Player Matchup

Cthulhu
Cthulhu
Hunted4FUN
Cthulhu
Level 103
God Stats
3W - 3L
1,575 SR
Queue Stats
83W - 83L
1,421 Elo+
Party 2
Ishtar
Ishtar
Slypanda819
Ishtar
Level 107
God Stats
4W - 9L
1,714 SR
Queue Stats
91W - 93L
1,468 Elo+
Party 2
Janus
Janus
luizfelipe3012
Janus
Level 107
God Stats
0W - 1L
1,317 SR
Queue Stats
14W - 25L
1,468 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,452 Elo+

VS

Team Averages
Level 91
1,587 SR
1,479 Elo+
Nu Wa
Nu Wa
Naz6678
Nu Wa
Level 60
God Stats
11W - 14L
1,615 SR
Queue Stats
17W - 25L
1,404 Elo+
Party 1
Odin
Odin
NgBingo
Odin
Level 145
God Stats
17W - 12L
1,621 SR
Queue Stats
155W - 148L
1,556 Elo+
Party 1
Cupid
Cupid
Rayzerbek
Cupid
Level 68
God Stats
44W - 45L
1,525 SR
Queue Stats
205W - 264L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hunted4FUN
Cthulhu
12
0 / 3 / 3
8,083
674
5,663
19,437
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
12
2 / 4 / 1
7,929
661
8,827
10,698
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 1
7,505
625
8,138
9,170
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Naz6678
Nu Wa
15
5 / 0 / 8
9,376
781
11,512
5,222
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
NgBingo
Odin
13
2 / 3 / 11
9,387
782
6,167
12,868
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Rayzerbek
Cupid
15
6 / 0 / 6
9,614
801
16,295
9,981
4,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hunted4FUN
Cthulhu
0
3
3
0.5
W
Nu Wa
Naz6678
Nu Wa
5
0
8
9
W
Odin
NgBingo
Odin
2
3
11
2.5
W
Cupid
Rayzerbek
Cupid
6
0
6
9
L
Ishtar
2
4
1
0.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
33,974
39,305
Taken
28,071
20,210
Mitigated
19,211
7,510
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hunted4FUN
Cthulhu
5,663
734
286
5,974
19,437
12,882
0
5,593
13,844
24,686
0
W
Nu Wa
Naz6678
Nu Wa
11,512
2,716
0
1,510
5,222
2,277
1,449
3,373
1,849
33,307
0
W
Odin
NgBingo
Odin
6,167
1,047
65
2,892
12,868
12,613
419
6,649
6,219
234
18,666
W
Cupid
Rayzerbek
Cupid
16,295
8,598
1,742
4,548
9,981
4,321
945
4,086
5,895
0
46,848
L
Ishtar
8,827
5,247
0
1,250
10,698
4,043
0
4,066
6,632
0
32,093
L
8,138
691
0
0
9,170
3,285
0
2,425
6,745
26,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
28,377
134
Minions Killed
143
5
Camps Cleared
5
615,282
Distance Traveled
673,352
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,083
674
42
4
4
207,013
2
W
Nu Wa
9,376
781
39
3
3
225,691
1
W
Odin
9,387
782
26
2
0
223,952
1
W
Cupid
9,614
801
78
7
2
223,709
0
L
Ishtar
7,929
661
50
4
0
202,945
2
L
Janus
7,505
625
42
4
1
205,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role