Player Matchup

Jing Wei
Jing Wei
Direultimatum69
Jing Wei
Level 149
God Stats
8W - 6L
1,579 SR
Queue Stats
303W - 313L
1,516 Elo+
Party 3
Sobek
Sobek
GummiBearz58
Sobek
Level 83
God Stats
0W - 4L
1,311 SR
Queue Stats
130W - 115L
1,530 Elo+
Solo
Odin
Odin
Sammywhammy210
Odin
Level 158
God Stats
9W - 7L
1,641 SR
Queue Stats
876W - 844L
1,595 Elo+
Party 3
Hun Batz
Hun Batz
monkeyface11001
Hun Batz
Level 142
God Stats
3W - 2L
1,531 SR
Queue Stats
479W - 470L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
xxDJGGxx
Nu Wa
Level 142
God Stats
16W - 20L
1,579 SR
Queue Stats
375W - 372L
1,521 Elo+
Party 3
Team Averages
Level 135
1,528 SR
1,539 Elo+

VS

Team Averages
Level 118
1,573 SR
1,576 Elo+
Xing Tian
Xing Tian
MattAttack1010
Xing Tian
Level 143
God Stats
1W - 1L
1,336 SR
Queue Stats
137W - 107L
1,585 Elo+
Party 2
Osiris
Osiris
MeRc3LeS_KiLleR_
Osiris
Level 135
God Stats
20W - 16L
1,599 SR
Queue Stats
1,136W - 1,099L
1,576 Elo+
Party 1
Sobek
Sobek
StrikingSol
Sobek
Level 65
God Stats
13W - 8L
1,662 SR
Queue Stats
126W - 101L
1,585 Elo+
Party 2
Scylla
Scylla
SummyMickeyD
Scylla
Level 128
God Stats
21W - 11L
1,711 SR
Queue Stats
122W - 96L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bipina1
Ah Muzen Cab
Level 120
God Stats
22W - 23L
1,558 SR
Queue Stats
681W - 683L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 5 / 0
9,472
526
6,322
13,292
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 3
8,418
468
6,975
16,322
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 4 / 1
9,095
505
7,101
17,150
11,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
15
2 / 1 / 4
9,276
515
6,667
13,435
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xxDJGGxx
Nu Wa
13
1 / 6 / 4
8,337
463
10,760
10,973
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MattAttack1010
Xing Tian
14
4 / 5 / 5
9,320
518
8,146
16,204
6,568
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 3
9,540
530
12,512
13,985
15,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 9
9,019
501
6,870
13,579
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
8 / 1 / 1
10,376
576
10,794
9,289
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bipina1
Ah Muzen Cab
15
3 / 2 / 2
9,404
522
10,196
11,666
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
19
19
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
5
0
0.6
L
3
3
3
1.5
W
Xing Tian
MattAttack1010
Xing Tian
4
5
5
1.3
W
2
1
3
3.5
L
0
4
1
0.13
W
2
0
9
6.5
W
Scylla
8
1
1
8.5
W
Ah Muzen Cab
bipina1
Ah Muzen Cab
3
2
2
2
L
Hun Batz
2
1
4
4
L
Nu Wa
xxDJGGxx
Nu Wa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
48,518
71,172
Taken
64,723
37,438
Mitigated
45,334
19,066
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,322
4,414
0
1,607
13,292
4,746
1,236
2,104
11,188
0
83,869
L
6,975
884
194
7,431
16,322
11,123
0
8,784
7,350
25,357
0
W
Xing Tian
MattAttack1010
Xing Tian
8,146
556
0
725
16,204
6,568
73
4,251
11,642
60,611
0
W
12,512
5,660
0
2,895
13,985
15,525
1,080
854
13,008
0
65,401
L
7,101
1,751
0
2,805
17,150
11,126
618
1,731
15,419
0
70,186
W
6,870
1,232
0
3,730
13,579
13,879
0
5,124
8,179
24,767
5,560
W
Scylla
10,794
801
0
3,913
9,289
3,638
222
4,019
4,996
82,064
0
W
Ah Muzen Cab
bipina1
Ah Muzen Cab
10,196
2,805
0
3,609
11,666
5,724
4,050
2,321
9,163
0
72,676
L
Hun Batz
6,667
2,310
0
7,029
13,435
5,718
0
3,796
9,505
0
67,036
L
Nu Wa
xxDJGGxx
Nu Wa
10,760
2,012
0
0
10,973
4,725
0
8,392
2,339
58,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
47,659
552
Minions Killed
494
0
Camps Cleared
0
1,718,842
Distance Traveled
1,753,095
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,472
526
166
9
0
327,892
0
L
Sobek
8,418
468
25
1
0
368,809
3
W
Xing Tian
9,320
518
87
5
0
349,507
3
W
Osiris
9,540
530
99
6
0
349,874
3
L
Odin
9,095
505
142
8
0
308,647
0
W
Sobek
9,019
501
36
2
0
385,512
6
W
Scylla
10,376
576
148
8
0
310,497
4
W
Ah Muzen Cab
9,404
522
124
7
0
357,705
1
L
Hun Batz
9,276
515
105
6
0
394,709
5
L
Nu Wa
8,337
463
114
6
0
318,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role