Player Matchup

Danzaburou
Danzaburou
Bruser75
Danzaburou
Level 29
God Stats
57W - 41L
1,617 SR
Queue Stats
60W - 44L
1,431 Elo+
Party 1
Zeus
Zeus
ColdcutSandwich
Zeus
Level 16
God Stats
2W - 1L
1,836 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Bakasura
Bakasura
Martelisbad
Bakasura
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 15L
1,549 Elo+
Party 1
Chaac
Chaac
SierraDrums
Chaac
Level 16
God Stats
10W - 5L
1,635 SR
Queue Stats
29W - 27L
1,270 Elo+
Party 1
Cabrakan
Cabrakan
martelvjj
Cabrakan
Level 85
God Stats
12W - 4L
1,997 SR
Queue Stats
65W - 51L
1,507 Elo+
Party 1
Team Averages
Level 37
1,717 SR
1,436 Elo+

VS

Team Averages
Level 70
1,508 SR
1,469 Elo+
He Bo
He Bo
Blanck 300
He Bo
Level 145
God Stats
27W - 44L
1,411 SR
Queue Stats
994W - 1,000L
1,427 Elo+
Solo
Mercury
Mercury
JxGHIDORAHxJ
Mercury
Level 33
God Stats
1W - 4L
1,226 SR
Queue Stats
253W - 257L
1,493 Elo+
Party 2
Artio
Artio
Navgaemer
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Apollo
Apollo
Toxic1262
Apollo
Level 90
God Stats
0W - 1L
1,604 SR
Queue Stats
134W - 118L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
beelzebabex
Guan Yu
Level 48
God Stats
4W - 2L
1,796 SR
Queue Stats
64W - 85L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruser75
Danzaburou
11
2 / 2 / 0
6,960
535
6,066
7,797
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,590
507
3,681
6,524
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Martelisbad
Bakasura
14
7 / 2 / 2
8,196
630
7,287
13,113
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 2
6,462
497
3,539
7,458
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
martelvjj
Cabrakan
11
2 / 1 / 8
7,443
573
4,464
8,025
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 3 / 0
7,097
546
5,940
5,637
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JxGHIDORAHxJ
Mercury
9
1 / 3 / 0
5,958
458
2,560
8,757
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Navgaemer
Artio
10
1 / 2 / 2
6,624
510
2,386
11,250
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Toxic1262
Apollo
12
2 / 1 / 1
7,224
556
5,402
7,310
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
beelzebabex
Guan Yu
11
0 / 3 / 2
6,820
525
3,086
9,260
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
8
9
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
3
0
1.33
W
Danzaburou
Bruser75
Danzaburou
2
2
0
1
W
1
3
2
0.67
L
Mercury
JxGHIDORAHxJ
Mercury
1
3
0
0.33
W
Bakasura
Martelisbad
Bakasura
7
2
2
4
L
Artio
Navgaemer
Artio
1
2
2
1
W
0
1
2
1
L
Apollo
Toxic1262
Apollo
2
1
1
2.5
L
Guan Yu
beelzebabex
Guan Yu
0
3
2
0.33
W
Cabrakan
martelvjj
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
19,374
42,917
Taken
42,214
23,530
Mitigated
23,009
15,480
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,940
278
0
240
5,637
2,163
270
3,436
1,938
41,685
0
W
Danzaburou
Bruser75
Danzaburou
6,066
2,509
0
2,691
7,797
3,071
0
1,162
6,635
0
48,270
W
3,681
1,045
0
1,111
6,524
2,555
908
2,841
3,683
48,081
0
L
Mercury
JxGHIDORAHxJ
Mercury
2,560
1,055
0
0
8,757
3,192
0
1,961
6,623
0
36,948
W
Bakasura
Martelisbad
Bakasura
7,287
4,943
0
6,667
13,113
5,809
136
1,363
11,709
22
57,854
L
Artio
Navgaemer
Artio
2,386
562
60
1,742
11,250
9,154
96
1,688
8,835
11,279
0
W
3,539
924
0
3,127
7,458
4,305
877
190
7,051
0
39,655
L
Apollo
Toxic1262
Apollo
5,402
2,799
0
1,494
7,310
2,556
1,572
416
6,894
0
56,544
L
Guan Yu
beelzebabex
Guan Yu
3,086
678
277
2,877
9,260
5,944
232
666
7,742
0
38,992
W
Cabrakan
martelvjj
Cabrakan
4,464
1,292
0
1,884
8,025
7,790
0
2,770
5,151
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
33,723
396
Minions Killed
344
0
Camps Cleared
0
1,264,135
Distance Traveled
1,325,098
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,097
546
80
6
0
251,465
5
W
Danzaburou
6,960
535
82
6
0
215,828
2
W
Zeus
6,590
507
86
7
0
241,297
3
L
Mercury
5,958
458
65
5
0
319,111
0
W
Bakasura
8,196
630
118
9
0
308,058
1
L
Artio
6,624
510
17
1
0
274,037
0
W
Chaac
6,462
497
79
6
0
232,567
1
L
Apollo
7,224
556
105
8
0
240,860
1
L
Guan Yu
6,820
525
77
6
0
239,625
3
W
Cabrakan
7,443
573
31
2
0
266,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role