Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
BLACKESTKING
Danzaburou
Gold V
Level 120
God Stats
11W - 8L
1,538 SR
Queue Stats
373W - 390L
1,396 MMR
Solo
Sylvanus
Sylvanus
Gold III
DarksilverGL
Sylvanus
Gold III
Level 156
God Stats
24W - 19L
1,652 SR
Queue Stats
241W - 245L
1,386 MMR
Solo
Ganesha
Ganesha
Gold IV
HorusOrTroll
Ganesha
Gold IV
Level 150
God Stats
5W - 2L
1,740 SR
Queue Stats
96W - 103L
1,383 MMR
Solo
Hades
Hades
Silver II
Memincito
Hades
Silver II
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 32L
1,092 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,586 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,512 SR
1,354 MMR
Pele
Pele
Silver II
MAKAVELYmc
Pele
Silver II
Level 86
God Stats
2W - 3L
1,729 SR
Queue Stats
22W - 27L
1,254 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
RevrenXx
Baron Samedi
Silver III
Level 66
God Stats
3W - 7L
1,427 SR
Queue Stats
20W - 31L
1,407 MMR
Solo
Artio
Artio
Gold IV
TheOnlyLost
Artio
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 184L
1,407 MMR
Solo
Hercules
Hercules
Gold V
kennymccormick1
Hercules
Gold V
Level 82
God Stats
1W - 5L
1,332 SR
Queue Stats
116W - 117L
1,298 MMR
Solo
Ullr
Ullr
Gold IV
Κenzeiys
Ullr
Gold IV
Level 121
God Stats
24W - 23L
1,574 SR
Queue Stats
368W - 359L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 2 / 5
10,729
596
8,150
12,249
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
BLACKESTKING
Danzaburou
17
5 / 0 / 6
11,106
617
11,737
13,768
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DarksilverGL
Sylvanus
18
3 / 0 / 3
11,513
640
11,057
9,103
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
HorusOrTroll
Ganesha
14
0 / 1 / 10
9,412
523
4,791
16,513
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Memincito
Hades
15
4 / 0 / 3
10,000
556
9,348
6,705
3,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ShivaIshtarCabrakan

VS

Bans
ThothLancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,327
463
6,161
17,644
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
RevrenXx
Baron Samedi
13
0 / 4 / 0
7,605
423
4,480
11,694
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 3 / 0
8,340
463
2,772
14,257
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
11
0 / 1 / 0
6,503
361
2,695
12,267
8,720
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
14
0 / 4 / 1
8,182
455
8,804
14,148
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
3
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
5
2.75
W
Danzaburou
BLACKESTKING
Danzaburou
5
0
6
8
W
Sylvanus
DarksilverGL
Sylvanus
3
0
3
4.5
W
Ganesha
HorusOrTroll
Ganesha
0
1
10
5
L
2
3
0
0.67
W
Hades
Memincito
Hades
4
0
3
5.5
L
Baron Samedi
RevrenXx
Baron Samedi
0
4
0
0
L
0
3
0
0
L
Hercules
0
1
0
0
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,083
Damage
24,912
58,338
Taken
70,010
34,882
Mitigated
37,559
33,241
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,150
4,754
680
5,926
12,249
4,788
4,083
301
11,948
0
90,434
W
Danzaburou
BLACKESTKING
Danzaburou
11,737
3,527
0
8,953
13,768
6,551
2,016
2,011
11,427
0
105,861
W
Sylvanus
DarksilverGL
Sylvanus
11,057
3,246
1,780
5,799
9,103
5,751
1,413
1,985
6,545
68,225
16,992
W
Ganesha
HorusOrTroll
Ganesha
4,791
571
0
3,965
16,513
14,202
0
1,595
14,877
30,420
421
L
6,161
1,018
0
3,020
17,644
6,572
0
6,322
11,322
0
85,523
W
Hades
Memincito
Hades
9,348
656
1,036
5,102
6,705
3,590
1,189
1,290
5,415
58,773
0
L
Baron Samedi
RevrenXx
Baron Samedi
4,480
307
278
2,511
11,694
5,335
0
5,300
6,394
59,946
0
L
2,772
104
0
5,030
14,257
12,119
540
6,249
8,008
51,230
0
L
Hercules
2,695
1,025
0
2,786
12,267
8,720
0
4,328
7,939
0
28,823
L
Ullr
8,804
3,049
0
618
14,148
4,813
0
1,472
12,676
0
68,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
38,957
630
Minions Killed
488
0
Camps Cleared
0
1,781,414
Distance Traveled
1,823,952
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,729
596
152
8
0
340,416
6
W
Danzaburou
11,106
617
152
8
0
379,942
6
W
Sylvanus
11,513
640
177
10
0
312,768
6
W
Ganesha
9,412
523
8
0
0
384,740
13
L
Pele
8,327
463
129
7
0
409,037
4
W
Hades
10,000
556
141
8
0
363,548
3
L
Baron Samedi
7,605
423
100
6
0
337,548
6
L
Artio
8,340
463
103
6
0
365,546
3
L
Hercules
6,503
361
44
2
0
399,038
5
L
Ullr
8,182
455
112
6
0
312,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role