Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deadeye06
Cthulhu
Level 88
God Stats
7W - 6L
1,601 SR
Queue Stats
59W - 61L
1,523 Elo+
Solo
Cupid
Cupid
Dmnt10
Cupid
Level 105
God Stats
3W - 3L
1,561 SR
Queue Stats
147W - 155L
1,509 Elo+
Solo
Mulan
Mulan
LopeXD_No_Mercy
Mulan
Level 95
God Stats
3W - 4L
1,315 SR
Queue Stats
213W - 249L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
TIC-TAC1214
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 227L
1,429 Elo+
Party 2
Team Averages
Level 106
1,495 SR
1,487 Elo+

VS

Team Averages
Level 127
1,483 SR
1,528 Elo+
Camazotz
Camazotz
Jacsem
Camazotz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,551 Elo+
Party 1
Raijin
Raijin
Koohn1
Raijin
Level 129
God Stats
3W - 0L
1,697 SR
Queue Stats
112W - 98L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
LaloBich
Zhong Kui
Level 100
God Stats
4W - 5L
1,297 SR
Queue Stats
199W - 332L
1,328 Elo+
Solo
Ganesha
Ganesha
RickyLG
Ganesha
Level 109
God Stats
4W - 0L
1,579 SR
Queue Stats
16W - 4L
1,654 Elo+
Party 1
Neith
Neith
ale0max
Neith
Level 154
God Stats
3W - 0L
1,343 SR
Queue Stats
26W - 14L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 4 / 2
6,425
494
7,245
8,301
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Deadeye06
Cthulhu
9
1 / 0 / 1
5,936
457
4,205
7,738
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Dmnt10
Cupid
12
0 / 1 / 1
6,421
494
4,831
8,194
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,977
537
11,795
15,348
9,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TIC-TAC1214
Hun Batz
10
2 / 3 / 1
6,274
483
3,165
11,025
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jacsem
Camazotz
13
5 / 0 / 1
7,506
577
6,510
14,005
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Koohn1
Raijin
12
2 / 4 / 4
7,063
543
5,255
11,270
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
LaloBich
Zhong Kui
12
1 / 1 / 2
7,404
570
9,298
15,026
10,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
RickyLG
Ganesha
10
0 / 1 / 2
6,312
486
2,931
6,955
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ale0max
Neith
11
3 / 0 / 0
6,798
523
8,855
6,065
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
2
0.5
L
Cthulhu
Deadeye06
Cthulhu
1
0
1
1.5
L
Cupid
Dmnt10
Cupid
0
1
1
0.5
W
Camazotz
Jacsem
Camazotz
5
0
1
5.5
W
Raijin
Koohn1
Raijin
2
4
4
1
W
Zhong Kui
LaloBich
Zhong Kui
1
1
2
2
L
1
4
0
0.25
W
Ganesha
RickyLG
Ganesha
0
1
2
1
L
Hun Batz
TIC-TAC1214
Hun Batz
2
3
1
0.83
W
Neith
ale0max
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
32,849
50,606
Taken
53,321
27,064
Mitigated
26,429
14,888
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,245
928
0
1,250
8,301
3,472
11
3,753
4,548
48,405
0
L
Cthulhu
Deadeye06
Cthulhu
4,205
440
382
1,949
7,738
6,423
0
1,650
6,088
18,503
0
L
Cupid
Dmnt10
Cupid
4,831
2,186
316
4,116
8,194
2,910
0
796
7,398
0
52,194
W
Camazotz
Jacsem
Camazotz
6,510
2,519
0
7,177
14,005
5,194
0
2,135
11,744
0
52,274
W
Raijin
Koohn1
Raijin
5,255
422
85
3,184
11,270
4,464
117
5,800
5,100
45,316
0
W
Zhong Kui
LaloBich
Zhong Kui
9,298
1,781
0
8,834
15,026
10,515
0
0
15,026
56,140
0
L
11,795
2,078
0
6,557
15,348
9,996
200
9,298
6,050
0
54,873
W
Ganesha
RickyLG
Ganesha
2,931
398
0
3,000
6,955
4,025
315
2,098
4,813
12,132
0
L
Hun Batz
TIC-TAC1214
Hun Batz
3,165
1,578
0
318
11,025
4,263
0
1,987
9,038
0
41,687
W
Neith
ale0max
Neith
8,855
3,381
0
1,498
6,065
2,231
1,080
959
5,080
0
56,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
35,083
360
Minions Killed
377
0
Camps Cleared
0
1,196,427
Distance Traveled
1,254,941
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,425
494
79
6
0
229,175
4
L
Cthulhu
5,936
457
24
2
0
268,675
5
L
Cupid
6,421
494
91
7
0
225,810
6
W
Camazotz
7,506
577
85
7
0
289,960
3
W
Raijin
7,063
543
78
6
0
230,346
4
W
Zhong Kui
7,404
570
95
7
0
229,039
1
L
Mulan
6,977
537
96
7
0
205,345
2
W
Ganesha
6,312
486
4
0
0
271,036
5
L
Hun Batz
6,274
483
70
5
0
267,422
0
W
Neith
6,798
523
115
9
0
234,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role