Player Matchup

Fenrir
Fenrir
Platinum III
Cdub4k
Fenrir
Platinum III
Level 146
God Stats
3W - 4L
1,487 SR
Queue Stats
192W - 200L
1,897 MMR
Solo
Ne Zha
Ne Zha
Platinum III
JadeDragonsFan
Ne Zha
Platinum III
Level 38
God Stats
8W - 1L
1,853 SR
Queue Stats
73W - 62L
1,978 MMR
Solo
Hou Yi
Hou Yi
Platinum I
RealCanadianEh
Hou Yi
Platinum I
Level 103
God Stats
87W - 64L
1,686 SR
Queue Stats
136W - 117L
1,893 MMR
Solo
Persephone
Persephone
Platinum I
Solidestvirus
Persephone
Platinum I
Level 158
God Stats
5W - 1L
1,883 SR
Queue Stats
202W - 196L
1,880 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
nacnudthedemopan
Kuzenbo
Gold I
Level 160
God Stats
24W - 4L
1,891 SR
Queue Stats
29W - 6L
1,876 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,760 SR
1,905 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,711 SR
1,751 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
JDAVIDXD
Ares
Platinum IV
Level 156
God Stats
7W - 5L
1,691 SR
Queue Stats
301W - 307L
1,831 MMR
Solo
Yu Huang
Yu Huang
Platinum III
JFKinSOLO
Yu Huang
Platinum III
Level 61
God Stats
2W - 6L
1,918 SR
Queue Stats
40W - 35L
1,998 MMR
Party 1
Ishtar
Ishtar
Platinum II
TheMeta77
Ishtar
Platinum II
Level 160
God Stats
1W - 1L
1,946 SR
Queue Stats
68W - 64L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cdub4k
Fenrir
9
2 / 1 / 3
5,565
506
1,751
9,636
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
6,460
587
6,121
8,750
3,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 4
6,351
577
5,885
5,972
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Solidestvirus
Persephone
11
1 / 0 / 5
6,334
576
4,870
3,236
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 7
6,802
618
5,825
8,245
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliDa JiAtlasLancelot

VS

Bans
Guan YuChang'eThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 0
6,122
557
5,702
9,900
5,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
 
Thor
9
1 / 2 / 0
5,415
492
2,788
8,605
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
1 / 4 / 0
5,074
461
3,045
9,414
4,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
JFKinSOLO
Yu Huang
9
0 / 1 / 0
5,472
497
1,815
3,977
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
TheMeta77
Ishtar
9
0 / 5 / 0
5,132
467
2,562
9,944
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
2
2
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
Thor
 
Thor
1
2
0
0.5
W
Fenrir
Cdub4k
Fenrir
2
1
3
3.5
L
Ares
1
4
0
0.25
L
Yu Huang
JFKinSOLO
Yu Huang
0
1
0
0
W
1
0
1
1.5
W
4
0
4
6
W
Persephone
Solidestvirus
Persephone
1
0
5
3.5
L
Ishtar
TheMeta77
Ishtar
0
5
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
15,912
35,839
Taken
41,840
18,410
Mitigated
17,990
11,918
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,702
1,119
0
4,944
9,900
5,284
0
1,330
8,570
0
47,295
L
Thor
 
Thor
2,788
377
0
500
8,605
3,553
0
2,087
6,518
0
33,893
W
Fenrir
Cdub4k
Fenrir
1,751
633
0
1,857
9,636
3,509
0
1,811
7,769
0
32,867
L
Ares
3,045
251
1,180
1,344
9,414
4,486
0
3,569
5,845
12,886
1,052
L
Yu Huang
JFKinSOLO
Yu Huang
1,815
223
0
460
3,977
1,706
0
2,052
1,925
40,626
0
W
6,121
1,595
0
3,608
8,750
3,302
0
306
8,444
0
48,652
W
5,885
3,696
0
2,067
5,972
1,863
432
904
5,068
0
31,895
W
Persephone
Solidestvirus
Persephone
4,870
693
0
1,027
3,236
1,004
340
895
2,251
51,847
0
L
Ishtar
TheMeta77
Ishtar
2,562
1,891
0
3,033
9,944
2,961
15
1,657
8,287
0
32,407
W
5,825
2,488
0
3,359
8,245
8,732
224
2,506
5,667
16,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
27,215
302
Minions Killed
337
0
Camps Cleared
0
1,113,604
Distance Traveled
995,572
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,122
557
95
9
0
200,298
4
L
Thor
5,415
492
67
6
0
226,809
3
W
Fenrir
5,565
506
52
5
0
218,494
1
L
Ares
5,074
461
19
2
0
182,004
3
L
Yu Huang
5,472
497
93
8
0
206,427
2
W
Ne Zha
6,460
587
82
7
0
241,665
2
W
Hou Yi
6,351
577
59
5
0
217,547
6
W
Persephone
6,334
576
90
8
0
205,940
1
L
Ishtar
5,132
467
63
6
0
180,034
4
W
Kuzenbo
6,802
618
19
2
0
229,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role