Player Matchup

Eset
Eset
DF tex223
Eset
Level 128
God Stats
2W - 8L
1,227 SR
Queue Stats
523W - 538L
1,434 Elo+
Party 1
Ganesha
Ganesha
Fishyswords
Ganesha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
Ki11ER5972
Cernunnos
Level 67
God Stats
16W - 9L
1,599 SR
Queue Stats
436W - 474L
1,419 Elo+
Party 1
Horus
Horus
MrMeeksee
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Poseidon
Poseidon
XReaper509CrewX
Poseidon
Level 109
God Stats
20W - 21L
1,556 SR
Queue Stats
453W - 484L
1,436 Elo+
Party 1
Team Averages
Level 72
1,476 SR
1,375 Elo+

VS

Team Averages
Level 73
1,555 SR
1,393 Elo+
Cthulhu
Cthulhu
CAMLOKO
Cthulhu
Level 24
God Stats
6W - 2L
1,743 SR
Queue Stats
71W - 113L
1,367 Elo+
Party 3
Ra
Ra
JakedPotato
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,316 Elo+
Solo
Bellona
Bellona
Madolche_Yanzin
Bellona
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 223L
1,370 Elo+
Party 3
Sobek
Sobek
ThwipThwip329
Sobek
Level 126
God Stats
3W - 1L
1,489 SR
Queue Stats
66W - 47L
1,530 Elo+
Solo
Hera
Hera
crosteteu
Hera
Level 85
God Stats
11W - 3L
1,542 SR
Queue Stats
287W - 323L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 5 / 8
10,316
645
15,753
13,814
8,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Fishyswords
Ganesha
18
1 / 4 / 10
10,369
648
11,521
21,035
32,370
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Ki11ER5972
Cernunnos
17
6 / 8 / 6
10,774
673
26,751
22,910
14,225
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
MrMeeksee
Horus
15
2 / 8 / 5
9,373
586
9,405
21,557
19,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
19
4 / 6 / 4
10,936
684
19,756
14,708
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAMLOKO
Cthulhu
18
3 / 3 / 18
11,320
708
15,684
30,563
26,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 2 / 16
12,412
776
19,294
16,744
7,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 15
12,377
774
13,370
20,307
21,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 16
11,963
748
9,174
42,936
54,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
20
7 / 2 / 20
12,607
788
29,065
12,857
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
15
Kills
31
31
Deaths
15
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAMLOKO
Cthulhu
3
3
18
4
L
Eset
2
5
8
1.2
L
Ganesha
Fishyswords
Ganesha
1
4
10
1.5
W
7
2
16
7.5
L
Cernunnos
Ki11ER5972
Cernunnos
6
8
6
1.13
W
10
2
15
8.75
L
Horus
MrMeeksee
Horus
2
8
5
0.56
W
4
6
16
2
L
Poseidon
4
6
4
1
W
Hera
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,186
Damage
86,587
94,024
Taken
123,407
82,741
Mitigated
116,538
28,253
Healing
70,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAMLOKO
Cthulhu
15,684
428
5,694
9,727
30,563
26,772
1,307
11,448
19,115
28,322
0
L
Eset
15,753
965
4,177
2,819
13,814
8,315
281
11,705
2,109
32,287
0
L
Ganesha
Fishyswords
Ganesha
11,521
822
805
2,047
21,035
32,370
199
14,609
6,426
21,078
0
W
19,294
2,085
20,205
10,067
16,744
7,797
2,964
9,158
7,586
53,642
0
L
Cernunnos
Ki11ER5972
Cernunnos
26,751
15,917
2,065
3,779
22,910
14,225
342
18,573
4,337
0
52,519
W
13,370
1,522
4,604
3,284
20,307
21,877
1,651
8,778
11,529
48
22,885
L
Horus
MrMeeksee
Horus
9,405
4,163
5,259
3,753
21,557
19,348
0
16,970
4,587
0
14,540
W
9,174
474
853
12,793
42,936
54,290
1,962
12,413
30,523
19,763
0
L
Poseidon
19,756
575
1,720
1,829
14,708
8,483
0
11,408
3,300
44,464
0
W
Hera
29,065
6,413
966
2,057
12,857
5,802
2,384
5,233
7,624
49,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
60,679
150
Minions Killed
179
0
Camps Cleared
0
1,336,360
Distance Traveled
1,556,666
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,320
708
35
2
0
315,250
0
L
Eset
10,316
645
36
2
0
295,992
0
L
Ganesha
10,369
648
0
0
0
276,398
4
W
Ra
12,412
776
68
4
0
314,050
0
L
Cernunnos
10,774
673
53
3
0
236,609
0
W
Bellona
12,377
774
16
1
0
316,497
0
L
Horus
9,373
586
17
1
0
250,927
0
W
Sobek
11,963
748
19
1
0
293,214
0
L
Poseidon
10,936
684
44
3
0
276,434
0
W
Hera
12,607
788
41
3
0
317,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role