Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BakcSpaceII
King Arthur
Level 160
God Stats
1W - 2L
1,581 SR
Queue Stats
22W - 29L
1,347 Elo+
Party 1
Lancelot
Lancelot
xNEFEUSx
Lancelot
Level 160
God Stats
32W - 38L
1,480 SR
Queue Stats
1,179W - 1,296L
1,438 Elo+
Solo
Team Averages
Level 159
1,520 SR
1,428 Elo+

VS

Team Averages
Level 91
1,381 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alejo01
Rama
Level 48
God Stats
0W - 2L
1,249 SR
Queue Stats
35W - 37L
1,437 Elo+
Solo
Pele
Pele
Lieb_Revenge
Pele
Level 66
God Stats
1W - 1L
1,393 SR
Queue Stats
28W - 43L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 1 / 8
8,636
864
14,427
7,253
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BakcSpaceII
King Arthur
12
5 / 2 / 9
8,013
801
7,228
10,911
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
xNEFEUSx
Lancelot
12
5 / 2 / 11
8,340
834
9,542
10,515
4,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 4 / 3
7,201
720
9,725
12,731
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rama
Alejo01
Rama
12
2 / 6 / 3
7,322
732
6,355
11,759
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
1 / 8 / 3
6,832
683
5,849
13,161
4,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
5
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
8
11
L
Chang'e
 
Chang'e
2
4
3
0.88
L
Rama
Alejo01
Rama
2
6
3
0.58
W
King Arthur
BakcSpaceII
King Arthur
5
2
9
4.75
L
1
8
3
0.31
W
Lancelot
xNEFEUSx
Lancelot
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
21,929
28,679
Taken
37,651
19,659
Mitigated
13,508
5,603
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,427
1,293
0
944
7,253
3,299
916
3,174
4,079
46,408
0
L
Chang'e
 
Chang'e
9,725
941
1,170
3,262
12,731
4,621
14
4,878
7,853
24,930
0
L
Rama
Alejo01
Rama
6,355
5,664
0
957
11,759
4,351
0
6,298
5,461
0
22,782
W
King Arthur
BakcSpaceII
King Arthur
7,228
1,233
0
2,290
10,911
11,510
0
3,740
7,171
0
15,156
L
5,849
1,223
0
1,007
13,161
4,536
0
4,136
9,025
0
15,413
W
Lancelot
xNEFEUSx
Lancelot
9,542
2,205
0
2,369
10,515
4,850
951
3,059
7,456
0
20,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
21,355
107
Minions Killed
101
4
Camps Cleared
4
580,845
Distance Traveled
480,456
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,636
864
65
7
2
178,498
4
L
Chang'e
7,201
720
47
5
2
176,442
3
L
Rama
7,322
732
41
4
1
152,201
1
W
King Arthur
8,013
801
14
1
0
189,110
2
L
Pele
6,832
683
13
1
1
151,813
3
W
Lancelot
8,340
834
28
3
2
213,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role