Player Matchup

Hachiman
Hachiman
AStonedTeddyBear
Hachiman
Level 29
God Stats
4W - 3L
1,587 SR
Queue Stats
297W - 149L
1,625 Elo+
Solo
Odin
Odin
ApathyAndy
Odin
Level 27
God Stats
2W - 4L
1,653 SR
Queue Stats
103W - 97L
1,500 Elo+
Party 1
Awilix
Awilix
Eatsoulz
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 2
Zhong Kui
Zhong Kui
StumpyGod
Zhong Kui
Level 117
God Stats
8W - 4L
1,684 SR
Queue Stats
329W - 286L
1,518 Elo+
Party 1
Freya
Freya
YellowBananas00
Freya
Level 109
God Stats
5W - 9L
1,410 SR
Queue Stats
525W - 533L
1,466 Elo+
Party 2
Team Averages
Level 61
1,567 SR
1,487 Elo+

VS

Team Averages
Level 111
1,528 SR
1,486 Elo+
Geb
Geb
Bonespinter
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Emrysdalek
Ah Muzen Cab
Level 127
God Stats
7W - 6L
1,604 SR
Queue Stats
222W - 237L
1,520 Elo+
Party 3
Chiron
Chiron
Kenzar666
Chiron
Level 122
God Stats
5W - 4L
1,495 SR
Queue Stats
343W - 347L
1,513 Elo+
Party 3
Skadi
Skadi
Orchunter824
Skadi
Level 121
God Stats
3W - 2L
1,371 SR
Queue Stats
204W - 177L
1,499 Elo+
Party 4
Vamana
Vamana
Walkinchubby
Vamana
Level 158
God Stats
29W - 13L
1,668 SR
Queue Stats
488W - 481L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
8,870
682
12,393
10,882
5,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 3
7,418
571
6,172
14,973
11,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Eatsoulz
Awilix
13
2 / 8 / 4
7,933
610
4,774
13,430
6,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
StumpyGod
Zhong Kui
16
2 / 6 / 4
9,622
740
16,570
17,675
11,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 6
8,171
629
11,362
15,693
7,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 17
10,094
776
8,686
16,825
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Emrysdalek
Ah Muzen Cab
19
6 / 0 / 17
11,284
868
17,671
15,022
7,970
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Kenzar666
Chiron
16
4 / 2 / 15
9,898
761
16,234
11,480
6,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 13
10,094
776
11,941
9,202
4,470
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
17
10 / 4 / 12
10,827
833
13,890
20,781
22,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
10
Kills
26
26
Deaths
10
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
2
6
3
0.58
W
1
3
17
3.17
L
Awilix
Eatsoulz
Awilix
2
8
4
0.5
W
Ah Muzen Cab
Emrysdalek
Ah Muzen Cab
6
0
17
14.5
W
Chiron
Kenzar666
Chiron
4
2
15
5.75
W
5
1
13
11.5
L
Zhong Kui
StumpyGod
Zhong Kui
2
6
4
0.67
W
Vamana
10
4
12
4
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
68,422
72,653
Taken
73,310
43,135
Mitigated
60,404
22,606
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,393
4,401
1,295
3,005
10,882
5,588
0
1,165
9,717
0
31,828
L
6,172
524
324
1,495
14,973
11,670
0
2,879
12,094
0
11,034
W
8,686
1,098
1,164
3,184
16,825
19,221
1,200
5,036
11,585
12,835
0
L
Awilix
Eatsoulz
Awilix
4,774
1,256
187
420
13,430
6,415
0
1,982
11,448
0
7,159
W
Ah Muzen Cab
Emrysdalek
Ah Muzen Cab
17,671
4,952
2,563
4,760
15,022
7,970
1,870
8,563
6,209
0
44,849
W
Chiron
Kenzar666
Chiron
16,234
4,624
4,116
2,534
11,480
6,377
3,314
4,502
6,773
0
34,794
W
11,941
5,452
2,063
1,658
9,202
4,470
1,420
4,076
5,030
0
27,906
L
Zhong Kui
StumpyGod
Zhong Kui
16,570
66
1,249
5,684
17,675
11,489
0
1,303
16,372
28,695
0
W
Vamana
13,890
6,750
2,228
7,521
20,781
22,366
438
4,802
15,781
0
21,478
L
11,362
2,713
860
8,087
15,693
7,973
0
1,357
14,336
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
52,197
143
Minions Killed
149
0
Camps Cleared
0
944,430
Distance Traveled
1,301,559
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,870
682
47
4
0
188,835
0
L
Odin
7,418
571
9
1
0
144,441
0
W
Geb
10,094
776
7
1
0
259,171
1
L
Awilix
7,933
610
8
1
0
199,094
2
W
Ah Muzen Cab
11,284
868
49
4
0
290,762
1
W
Chiron
9,898
761
33
3
0
236,438
0
W
Skadi
10,094
776
41
3
0
251,409
0
L
Zhong Kui
9,622
740
37
3
0
210,427
0
W
Vamana
10,827
833
19
1
0
263,779
0
L
Freya
8,171
629
42
3
0
201,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role