Player Matchup

Ares
Ares
BootyyEater
Ares
Level 41
God Stats
3W - 5L
1,602 SR
Queue Stats
152W - 143L
1,448 Elo+
Party 3
Arachne
Arachne
JBiIIionaire
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,269 Elo+
Party 3
Sol
Sol
brobotgaming
Sol
Level 39
God Stats
2W - 2L
1,545 SR
Queue Stats
99W - 97L
1,531 Elo+
Solo
Hou Yi
Hou Yi
l Oblivion l
Hou Yi
Level 157
God Stats
7W - 12L
1,508 SR
Queue Stats
295W - 291L
1,479 Elo+
Party 3
Hades
Hades
vfontz
Hades
Level 121
God Stats
17W - 16L
1,572 SR
Queue Stats
103W - 111L
1,448 Elo+
Party 3
Team Averages
Level 83
1,546 SR
1,435 Elo+

VS

Team Averages
Level 86
1,675 SR
1,507 Elo+
Janus
Janus
AbsurdPhoenix38
Janus
Level 44
God Stats
2W - 0L
1,710 SR
Queue Stats
64W - 67L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
J0SHUA O29
Guan Yu
Level 125
God Stats
5W - 3L
1,499 SR
Queue Stats
152W - 137L
1,503 Elo+
Party 1
Artio
Artio
Phantomwarlord3
Artio
Level 21
God Stats
2W - 2L
1,927 SR
Queue Stats
4W - 5L
1,576 Elo+
Party 2
Ratatoskr
Ratatoskr
Retrogame777
Ratatoskr
Level 110
God Stats
10W - 5L
1,664 SR
Queue Stats
168W - 155L
1,440 Elo+
Solo
Neith
Neith
Znithh
Neith
Level 128
God Stats
2W - 0L
1,578 SR
Queue Stats
12W - 13L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,810
441
5,190
15,555
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JBiIIionaire
Arachne
16
8 / 5 / 3
10,308
515
11,105
19,324
8,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 7
9,877
494
8,177
12,426
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
13
0 / 5 / 1
8,324
416
8,266
13,383
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
vfontz
Hades
17
6 / 1 / 5
10,898
545
18,514
16,739
9,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,669
483
7,390
10,210
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
J0SHUA O29
Guan Yu
18
1 / 3 / 0
10,726
536
7,783
14,049
13,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 8
10,438
522
6,110
21,985
25,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Retrogame777
Ratatoskr
15
1 / 7 / 4
9,483
474
6,715
19,495
8,164
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Znithh
Neith
18
12 / 2 / 3
11,879
594
21,806
16,998
8,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
17
17
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
0
4
4
0.5
W
Guan Yu
J0SHUA O29
Guan Yu
1
3
0
0.33
L
Arachne
JBiIIionaire
Arachne
8
5
3
1.9
W
2
1
8
6
W
Ratatoskr
Retrogame777
Ratatoskr
1
7
4
0.43
W
Neith
Znithh
Neith
12
2
3
6.75
L
2
2
7
2.75
L
Hou Yi
0
5
1
0.1
L
Hades
vfontz
Hades
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
49,804
77,427
Taken
82,737
46,896
Mitigated
60,576
23,840
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,390
265
62
1,934
10,210
4,533
828
3,293
6,917
89,320
0
L
5,190
598
403
1,980
15,555
16,934
437
2,999
12,556
39,314
0
W
Guan Yu
J0SHUA O29
Guan Yu
7,783
976
85
4,577
14,049
13,764
1,039
7,719
6,330
0
78,578
L
Arachne
JBiIIionaire
Arachne
11,105
7,746
0
4,608
19,324
8,897
588
3,198
16,126
0
48,418
W
6,110
1,149
1,592
8,017
21,985
25,755
24
7,242
14,743
36,162
0
W
Ratatoskr
Retrogame777
Ratatoskr
6,715
2,612
24
2,044
19,495
8,164
1,581
9,046
10,449
0
70,847
W
Neith
Znithh
Neith
21,806
12,826
0
5,376
16,998
8,360
4,698
4,196
12,802
0
111,055
L
8,177
2,053
0
6,127
12,426
5,250
0
3,919
8,507
78,529
10,348
L
Hou Yi
8,266
3,681
0
1,836
13,383
5,954
2,403
2,271
11,112
0
71,130
L
Hades
vfontz
Hades
18,514
2,328
391
8,495
16,739
9,861
482
1,113
14,784
91,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
52,195
495
Minions Killed
615
0
Camps Cleared
0
1,787,220
Distance Traveled
1,894,684
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,669
483
135
7
0
358,006
5
L
Ares
8,810
441
42
2
0
392,207
3
W
Guan Yu
10,726
536
144
7
0
382,193
4
L
Arachne
10,308
515
57
3
0
405,961
7
W
Artio
10,438
522
39
2
0
401,571
4
W
Ratatoskr
9,483
474
125
6
0
405,320
0
W
Neith
11,879
594
172
9
0
347,594
0
L
Sol
9,877
494
145
7
0
357,339
3
L
Hou Yi
8,324
416
105
5
0
291,758
3
L
Hades
10,898
545
146
7
0
339,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role