Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
AReaaallyCoolHat
Amaterasu
Level 111
God Stats
5W - 4L
1,648 SR
Queue Stats
74W - 67L
1,526 Elo+
Party 2
Cupid
Cupid
MachoNachoMan
Cupid
Level 122
God Stats
22W - 15L
1,592 SR
Queue Stats
234W - 243L
1,501 Elo+
Party 2
Horus
Horus
SloshFace
Horus
Level 103
God Stats
9W - 6L
1,606 SR
Queue Stats
77W - 62L
1,557 Elo+
Solo
Ah Puch
Ah Puch
eliaasd
Ah Puch
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,497 Elo+
Party 4
Team Averages
Level 131
1,569 SR
1,516 Elo+

VS

Team Averages
Level 141
1,592 SR
1,545 Elo+
Hachiman
Hachiman
BestSurvedCold
Hachiman
Level 160
God Stats
3W - 2L
1,779 SR
Queue Stats
202W - 179L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
MulletMan69
Kuzenbo
Level 157
God Stats
6W - 5L
1,547 SR
Queue Stats
134W - 101L
1,568 Elo+
Party 1
Tyr
Tyr
MyDuckIsOnQuack1
Tyr
Level 120
God Stats
1W - 5L
1,427 SR
Queue Stats
114W - 111L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
Tugok
Ne Zha
Level 159
God Stats
78W - 55L
1,681 SR
Queue Stats
166W - 138L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
gabbylikessleep
Nu Wa
Level 107
God Stats
1W - 4L
1,525 SR
Queue Stats
148W - 184L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
10 / 2 / 6
12,645
843
14,157
15,849
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
18
3 / 2 / 12
11,097
740
18,106
25,730
23,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 0 / 7
12,749
850
12,683
15,298
8,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
SloshFace
Horus
17
2 / 2 / 13
11,017
734
12,815
20,588
23,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
eliaasd
Ah Puch
18
2 / 1 / 10
10,974
732
15,660
12,055
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 2 / 3
10,569
705
14,340
13,995
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MulletMan69
Kuzenbo
16
1 / 3 / 5
10,394
693
11,697
19,019
28,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 3
10,016
668
9,416
22,245
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Tugok
Ne Zha
17
1 / 3 / 5
10,208
681
15,151
16,296
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 3
10,895
726
11,574
13,753
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
21
Kills
7
7
Deaths
21
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
2
6
6.5
W
Amaterasu
3
2
12
4.5
L
Hachiman
1
2
3
1.25
W
4
0
7
7.5
L
Kuzenbo
MulletMan69
Kuzenbo
1
3
5
1.17
L
1
7
3
0.36
W
Horus
SloshFace
Horus
2
2
13
4.25
L
Ne Zha
Tugok
Ne Zha
1
3
5
1.17
W
Ah Puch
eliaasd
Ah Puch
2
1
10
7
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,421
Damage
62,178
89,520
Taken
85,308
70,651
Mitigated
76,577
47,034
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,157
489
4,941
7,493
15,849
9,355
525
4,591
10,845
43,514
0
W
Amaterasu
18,106
6,456
0
9,522
25,730
23,741
749
6,479
18,561
48
43,684
L
Hachiman
14,340
7,270
0
1,391
13,995
5,746
1,697
5,276
8,184
0
55,256
W
12,683
9,520
795
10,167
15,298
8,056
7,954
2,874
12,100
0
100,251
L
Kuzenbo
MulletMan69
Kuzenbo
11,697
3,784
0
1,653
19,019
28,705
94
6,394
12,044
20,489
0
L
9,416
1,073
318
5,905
22,245
18,871
1,442
5,878
15,671
0
30,767
W
Horus
SloshFace
Horus
12,815
3,647
1,840
7,598
20,588
23,434
78
4,715
15,249
121
24,047
L
Ne Zha
Tugok
Ne Zha
15,151
993
0
4,616
16,296
17,462
126
4,941
10,759
0
40,343
W
Ah Puch
eliaasd
Ah Puch
15,660
241
0
4,678
12,055
6,065
459
4,612
7,212
51,065
0
L
11,574
3,144
49
648
13,753
5,793
598
6,749
6,728
47,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,482
Gold Earned
52,082
360
Minions Killed
314
0
Camps Cleared
0
1,614,538
Distance Traveled
1,429,106
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,645
843
70
5
0
331,658
1
W
Amaterasu
11,097
740
42
3
0
332,614
2
L
Hachiman
10,569
705
95
6
0
287,139
1
W
Cupid
12,749
850
144
10
0
325,940
1
L
Kuzenbo
10,394
693
37
2
0
321,670
3
L
Tyr
10,016
668
56
4
0
257,959
3
W
Horus
11,017
734
26
2
0
308,884
0
L
Ne Zha
10,208
681
47
3
0
312,663
0
W
Ah Puch
10,974
732
78
5
0
315,442
1
L
Nu Wa
10,895
726
79
5
0
249,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role