Player Matchup

Rama
Rama
KingCarnage1881
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Lononster
Kali
Level 63
God Stats
4W - 6L
1,431 SR
Queue Stats
32W - 31L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVTripNipMcGee
Gilgamesh
Level 58
God Stats
0W - 4L
1,338 SR
Queue Stats
61W - 86L
1,405 Elo+
Party 3
Xing Tian
Xing Tian
Uncatchable7
Xing Tian
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 39L
1,466 Elo+
Party 2
Poseidon
Poseidon
avick95
Poseidon
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 64L
1,560 Elo+
Party 3
Team Averages
Level 33
1,454 SR
1,483 Elo+

VS

Team Averages
Level 102
1,526 SR
1,509 Elo+
Tyr
Tyr
Jhanstar
Tyr
Level 87
God Stats
3W - 8L
1,355 SR
Queue Stats
163W - 148L
1,437 Elo+
Solo
Da Ji
Da Ji
Orbyts
Da Ji
Level 157
God Stats
4W - 2L
1,402 SR
Queue Stats
204W - 180L
1,543 Elo+
Party 1
Bacchus
Bacchus
PeacefullChimp
Bacchus
Level 68
God Stats
4W - 3L
1,828 SR
Queue Stats
181W - 183L
1,427 Elo+
Solo
Neith
Neith
RoyalWeaver
Neith
Level 38
God Stats
1W - 2L
1,546 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 1
Anubis
Anubis
vittoneloke
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,924
423
1,233
4,596
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
11
1 / 3 / 0
6,712
479
4,825
12,757
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
TTVTripNipMcGee
Gilgamesh
10
0 / 2 / 1
6,658
476
6,192
14,043
10,700
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Uncatchable7
Xing Tian
9
0 / 1 / 0
6,029
431
3,417
9,801
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
avick95
Poseidon
12
0 / 2 / 0
7,065
505
4,196
4,806
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,738
624
7,670
11,211
9,431
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
Orbyts
Da Ji
13
5 / 0 / 3
8,402
600
8,104
11,852
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 6
7,413
530
4,305
9,836
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 1
7,504
536
2,680
6,080
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
3 / 0 / 3
9,004
643
4,020
8,196
4,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
1
0
0
L
Kali
1
3
0
0.33
W
Da Ji
Orbyts
Da Ji
5
0
3
6.5
W
0
0
6
3
W
0
0
1
0.5
L
Gilgamesh
TTVTripNipMcGee
Gilgamesh
0
2
1
0.25
L
Xing Tian
Uncatchable7
Xing Tian
0
1
0
0
L
Poseidon
avick95
Poseidon
0
2
0
0
W
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
26,779
46,003
Taken
47,175
24,757
Mitigated
32,167
9,416
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
800
0
4,439
11,211
9,431
174
807
10,404
0
57,285
L
1,233
1,078
0
2,028
4,596
1,480
0
1,266
3,330
0
32,982
L
Kali
4,825
2,072
0
2,493
12,757
5,273
0
3,566
9,191
0
41,257
W
Da Ji
Orbyts
Da Ji
8,104
3,300
0
5,383
11,852
5,053
0
1,563
10,289
0
62,637
W
4,305
212
266
3,281
9,836
10,769
394
3,426
6,410
19,075
2,061
W
2,680
934
0
2,946
6,080
2,765
1,061
1,344
4,736
0
58,227
L
Gilgamesh
TTVTripNipMcGee
Gilgamesh
6,192
1,795
0
1,143
14,043
10,700
0
383
13,660
0
37,179
L
Xing Tian
Uncatchable7
Xing Tian
3,417
137
0
2,978
9,801
5,900
0
1,831
7,970
22,208
0
L
Poseidon
avick95
Poseidon
4,196
735
0
774
4,806
1,404
0
877
3,929
57,653
0
W
Anubis
4,020
316
0
5,587
8,196
4,149
168
1,900
6,296
74,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
41,061
357
Minions Killed
454
0
Camps Cleared
0
1,388,135
Distance Traveled
1,393,848
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,738
624
106
8
0
302,130
4
L
Rama
5,924
423
65
5
0
225,132
0
L
Kali
6,712
479
80
6
0
316,584
2
W
Da Ji
8,402
600
88
6
0
305,606
3
W
Bacchus
7,413
530
29
2
0
269,338
0
W
Neith
7,504
536
93
7
0
278,942
1
L
Gilgamesh
6,658
476
65
5
0
256,818
2
L
Xing Tian
6,029
431
31
2
0
298,752
2
L
Poseidon
7,065
505
116
8
0
290,849
4
W
Anubis
9,004
643
138
10
0
237,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role