Player Matchup

Ne Zha
Ne Zha
BONESAW2352
Ne Zha
Level 68
God Stats
29W - 16L
1,530 SR
Queue Stats
207W - 193L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
ESX_Stevo1038
Cthulhu
Level 44
God Stats
6W - 2L
1,559 SR
Queue Stats
43W - 61L
1,355 Elo+
Solo
Cupid
Cupid
Erison1
Cupid
Level 46
God Stats
1W - 2L
1,104 SR
Queue Stats
77W - 109L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
RufusTheDoofus
Jormungandr
Level 87
God Stats
8W - 9L
1,406 SR
Queue Stats
221W - 227L
1,385 Elo+
Party 1
Hades
Hades
Teejaedaone
Hades
Level 49
God Stats
41W - 39L
1,535 SR
Queue Stats
83W - 113L
1,414 Elo+
Solo
Team Averages
Level 59
1,427 SR
1,380 Elo+

VS

Team Averages
Level 42
1,392 SR
1,287 Elo+
Izanami
Izanami
Captain Doogs
Izanami
Level 98
God Stats
98W - 70L
1,564 SR
Queue Stats
137W - 158L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Chick-Fil-Ah
Baron Samedi
Level 29
God Stats
57W - 61L
1,411 SR
Queue Stats
90W - 115L
1,327 Elo+
Party 2
Artio
Artio
ColSkynyrd
Artio
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 132L
1,388 Elo+
Solo
Achilles
Achilles
HaloFlame910
Achilles
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 9L
1,153 Elo+
Party 2
Susano
Susano
Shounenblast
Susano
Level 15
God Stats
19W - 33L
1,196 SR
Queue Stats
33W - 48L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 1 / 6
10,686
562
12,704
17,235
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
6 / 5 / 11
10,812
569
17,197
20,209
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Erison1
Cupid
16
6 / 6 / 6
10,235
539
7,755
13,255
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
RufusTheDoofus
Jormungandr
15
4 / 1 / 9
10,316
543
14,085
11,799
11,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 0 / 3
9,573
504
16,064
13,252
7,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
8 / 3 / 3
10,706
563
22,139
18,699
8,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Chick-Fil-Ah
Baron Samedi
13
1 / 6 / 5
7,811
411
9,054
14,363
7,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
12
1 / 4 / 9
8,527
449
4,770
21,606
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
HaloFlame910
Achilles
12
1 / 5 / 3
7,822
412
8,135
20,288
14,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
12
1 / 7 / 4
7,336
386
4,449
17,456
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
25
Kills
12
13
Deaths
25
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
1
6
9
L
Izanami
8
3
3
3.17
L
Baron Samedi
Chick-Fil-Ah
Baron Samedi
1
6
5
0.58
L
Artio
1
4
9
1.38
W
Cthulhu
6
5
11
2.3
W
Cupid
Erison1
Cupid
6
6
6
1.5
L
Achilles
HaloFlame910
Achilles
1
5
3
0.5
W
Jormungandr
RufusTheDoofus
Jormungandr
4
1
9
8.5
L
Susano
1
7
4
0.43
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,805
Damage
48,547
75,750
Taken
92,412
44,490
Mitigated
61,903
21,980
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,704
3,417
0
5,164
17,235
7,509
1,394
2,544
14,691
0
95,951
L
Izanami
22,139
15,290
0
8,635
18,699
8,468
983
9,179
9,520
0
112,183
L
Baron Samedi
Chick-Fil-Ah
Baron Samedi
9,054
1,271
1,897
3,723
14,363
7,474
0
7,686
6,677
43,577
0
L
Artio
4,770
864
780
4,485
21,606
23,385
223
8,800
12,806
14,678
816
W
Cthulhu
17,197
965
638
4,405
20,209
14,627
975
3,535
16,674
48,684
0
W
Cupid
Erison1
Cupid
7,755
3,735
1,385
3,705
13,255
4,246
3,005
3,876
9,379
0
56,054
L
Achilles
HaloFlame910
Achilles
8,135
1,751
0
2,626
20,288
14,931
222
14,065
6,223
0
36,905
W
Jormungandr
RufusTheDoofus
Jormungandr
14,085
3,951
0
716
11,799
11,028
1,401
791
11,008
62,825
786
L
Susano
4,449
577
0
3,419
17,456
7,645
0
7,278
10,178
0
45,171
W
16,064
2,564
542
5,425
13,252
7,080
624
3,915
9,337
70,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
42,202
436
Minions Killed
355
0
Camps Cleared
0
1,744,827
Distance Traveled
1,682,442
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,686
562
125
7
0
380,228
0
L
Izanami
10,706
563
155
8
0
331,652
0
L
Baron Samedi
7,811
411
67
4
0
314,976
0
L
Artio
8,527
449
18
1
0
357,760
0
W
Cthulhu
10,812
569
64
3
0
380,158
6
W
Cupid
10,235
539
87
5
0
305,713
3
L
Achilles
7,822
412
63
3
0
332,102
3
W
Jormungandr
10,316
543
86
5
0
354,402
1
L
Susano
7,336
386
52
3
0
345,952
1
W
Hades
9,573
504
74
4
0
324,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role