Player Matchup

Jing Wei
Jing Wei
ChickenD
Jing Wei
Level 58
God Stats
2W - 3L
1,496 SR
Queue Stats
59W - 57L
1,438 Elo+
Party 2
Shiva
Shiva
ElDillPickle
Shiva
Level 49
God Stats
1W - 3L
1,435 SR
Queue Stats
27W - 36L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
Lost_Penguin15
Cernunnos
Level 84
God Stats
1W - 1L
1,220 SR
Queue Stats
41W - 31L
1,487 Elo+
Party 2
Team Averages
Level 64
1,383 SR
1,453 Elo+

VS

Team Averages
Level 66
1,489 SR
1,409 Elo+
Guan Yu
Guan Yu
Ezbw123
Guan Yu
Level 96
God Stats
5W - 12L
1,381 SR
Queue Stats
101W - 151L
1,403 Elo+
Party 1
Charybdis
Charybdis
JxGHIDORAHxJ
Charybdis
Level 34
God Stats
4W - 4L
1,587 SR
Queue Stats
96W - 122L
1,396 Elo+
Solo
Hera
Hera
Lew 4L
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChickenD
Jing Wei
16
6 / 2 / 10
11,964
748
19,434
19,386
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 11
12,215
763
12,316
21,733
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Lost_Penguin15
Cernunnos
16
7 / 3 / 6
11,587
724
12,379
16,417
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ezbw123
Guan Yu
15
1 / 5 / 6
10,227
639
13,321
22,070
30,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JxGHIDORAHxJ
Charybdis
15
5 / 6 / 2
10,838
677
11,940
15,012
6,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Lew 4L
Hera
14
1 / 6 / 5
9,827
614
14,440
10,487
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
7
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChickenD
Jing Wei
6
2
10
5.5
W
4
2
11
4.75
L
Guan Yu
Ezbw123
Guan Yu
1
5
6
0.8
L
Charybdis
JxGHIDORAHxJ
Charybdis
5
6
2
1
L
Hera
Lew 4L
Hera
1
6
5
0.58
W
Cernunnos
Lost_Penguin15
Cernunnos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,129
Damage
39,701
57,536
Taken
47,569
34,447
Mitigated
41,658
15,160
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChickenD
Jing Wei
19,434
12,384
0
6,894
19,386
6,884
1,423
5,546
13,326
0
61,089
W
12,316
1,318
103
5,374
21,733
21,145
178
6,353
15,085
0
40,005
L
Guan Yu
Ezbw123
Guan Yu
13,321
1,396
899
2,940
22,070
30,440
140
0
22,070
0
27,391
L
Charybdis
JxGHIDORAHxJ
Charybdis
11,940
5,230
0
503
15,012
6,986
748
21
14,991
0
30,796
L
Hera
Lew 4L
Hera
14,440
4,625
0
154
10,487
4,232
287
185
10,302
46,157
0
W
Cernunnos
Lost_Penguin15
Cernunnos
12,379
4,861
0
2,789
16,417
6,418
613
3,122
12,769
0
49,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
30,892
190
Minions Killed
147
7
Camps Cleared
5
894,967
Distance Traveled
800,349
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,964
748
74
5
3
306,191
1
W
Shiva
12,215
763
41
3
1
317,883
0
L
Guan Yu
10,227
639
37
2
1
295,631
1
L
Charybdis
10,838
677
48
3
3
256,826
1
L
Hera
9,827
614
62
4
1
247,892
0
W
Cernunnos
11,587
724
75
5
3
270,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role