,978
276
30,698
L
Jing Wei
Talloss64
Jing Wei
18,659
12,892
0
2,420
22,711
8,491
0
7,482
15,229
0
60,024
W
Achilles
mmmcrabs
Achilles
28,423
6,708
0
2,256
21,757
26,774
0
9,545
12,212
0
45,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,361
Gold Earned
62,609
234
Minions Killed
229
10
Camps Cleared
8
1,172,751
Distance Traveled
1,079,611
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,431
1,119
56
5
2
252,438
3
W
Artemis
13,701
1,142
48
4
0
200,510
1
W
Agni
14,791
1,233
71
6
1
241,529
0
L
Tsukuyomi
11,340
945
15
1
0
193,458
0
W
Freya
13,459
1,122
24
2
2
224,260
0
L
Zhong Kui
12,536
1,045
50
4
2
212,805
1
L
Anubis
14,249
1,187
79
7
0
209,130
1
L
King Arthur
12,563
1,047
22
2
0
244,434
0
L
Jing Wei
11,921
993
63
5
6
219,784
3
W
Achilles
13,979
1,165
35
3
5
254,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role