Player Matchup

Xbalanque
Xbalanque
Bowman20x
Xbalanque
Level 82
God Stats
17W - 15L
1,578 SR
Queue Stats
17W - 17L
1,530 Elo+
Party 2
Chang'e
Chang'e
FranticAgate0
Chang'e
Level 128
God Stats
13W - 8L
1,619 SR
Queue Stats
23W - 26L
1,514 Elo+
Party 2
Achilles
Achilles
GerrBear
Achilles
Level 157
God Stats
3W - 4L
1,389 SR
Queue Stats
151W - 179L
1,496 Elo+
Party 3
Nox
Nox
Trashymuffin99
Nox
Level 107
God Stats
2W - 5L
1,434 SR
Queue Stats
65W - 60L
1,554 Elo+
Party 3
Cupid
Cupid
Vannah0723
Cupid
Level 68
God Stats
14W - 13L
1,506 SR
Queue Stats
98W - 98L
1,491 Elo+
Party 3
Team Averages
Level 108
1,505 SR
1,517 Elo+

VS

Team Averages
Level 102
1,383 SR
1,425 Elo+
Heimdallr
Heimdallr
EXALTED62611
Heimdallr
Level 109
God Stats
39W - 55L
1,383 SR
Queue Stats
532W - 591L
1,407 Elo+
Party 1
Sol
Sol
OliverCage
Sol
Level 52
God Stats
5W - 5L
1,310 SR
Queue Stats
80W - 109L
1,370 Elo+
Solo
Mercury
Mercury
VodooSik
Mercury
Level 160
God Stats
49W - 64L
1,455 SR
Queue Stats
1,699W - 1,844L
1,429 Elo+
Party 1
Agni
Agni
iiDrax9157
Agni
Level 64
God Stats
0W - 5L
1,237 SR
Queue Stats
109W - 143L
1,480 Elo+
Solo
Atlas
Atlas
ragealphabo
Atlas
Level 127
God Stats
31W - 23L
1,530 SR
Queue Stats
114W - 121L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bowman20x
Xbalanque
17
4 / 2 / 11
11,708
1,064
16,281
11,597
5,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
17
4 / 1 / 11
11,617
1,056
24,686
17,122
7,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GerrBear
Achilles
17
5 / 3 / 7
11,900
1,082
17,730
18,320
12,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 1 / 11
11,208
1,019
10,189
5,582
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
17
2 / 1 / 10
10,900
991
8,386
7,869
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EXALTED62611
Heimdallr
16
1 / 4 / 5
10,529
957
13,536
15,649
6,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 3 / 5
10,165
924
9,772
13,158
4,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
VodooSik
Mercury
16
4 / 5 / 4
11,365
1,033
12,812
15,359
5,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 3
10,169
924
8,298
15,158
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 1
10,608
964
11,704
23,590
19,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
17
Kills
8
8
Deaths
17
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bowman20x
Xbalanque
4
2
11
4.75
L
Heimdallr
EXALTED62611
Heimdallr
1
4
5
0.88
W
Chang'e
4
1
11
9.5
W
Achilles
GerrBear
Achilles
5
3
7
2.83
L
0
3
5
0.83
W
2
1
11
7.5
W
Cupid
2
1
10
7
L
Mercury
VodooSik
Mercury
4
5
4
1.2
L
0
4
3
0.38
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,272
Damage
56,122
60,490
Taken
82,914
31,226
Mitigated
41,547
21,397
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bowman20x
Xbalanque
16,281
6,344
0
0
11,597
5,083
0
7,151
4,446
0
38,202
L
Heimdallr
EXALTED62611
Heimdallr
13,536
7,377
0
1,616
15,649
6,568
0
5,916
9,541
0
29,857
W
Chang'e
24,686
1,251
2,674
7,335
17,122
7,513
0
7,802
9,320
41,218
0
W
Achilles
GerrBear
Achilles
17,730
6,478
0
5,551
18,320
12,535
0
8,965
9,355
0
40,439
L
9,772
4,901
94
3,934
13,158
4,271
0
7,548
5,552
33,546
0
W
10,189
218
0
1,214
5,582
2,566
0
2,693
2,889
25,360
0
W
Cupid
8,386
4,409
1,829
2,794
7,869
3,529
0
3,163
4,706
0
19,968
L
Mercury
VodooSik
Mercury
12,812
5,531
0
418
15,359
5,951
0
7,529
7,760
0
29,905
L
8,298
709
0
474
15,158
5,568
0
5,202
9,836
30,676
0
L
11,704
4,869
515
6,640
23,590
19,189
0
7,990
15,350
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
52,836
211
Minions Killed
207
12
Camps Cleared
6
1,172,677
Distance Traveled
988,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,708
1,064
59
5
1
206,844
0
L
Heimdallr
10,529
957
37
3
0
155,438
0
W
Chang'e
11,617
1,056
34
3
3
258,691
0
W
Achilles
11,900
1,082
39
4
7
252,235
1
L
Sol
10,165
924
62
6
4
160,905
0
W
Nox
11,208
1,019
41
4
1
247,084
1
W
Cupid
10,900
991
38
3
0
207,823
0
L
Mercury
11,365
1,033
41
4
0
258,658
1
L
Agni
10,169
924
56
5
2
195,406
0
L
Atlas
10,608
964
11
1
0
218,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role