Player Matchup

Fenrir
Fenrir
Downed Star
Fenrir
Level 143
God Stats
1W - 1L
1,439 SR
Queue Stats
111W - 82L
1,554 Elo+
Party 1
Sol
Sol
Jag546
Sol
Level 64
God Stats
2W - 0L
1,476 SR
Queue Stats
68W - 45L
1,558 Elo+
Party 1
Terra
Terra
NormalEzra
Terra
Level 153
God Stats
1W - 0L
1,722 SR
Queue Stats
109W - 105L
1,517 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,543 Elo+

VS

Team Averages
Level 103
1,510 SR
1,443 Elo+
Izanami
Izanami
Wuero1828
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ullr
Ullr
Zzikr
Ullr
Level 146
God Stats
2W - 4L
1,548 SR
Queue Stats
13W - 16L
1,387 Elo+
Solo
Achilles
Achilles
xViperSharkx
Achilles
Level 133
God Stats
3W - 4L
1,481 SR
Queue Stats
62W - 64L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 2 / 3
10,840
723
13,392
19,080
21,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sol
Jag546
Sol
18
10 / 3 / 7
12,487
832
26,645
15,878
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
15
1 / 1 / 14
11,679
779
10,962
23,939
25,584
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Wuero1828
Izanami
13
0 / 9 / 1
8,948
597
7,675
17,521
8,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Zzikr
Ullr
15
3 / 5 / 3
11,289
753
12,422
16,313
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xViperSharkx
Achilles
14
1 / 4 / 2
10,165
678
8,759
25,600
27,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
3
4.25
W
Sol
Jag546
Sol
10
3
7
4.5
W
Terra
1
1
14
8
L
Izanami
Wuero1828
Izanami
0
9
1
0.06
L
Ullr
Zzikr
Ullr
3
5
3
0.9
L
Achilles
xViperSharkx
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,999
Damage
28,856
58,897
Taken
59,434
55,420
Mitigated
42,929
26,642
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,392
2,970
0
4,201
19,080
21,991
420
1,003
17,624
76
45,433
W
Sol
Jag546
Sol
26,645
11,174
0
6,564
15,878
7,845
2,364
48
15,830
58,860
6,951
W
Terra
10,962
1,240
5,427
10,450
23,939
25,584
204
0
20,665
26,159
0
L
Izanami
Wuero1828
Izanami
7,675
4,792
0
1,261
17,521
8,076
564
10,102
7,050
0
31,954
L
Ullr
Zzikr
Ullr
12,422
5,657
0
1,770
16,313
7,676
0
9,200
6,877
0
50,698
L
Achilles
xViperSharkx
Achilles
8,759
3,272
473
11,456
25,600
27,177
0
15,855
9,382
0
20,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
30,402
151
Minions Killed
143
10
Camps Cleared
4
847,635
Distance Traveled
737,348
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,840
723
54
4
3
297,603
2
W
Sol
12,487
832
72
5
6
242,347
2
W
Terra
11,679
779
25
2
1
307,685
3
L
Izanami
8,948
597
58
4
0
218,071
0
L
Ullr
11,289
753
72
5
4
262,025
0
L
Achilles
10,165
678
13
1
0
257,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role