Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alumentum1
Bacchus
Level 96
God Stats
13W - 11L
1,544 SR
Queue Stats
47W - 62L
1,430 Elo+
Party 1
Skadi
Skadi
Dinoman9877
Skadi
Level 69
God Stats
17W - 16L
1,526 SR
Queue Stats
40W - 54L
1,427 Elo+
Party 1
Arachne
Arachne
KICH99
Arachne
Level 89
God Stats
8W - 3L
1,707 SR
Queue Stats
378W - 366L
1,472 Elo+
Solo
Osiris
Osiris
XDeathsRequiemX
Osiris
Level 147
God Stats
4W - 5L
1,376 SR
Queue Stats
152W - 153L
1,379 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,442 Elo+

VS

Team Averages
Level 120
1,561 SR
1,485 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ArtForce01
Cthulhu
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 277L
1,446 Elo+
Solo
Tyr
Tyr
Migtoru
Tyr
Level 98
God Stats
6W - 6L
1,747 SR
Queue Stats
283W - 324L
1,497 Elo+
Party 2
Ra
Ra
PleasenoIfriend
Ra
Level 123
God Stats
1W - 1L
1,502 SR
Queue Stats
60W - 71L
1,497 Elo+
Party 3
Eset
Eset
Royaleous
Eset
Level 101
God Stats
5W - 5L
1,558 SR
Queue Stats
265W - 258L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 3 / 7
8,569
659
13,967
12,519
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Alumentum1
Bacchus
10
2 / 2 / 11
7,089
545
6,821
10,390
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 2 / 4
8,009
616
9,323
8,055
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
KICH99
Arachne
11
2 / 2 / 7
7,163
551
3,510
10,722
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 5
7,051
542
8,233
8,728
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 5 / 1
7,199
554
5,007
10,490
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ArtForce01
Cthulhu
9
3 / 6 / 2
6,347
488
9,466
12,443
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
10
0 / 2 / 3
6,365
490
6,521
11,378
9,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 2
6,763
520
5,210
8,085
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
10
3 / 6 / 4
6,887
530
4,484
13,041
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
24
Kills
10
10
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
7
3.5
L
Bastet
 
Bastet
2
5
1
0.5
W
Bacchus
Alumentum1
Bacchus
2
2
11
3.75
L
Cthulhu
ArtForce01
Cthulhu
3
6
2
0.67
W
10
2
4
6
W
Arachne
KICH99
Arachne
2
2
7
2.75
L
Tyr
0
2
3
0.75
L
2
5
2
0.6
L
Eset
3
6
4
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
30,688
50,414
Taken
55,437
30,317
Mitigated
26,618
16,451
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,967
1,319
0
7,105
12,519
6,988
0
4,123
8,356
69,654
0
L
Bastet
 
Bastet
5,007
1,282
0
1,794
10,490
3,332
69
6,766
3,724
0
35,748
W
Bacchus
Alumentum1
Bacchus
6,821
655
377
3,348
10,390
7,415
0
4,881
5,277
22,570
1,845
L
Cthulhu
ArtForce01
Cthulhu
9,466
866
529
2,613
12,443
6,368
0
3,603
8,669
23,214
0
W
9,323
3,838
0
1,528
8,055
3,084
439
3,761
4,060
0
48,420
W
Arachne
KICH99
Arachne
3,510
3,024
0
1,557
10,722
4,170
0
3,005
7,655
0
48,802
L
Tyr
6,521
746
0
3,356
11,378
9,983
0
2,771
7,903
0
39,116
L
5,210
354
267
2,032
8,085
2,978
74
2,120
5,875
33,113
0
L
Eset
4,484
482
202
680
13,041
3,957
0
5,100
7,782
32,791
0
W
8,233
1,188
0
2,536
8,728
8,660
133
2,753
5,906
0
45,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
33,561
381
Minions Killed
290
0
Camps Cleared
0
1,332,099
Distance Traveled
1,287,565
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,569
659
123
9
0
245,878
4
L
Bastet
7,199
554
68
5
0
257,695
4
W
Bacchus
7,089
545
31
2
0
249,726
7
L
Cthulhu
6,347
488
25
2
0
256,908
1
W
Skadi
8,009
616
79
6
0
279,614
3
W
Arachne
7,163
551
82
6
0
290,970
6
L
Tyr
6,365
490
63
5
0
270,157
2
L
Ra
6,763
520
76
6
0
251,325
3
L
Eset
6,887
530
58
4
0
251,480
1
W
Osiris
7,051
542
66
5
0
265,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role