Player Matchup

Baron Samedi
Baron Samedi
CantBeJay
Baron Samedi
Level 109
God Stats
10W - 20L
1,370 SR
Queue Stats
260W - 299L
1,442 Elo+
Solo
Geb
Geb
Cubeta Malvada
Geb
Level 110
God Stats
29W - 15L
1,734 SR
Queue Stats
115W - 83L
1,649 Elo+
Party 1
Anhur
Anhur
OmgSantiRex
Anhur
Level 128
God Stats
1W - 4L
1,665 SR
Queue Stats
164W - 123L
1,658 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,583 Elo+

VS

Team Averages
Level 133
1,626 SR
1,514 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jerforce13
Kukulkan
Level 118
God Stats
3W - 1L
1,722 SR
Queue Stats
68W - 100L
1,466 Elo+
Solo
Lancelot
Lancelot
zxXOUTLAWXxz
Lancelot
Level 160
God Stats
4W - 7L
1,655 SR
Queue Stats
223W - 202L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantBeJay
Baron Samedi
13
0 / 2 / 1
8,276
591
7,530
10,047
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
8,964
640
2,856
6,996
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 2 / 1
8,711
622
5,348
11,677
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 0 / 1
10,171
727
7,588
8,661
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Jerforce13
Kukulkan
15
1 / 0 / 3
9,557
683
8,607
4,785
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
zxXOUTLAWXxz
Lancelot
14
0 / 1 / 3
8,954
640
9,930
9,617
3,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
L
Baron Samedi
CantBeJay
Baron Samedi
0
2
1
0.25
L
1
0
0
1
W
Kukulkan
Jerforce13
Kukulkan
1
0
3
2.5
L
0
2
1
0.25
W
Lancelot
zxXOUTLAWXxz
Lancelot
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
26,125
28,720
Taken
23,063
16,122
Mitigated
9,968
9,084
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,588
1,946
1,057
3,694
8,661
3,990
1,253
4,308
4,098
0
44,913
L
Baron Samedi
CantBeJay
Baron Samedi
7,530
869
517
3,446
10,047
6,156
0
3,742
6,305
28,166
0
L
2,856
285
0
2,388
6,996
5,074
0
2,620
4,376
7,234
0
W
Kukulkan
Jerforce13
Kukulkan
8,607
708
0
1,317
4,785
2,071
907
2,425
2,136
41,759
0
L
5,348
2,426
0
2,733
11,677
4,892
0
2,441
9,236
0
43,197
W
Lancelot
zxXOUTLAWXxz
Lancelot
9,930
1,628
0
2,250
9,617
3,907
750
4,053
5,337
0
34,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
28,682
162
Minions Killed
201
3
Camps Cleared
11
637,456
Distance Traveled
830,995
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,171
727
88
6
3
278,494
1
L
Baron Samedi
8,276
591
63
5
0
219,792
5
L
Geb
8,964
640
8
1
1
189,819
3
W
Kukulkan
9,557
683
74
5
3
237,331
3
L
Anhur
8,711
622
91
7
2
227,845
2
W
Lancelot
8,954
640
39
3
5
315,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role