Player Matchup

Rama
Rama
DelusionalSnail
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Kennysly12
Ymir
Level 32
God Stats
15W - 11L
1,465 SR
Queue Stats
104W - 148L
1,316 Elo+
Party 3
Fenrir
Fenrir
Pack-O-Dawgz
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Chaac
Chaac
RonnyDonny223
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 2
Scylla
Scylla
Yukiwargr_320
Scylla
Level 121
God Stats
5W - 8L
1,382 SR
Queue Stats
124W - 139L
1,408 Elo+
Party 3
Team Averages
Level 40
1,469 SR
1,394 Elo+

VS

Team Averages
Level 107
1,510 SR
1,392 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AcidNinja2287
Arachne
Level 109
God Stats
9W - 5L
1,792 SR
Queue Stats
153W - 165L
1,408 Elo+
Solo
Hades
Hades
Its_Dad_
Hades
Level 104
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 1
Janus
Janus
Narlofd
Janus
Level 77
God Stats
1W - 2L
1,171 SR
Queue Stats
130W - 126L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
gutbreaker
Tsukuyomi
Level 122
God Stats
2W - 3L
1,585 SR
Queue Stats
170W - 174L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,584
465
5,761
9,067
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 4
6,164
514
3,404
10,284
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
6
1 / 5 / 0
4,549
379
1,655
7,127
2,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,967
497
6,946
10,008
6,338
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 1
6,519
543
3,041
5,833
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 0
7,080
590
5,944
10,224
6,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
11
4 / 0 / 4
6,970
581
4,335
7,779
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Its_Dad_
Hades
10
4 / 2 / 2
6,430
536
6,524
8,873
4,767
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
Narlofd
Janus
13
2 / 0 / 1
7,386
616
3,341
3,315
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
gutbreaker
Tsukuyomi
10
0 / 3 / 4
5,812
484
7,093
9,361
4,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
0
4
W
Arachne
4
0
4
6
L
2
3
1
0.83
W
Hades
Its_Dad_
Hades
4
2
2
2.5
L
1
2
4
1.5
W
Janus
Narlofd
Janus
2
0
1
2.5
L
Fenrir
1
5
0
0.2
L
0
3
0
0
L
1
1
1
1.5
W
Tsukuyomi
gutbreaker
Tsukuyomi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
27,237
42,319
Taken
39,552
20,725
Mitigated
20,114
7,638
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,944
1,617
0
6,106
10,224
6,703
0
0
10,224
0
38,040
W
Arachne
4,335
3,346
0
3,145
7,779
2,802
0
1,361
6,418
0
33,570
L
5,761
4,471
0
2,171
9,067
2,984
0
2,805
6,262
0
39,553
W
Hades
Its_Dad_
Hades
6,524
1,234
961
5,017
8,873
4,767
856
2,560
6,313
37,440
0
L
3,404
401
0
2,903
10,284
6,808
0
3,739
6,509
18,907
0
W
Janus
Narlofd
Janus
3,341
604
0
746
3,315
1,370
336
802
2,513
57,262
0
L
Fenrir
1,655
230
0
498
7,127
2,445
0
1,716
5,256
0
13,508
L
6,946
1,384
0
1,852
10,008
6,338
0
0
9,282
0
41,108
L
3,041
132
0
214
5,833
2,150
0
1,317
4,372
52,762
0
W
Tsukuyomi
gutbreaker
Tsukuyomi
7,093
2,018
0
2,488
9,361
4,472
168
1,722
7,639
0
31,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
33,678
295
Minions Killed
358
0
Camps Cleared
0
1,085,150
Distance Traveled
1,165,842
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,080
590
71
6
0
231,609
5
W
Arachne
6,970
581
65
5
0
268,746
3
L
Rama
5,584
465
56
5
0
189,713
2
W
Hades
6,430
536
69
6
0
198,132
2
L
Ymir
6,164
514
38
3
0
210,795
4
W
Janus
7,386
616
115
10
0
217,669
3
L
Fenrir
4,549
379
19
2
0
250,861
3
L
Chaac
5,967
497
77
6
0
207,758
0
L
Scylla
6,519
543
105
9
0
226,023
2
W
Tsukuyomi
5,812
484
38
3
0
249,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role