Player Matchup

Neith
Neith
ImBwanden
Neith
Level 157
God Stats
15W - 17L
1,611 SR
Queue Stats
255W - 223L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
ImNaefwen
Sylvanus
Level 149
God Stats
57W - 48L
1,630 SR
Queue Stats
236W - 209L
1,646 Elo+
Party 1
Loki
Loki
OhHeyitsOhgi
Loki
Level 157
God Stats
2W - 6L
1,340 SR
Queue Stats
153W - 132L
1,623 Elo+
Party 1
Ratatoskr
Ratatoskr
TroIIOrTroll
Ratatoskr
Level 136
God Stats
2W - 0L
1,813 SR
Queue Stats
63W - 36L
1,668 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,597 SR
Queue Stats
446W - 386L
1,598 Elo+
Party 1
Team Averages
Level 152
1,598 SR
1,634 Elo+

VS

Team Averages
Level 149
1,472 SR
1,605 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GavinGetsRekt
Ishtar
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
369W - 366L
1,651 Elo+
Solo
Awilix
Awilix
SebasMR25
Awilix
Level 153
God Stats
5W - 7L
1,160 SR
Queue Stats
681W - 650L
1,615 Elo+
Solo
Ra
Ra
Shunsui0
Ra
Level 158
God Stats
24W - 16L
1,661 SR
Queue Stats
193W - 163L
1,641 Elo+
Solo
Khepri
Khepri
Snowzar
Khepri
Level 158
God Stats
2W - 3L
1,542 SR
Queue Stats
237W - 238L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImBwanden
Neith
10
4 / 0 / 0
6,264
626
7,882
4,988
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
ImNaefwen
Sylvanus
11
0 / 0 / 2
6,131
613
3,292
7,088
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 0 / 2
5,799
580
2,204
6,855
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
TroIIOrTroll
Ratatoskr
9
1 / 0 / 5
5,893
589
3,937
6,899
4,284
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 0
5,630
563
4,155
7,837
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 0
5,260
526
4,879
6,535
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,338
534
4,853
6,368
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
SebasMR25
Awilix
8
0 / 4 / 0
4,762
476
2,257
10,010
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,922
492
1,918
6,270
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Snowzar
Khepri
8
0 / 1 / 0
4,780
478
2,131
5,128
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
0
2
0
0
W
Neith
ImBwanden
Neith
4
0
0
4
W
Sylvanus
ImNaefwen
Sylvanus
0
0
2
1
W
3
0
2
4
L
Awilix
SebasMR25
Awilix
0
4
0
0
L
0
1
0
0
L
Khepri
Snowzar
Khepri
0
1
0
0
W
Ratatoskr
TroIIOrTroll
Ratatoskr
1
0
5
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
16,038
33,667
Taken
34,311
17,510
Mitigated
13,397
12,878
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,879
2,697
0
1,620
6,535
2,390
0
3,673
2,862
0
36,224
L
4,853
2,704
0
1,858
6,368
3,223
0
2,399
3,969
0
40,707
W
Neith
ImBwanden
Neith
7,882
2,799
0
2,311
4,988
1,903
592
1,639
3,349
0
42,772
W
Sylvanus
ImNaefwen
Sylvanus
3,292
835
216
3,240
7,088
5,553
1,266
0
7,088
34,019
9,825
W
2,204
631
0
734
6,855
2,102
0
253
6,602
0
31,487
L
Awilix
SebasMR25
Awilix
2,257
809
0
2,906
10,010
3,334
0
517
9,493
0
27,293
L
1,918
388
118
1,359
6,270
2,044
0
0
6,270
34,294
0
L
Khepri
Snowzar
Khepri
2,131
460
1,394
1,492
5,128
2,406
0
414
4,714
14,669
1,233
W
Ratatoskr
TroIIOrTroll
Ratatoskr
3,937
594
0
3,285
6,899
4,284
0
1,198
5,701
0
20,771
W
4,155
1,038
0
3,092
7,837
3,668
0
741
7,096
36,455
2,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
25,062
311
Minions Killed
286
0
Camps Cleared
0
1,042,415
Distance Traveled
906,036
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,260
526
69
7
0
172,264
2
L
Ishtar
5,338
534
74
7
0
157,706
0
W
Neith
6,264
626
70
7
0
179,007
2
W
Sylvanus
6,131
613
86
9
0
163,883
0
W
Loki
5,799
580
62
6
0
222,998
4
L
Awilix
4,762
476
56
6
0
222,588
2
L
Ra
4,922
492
63
6
0
184,562
1
L
Khepri
4,780
478
24
2
0
168,916
2
W
Ratatoskr
5,893
589
33
3
0
264,237
3
W
Ymir
5,630
563
60
6
0
212,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role