Player Matchup

Sun Wukong
Sun Wukong
BogWater11
Sun Wukong
Level 152
God Stats
64W - 65L
1,562 SR
Queue Stats
65W - 66L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
GhanaPallbearer
Baron Samedi
Level 159
God Stats
12W - 6L
1,682 SR
Queue Stats
230W - 237L
1,528 Elo+
Party 3
Serqet
Serqet
LiLTruck9
Serqet
Level 160
God Stats
13W - 14L
1,520 SR
Queue Stats
400W - 382L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
Pi11MaN
Jing Wei
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,550 Elo+
Party 1
Ares
Ares
zbra1337
Ares
Level 148
God Stats
9W - 5L
1,649 SR
Queue Stats
331W - 322L
1,581 Elo+
Party 1
Team Averages
Level 155
1,583 SR
1,557 Elo+

VS

Team Averages
Level 89
1,572 SR
1,537 Elo+
Kuzenbo
Kuzenbo
BroodSole
Kuzenbo
Level 128
God Stats
10W - 4L
1,846 SR
Queue Stats
628W - 512L
1,573 Elo+
Party 2
Anhur
Anhur
Spxitt-
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,393 Elo+
Solo
Tiamat
Tiamat
StigBeppers
Tiamat
Level 106
God Stats
2W - 1L
1,294 SR
Queue Stats
455W - 394L
1,573 Elo+
Party 2
Scylla
Scylla
Wingedcatts
Scylla
Level 81
God Stats
3W - 2L
1,552 SR
Queue Stats
289W - 260L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
cmh09
Guan Yu
Level 115
God Stats
23W - 14L
1,669 SR
Queue Stats
512W - 429L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BogWater11
Sun Wukong
13
0 / 1 / 6
7,077
708
6,780
9,309
5,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GhanaPallbearer
Baron Samedi
15
2 / 1 / 6
7,932
793
9,143
6,752
3,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LiLTruck9
Serqet
14
4 / 1 / 2
7,903
790
8,014
8,722
4,954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Pi11MaN
Jing Wei
14
2 / 0 / 3
7,360
736
5,578
8,925
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
2 / 0 / 6
8,160
816
11,300
12,898
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BroodSole
Kuzenbo
14
1 / 2 / 2
7,386
739
8,508
13,223
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Spxitt-
Anhur
12
1 / 2 / 1
6,848
685
2,331
7,516
3,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
1 / 2 / 0
7,226
723
6,408
8,299
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
0 / 2 / 2
6,809
681
6,868
6,037
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
cmh09
Guan Yu
12
0 / 3 / 1
6,637
664
6,327
12,282
9,740
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
10
Kills
3
3
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BogWater11
Sun Wukong
0
1
6
3
L
Kuzenbo
BroodSole
Kuzenbo
1
2
2
1
W
Baron Samedi
GhanaPallbearer
Baron Samedi
2
1
6
5
W
Serqet
LiLTruck9
Serqet
4
1
2
5
W
Jing Wei
Pi11MaN
Jing Wei
2
0
3
3.5
L
Anhur
Spxitt-
Anhur
1
2
1
0.75
L
Tiamat
1
2
0
0.5
L
Scylla
0
2
2
0.5
L
Guan Yu
cmh09
Guan Yu
0
3
1
0.17
W
Ares
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
30,442
46,606
Taken
47,357
28,562
Mitigated
35,404
17,110
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BogWater11
Sun Wukong
6,780
1,219
0
2,727
9,309
5,484
621
3,114
5,982
0
19,894
L
Kuzenbo
BroodSole
Kuzenbo
8,508
3,598
489
2,386
13,223
14,827
0
6,566
6,657
24,207
0
W
Baron Samedi
GhanaPallbearer
Baron Samedi
9,143
772
2,572
3,556
6,752
3,468
764
4,945
1,387
34,280
0
W
Serqet
LiLTruck9
Serqet
8,014
1,349
0
971
8,722
4,954
0
3,695
4,794
0
23,893
W
Jing Wei
Pi11MaN
Jing Wei
5,578
4,917
0
2,667
8,925
3,357
532
4,328
4,286
0
24,906
L
Anhur
Spxitt-
Anhur
2,331
1,145
0
374
7,516
3,317
0
4,393
3,123
0
12,726
L
Tiamat
6,408
825
0
1,174
8,299
5,304
0
1,565
6,534
26,742
0
L
Scylla
6,868
1,069
0
0
6,037
2,216
0
2,585
2,905
21,069
0
L
Guan Yu
cmh09
Guan Yu
6,327
1,086
1,194
1,972
12,282
9,740
0
5,334
6,886
0
13,087
W
Ares
11,300
477
101
4,516
12,898
11,299
105
4,126
8,373
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
34,906
195
Minions Killed
163
0
Camps Cleared
0
1,092,589
Distance Traveled
991,486
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,077
708
35
4
0
219,191
3
L
Kuzenbo
7,386
739
37
4
0
225,570
3
W
Baron Samedi
7,932
793
67
7
0
195,007
3
W
Serqet
7,903
790
42
4
0
230,328
2
W
Jing Wei
7,360
736
37
4
0
221,988
0
L
Anhur
6,848
685
25
3
0
152,711
3
L
Tiamat
7,226
723
47
5
0
206,601
1
L
Scylla
6,809
681
38
4
0
184,601
2
L
Guan Yu
6,637
664
16
2
0
222,003
2
W
Ares
8,160
816
14
1
0
226,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role