Player Matchup

Arachne
Arachne
GUMGUMBAZOOKA91
Arachne
Level 79
God Stats
8W - 8L
1,470 SR
Queue Stats
189W - 213L
1,329 Elo+
Party 2
Chang'e
Chang'e
LlamaSquat
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Bacchus
Bacchus
Runningsquat
Bacchus
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Achilles
Achilles
xScurrax
Achilles
Level 120
God Stats
2W - 3L
1,191 SR
Queue Stats
393W - 435L
1,327 Elo+
Party 2
Medusa
Medusa
xUnKnownSounDx2
Medusa
Level 86
God Stats
0W - 1L
1,345 SR
Queue Stats
42W - 45L
1,358 Elo+
Party 1
Team Averages
Level 63
1,347 SR
1,270 Elo+

VS

Team Averages
Level 98
1,476 SR
1,347 Elo+
Loki
Loki
DR-ZedDead
Loki
Level 122
God Stats
9W - 4L
1,392 SR
Queue Stats
151W - 131L
1,374 Elo+
Solo
Cernunnos
Cernunnos
IrishPopeye1906
Cernunnos
Level 128
God Stats
78W - 65L
1,436 SR
Queue Stats
178W - 181L
1,317 Elo+
Solo
Hel
Hel
SIDEYKO
Hel
Level 119
God Stats
8W - 8L
1,427 SR
Queue Stats
506W - 572L
1,316 Elo+
Solo
Cthulhu
Cthulhu
Sin_Full42
Cthulhu
Level 80
God Stats
7W - 7L
1,425 SR
Queue Stats
231W - 249L
1,404 Elo+
Solo
Freya
Freya
chris_coxo011
Freya
Level 42
God Stats
1W - 1L
1,700 SR
Queue Stats
105W - 118L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
9,463
430
11,866
23,393
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
LlamaSquat
Chang'e
11
0 / 6 / 3
7,029
320
1,526
11,732
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Runningsquat
Bacchus
15
3 / 2 / 3
9,803
446
3,396
15,203
10,978
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xScurrax
Achilles
15
3 / 10 / 5
9,859
448
17,085
30,948
18,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 10 / 0
9,365
426
13,803
18,049
5,991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
13,378
608
11,672
15,853
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
IrishPopeye1906
Cernunnos
19
8 / 1 / 3
12,817
583
13,942
17,015
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
19
9 / 2 / 5
13,259
603
15,599
13,169
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sin_Full42
Cthulhu
18
4 / 2 / 18
11,952
543
17,609
22,763
21,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 5 / 13
12,778
581
17,797
16,978
7,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
37
37
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
2
9
3
0.39
W
Cernunnos
IrishPopeye1906
Cernunnos
8
1
3
9.5
L
Chang'e
LlamaSquat
Chang'e
0
6
3
0.25
L
Bacchus
Runningsquat
Bacchus
3
2
3
2.25
W
Hel
9
2
5
5.75
W
Cthulhu
Sin_Full42
Cthulhu
4
2
18
6.5
W
6
5
13
2.5
L
Achilles
xScurrax
Achilles
3
10
5
0.55
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
76,619
99,325
Taken
85,778
48,030
Mitigated
50,815
13,184
Healing
26,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,672
3,454
256
5,426
15,853
8,817
2,328
352
15,501
0
121,769
L
11,866
6,551
0
2,608
23,393
9,698
1,116
6,510
16,434
0
69,151
W
Cernunnos
IrishPopeye1906
Cernunnos
13,942
7,914
0
4,651
17,015
7,677
6,686
1,222
15,793
0
121,800
L
Chang'e
LlamaSquat
Chang'e
1,526
612
148
858
11,732
3,244
0
5,581
5,916
6,514
0
L
Bacchus
Runningsquat
Bacchus
3,396
432
0
2,349
15,203
10,978
0
8,349
6,431
25,675
0
W
Hel
15,599
1,754
859
2,432
13,169
5,674
5,345
1,342
11,827
108,764
0
W
Cthulhu
Sin_Full42
Cthulhu
17,609
1,183
774
9,467
22,763
21,010
1,105
1,425
21,338
59,646
2,822
W
17,797
6,498
0
2,882
16,978
7,637
1,953
963
16,015
68,061
1,796
L
Achilles
xScurrax
Achilles
17,085
3,206
0
5,860
30,948
18,119
0
18,484
11,268
0
67,042
L
13,803
7,925
0
1,361
18,049
5,991
826
8,811
8,707
0
41,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
64,184
284
Minions Killed
694
0
Camps Cleared
0
1,615,450
Distance Traveled
2,038,059
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,378
608
149
7
0
465,828
11
L
Arachne
9,463
430
112
5
0
355,081
0
W
Cernunnos
12,817
583
164
7
0
415,178
4
L
Chang'e
7,029
320
11
1
0
252,406
6
L
Bacchus
9,803
446
26
1
0
372,119
0
W
Hel
13,259
603
167
8
0
374,223
0
W
Cthulhu
11,952
543
93
4
0
398,355
0
W
Freya
12,778
581
121
6
0
384,475
0
L
Achilles
9,859
448
78
4
0
315,711
3
L
Medusa
9,365
426
57
3
0
320,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role