Player Matchup

Ne Zha
Ne Zha
AxWinter
Ne Zha
Level 69
God Stats
12W - 9L
1,642 SR
Queue Stats
78W - 63L
1,576 Elo+
Party 2
Thanatos
Thanatos
KaiOP
Thanatos
Level 122
God Stats
3W - 5L
1,296 SR
Queue Stats
284W - 295L
1,599 Elo+
Party 2
Neith
Neith
SheLovesR3tr0
Neith
Level 140
God Stats
1W - 0L
1,365 SR
Queue Stats
74W - 80L
1,475 Elo+
Party 2
Anubis
Anubis
SheLovesZero
Anubis
Level 107
God Stats
9W - 8L
1,615 SR
Queue Stats
287W - 294L
1,539 Elo+
Party 2
Bakasura
Bakasura
TwoBadBlue
Bakasura
Level 87
God Stats
6W - 0L
1,782 SR
Queue Stats
60W - 44L
1,571 Elo+
Party 2
Team Averages
Level 105
1,540 SR
1,552 Elo+

VS

Team Averages
Level 124
1,558 SR
1,513 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Berserker184775
Odin
Level 119
God Stats
7W - 14L
1,586 SR
Queue Stats
644W - 574L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
DroopyEmperor73
Ah Puch
Level 146
God Stats
8W - 6L
1,492 SR
Queue Stats
585W - 495L
1,584 Elo+
Party 1
Ravana
Ravana
R_C_08
Ravana
Level 155
God Stats
28W - 15L
1,714 SR
Queue Stats
328W - 275L
1,507 Elo+
Party 1
Ullr
Ullr
srbibilee
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AxWinter
Ne Zha
12
2 / 2 / 7
7,911
494
7,150
14,833
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
KaiOP
Thanatos
16
5 / 2 / 1
9,672
605
9,371
10,218
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 5
8,712
545
13,573
11,749
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
14
2 / 4 / 7
8,395
525
10,135
10,194
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TwoBadBlue
Bakasura
13
2 / 5 / 5
7,864
492
4,532
13,461
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 4 / 4
6,934
433
6,615
19,917
16,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 5
7,753
485
5,558
10,748
9,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
6 / 3 / 4
8,206
513
13,633
9,050
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
R_C_08
Ravana
13
4 / 2 / 5
7,824
489
7,967
8,197
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
1 / 4 / 0
7,061
441
8,531
11,940
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
12
13
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
4
0.75
W
Ne Zha
AxWinter
Ne Zha
2
2
7
2.75
L
0
3
5
0.83
L
6
3
4
2.67
W
Thanatos
KaiOP
Thanatos
5
2
1
2.75
L
Ravana
R_C_08
Ravana
4
2
5
3.25
W
5
0
5
7.5
W
Anubis
2
4
7
1.38
W
Bakasura
TwoBadBlue
Bakasura
2
5
5
0.9
L
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
42,304
60,455
Taken
59,852
36,535
Mitigated
37,928
28,256
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,615
1,771
1,960
3,384
19,917
16,690
0
2,106
17,554
25,649
0
W
Ne Zha
AxWinter
Ne Zha
7,150
2,744
0
4,207
14,833
11,846
0
3,926
10,907
88
30,063
L
5,558
1,329
0
762
10,748
9,133
0
2,271
7,768
0
56,735
L
13,633
1,182
0
2,904
9,050
3,377
0
3,399
5,164
54,618
0
W
Thanatos
KaiOP
Thanatos
9,371
2,392
0
8,319
10,218
7,214
834
3,080
7,138
0
73,268
L
Ravana
R_C_08
Ravana
7,967
1,920
0
2,695
8,197
4,122
0
1,358
6,432
0
51,296
W
13,573
8,103
0
7,946
11,749
4,942
1,072
3,699
8,050
30
77,364
W
Anubis
10,135
630
0
3,112
10,194
5,355
0
6,145
4,049
58,640
0
W
Bakasura
TwoBadBlue
Bakasura
4,532
2,571
0
4,672
13,461
7,178
0
3,398
10,063
53
36,444
L
Ullr
8,531
2,047
0
525
11,940
4,606
0
653
11,215
0
56,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
37,778
516
Minions Killed
399
0
Camps Cleared
0
1,605,330
Distance Traveled
1,449,285
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,934
433
28
2
0
294,817
5
W
Ne Zha
7,911
494
45
3
0
329,616
2
L
Odin
7,753
485
111
7
0
300,340
5
L
Ah Puch
8,206
513
74
5
0
304,373
10
W
Thanatos
9,672
605
153
10
0
325,518
4
L
Ravana
7,824
489
88
6
0
290,948
2
W
Neith
8,712
545
116
7
0
298,201
1
W
Anubis
8,395
525
117
7
0
282,532
2
W
Bakasura
7,864
492
85
5
0
369,463
1
L
Ullr
7,061
441
98
6
0
258,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role