Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SnifflyThread50
Jing Wei
Level 118
God Stats
7W - 5L
1,558 SR
Queue Stats
260W - 294L
1,346 Elo+
Party 2
Chang'e
Chang'e
TXGAMER214
Chang'e
Level 109
God Stats
1W - 2L
1,224 SR
Queue Stats
197W - 187L
1,444 Elo+
Solo
Amaterasu
Amaterasu
bbroeck
Amaterasu
Level 100
God Stats
3W - 2L
1,709 SR
Queue Stats
123W - 116L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
this CANTRELL
Cthulhu
Level 98
God Stats
5W - 2L
1,826 SR
Queue Stats
111W - 136L
1,386 Elo+
Party 2
Team Averages
Level 98
1,564 SR
1,425 Elo+

VS

Team Averages
Level 84
1,583 SR
1,398 Elo+
Guan Yu
Guan Yu
Duddo Uzumaki
Guan Yu
Level 88
God Stats
2W - 0L
1,329 SR
Queue Stats
16W - 19L
1,380 Elo+
Solo
Cerberus
Cerberus
Max1mus2Dec1mus
Cerberus
Level 112
God Stats
3W - 1L
1,662 SR
Queue Stats
63W - 76L
1,402 Elo+
Party 1
Discordia
Discordia
nazerite767
Discordia
Level 27
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 14L
1,405 Elo+
Party 1
Bastet
Bastet
penitrator272
Bastet
Level 115
God Stats
6W - 1L
1,749 SR
Queue Stats
63W - 72L
1,393 Elo+
Solo
Ares
Ares
shadesblades
Ares
Level 79
God Stats
4W - 2L
1,480 SR
Queue Stats
61W - 78L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 2 / 7
7,932
793
13,642
6,485
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
12
2 / 5 / 4
7,031
703
8,554
9,657
3,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TXGAMER214
Chang'e
11
1 / 6 / 4
6,923
692
2,760
9,845
3,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
bbroeck
Amaterasu
14
5 / 5 / 4
8,533
853
8,410
15,638
13,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
15
2 / 3 / 7
7,935
794
10,276
10,186
9,937
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
6 / 2 / 12
8,392
839
6,561
17,812
19,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
15
4 / 3 / 12
8,445
845
11,410
14,467
6,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
nazerite767
Discordia
16
2 / 1 / 14
8,441
844
12,243
6,313
2,955
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 8
8,081
808
7,229
10,488
8,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 4 / 14
8,797
880
6,683
16,720
17,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
13
Kills
21
21
Deaths
13
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
2
7
3.25
W
Guan Yu
6
2
12
6
W
Cerberus
4
3
12
3.33
L
Jing Wei
2
5
4
0.8
L
Chang'e
TXGAMER214
Chang'e
1
6
4
0.5
L
Amaterasu
bbroeck
Amaterasu
5
5
4
1.4
W
Discordia
nazerite767
Discordia
2
1
14
9
W
4
3
8
2.67
W
5
4
14
3
L
Cthulhu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
44,126
51,811
Taken
65,800
34,261
Mitigated
55,468
12,833
Healing
32,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
13,642
1,662
715
2,232
6,485
3,173
82
3,432
3,053
26,095
0
W
Guan Yu
6,561
1,148
9,912
10,145
17,812
19,736
80
6,377
11,435
0
10,930
W
Cerberus
11,410
264
1,288
4,054
14,467
6,632
0
7,700
6,767
24,096
0
L
Jing Wei
8,554
5,717
464
271
9,657
3,868
0
6,636
3,021
0
15,519
L
Chang'e
TXGAMER214
Chang'e
2,760
320
910
1,228
9,845
3,411
0
6,461
3,384
8,091
0
L
Amaterasu
bbroeck
Amaterasu
8,410
3,826
1,160
3,702
15,638
13,872
0
7,405
8,233
0
12,534
W
Discordia
nazerite767
Discordia
12,243
937
552
1,121
6,313
2,955
96
3,293
3,020
29,095
0
W
7,229
2,081
67
990
10,488
8,508
610
4,178
6,310
0
9,653
W
6,683
481
1,922
2,517
16,720
17,637
191
5,130
11,590
12,185
0
L
Cthulhu
10,276
414
894
1,257
10,186
9,937
0
6,402
3,784
21,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
42,156
83
Minions Killed
98
0
Camps Cleared
0
893,502
Distance Traveled
983,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,932
793
28
3
0
181,749
0
W
Guan Yu
8,392
839
10
1
0
215,273
0
W
Cerberus
8,445
845
40
4
0
200,414
1
L
Jing Wei
7,031
703
12
1
0
172,941
0
L
Chang'e
6,923
692
10
1
0
155,586
0
L
Amaterasu
8,533
853
7
1
0
206,094
1
W
Discordia
8,441
844
38
4
0
183,921
0
W
Bastet
8,081
808
4
0
0
202,677
0
W
Ares
8,797
880
6
1
0
181,222
0
L
Cthulhu
7,935
794
26
3
0
177,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role